Saving Dynaheir
#1
Posté 07 janvier 2011 - 02:05
It was something of a miracle we survived the Ogre Berserker with some party members near dead at the end. I kept sending in fighters to take turns tanking (briefly!) while the rest ranged. I initially tried to cast Entangle on the bugger but it failed to work.
It seems I need to cross this bridge where these bad guys are to continue on to the Gnoll Stronghold so I think I will try to draw them out one at a time with Khalid while the rest hang back and range. The Ogre is brutal though without being able to entangle or otherwise keep distance from him.
Any suggestions? I forgot to mention everyone is level one except Jaheira and Imoen are level 2. I'd like to accomplish this goal before heading to the mines next.
#2
Posté 07 janvier 2011 - 05:36
#3
Posté 07 janvier 2011 - 05:53
#4
Posté 07 janvier 2011 - 06:29
#5
Posté 07 janvier 2011 - 09:14
You needn't cross that bridge or even be in that area to enter the gnoll stronghold. There's an area to the south of it, on the edge of the worldmap, just east of the river, that gives you access to the gnoll stronghold, but containing much easier defeatable enemies. The area you are in now is best avoided until your party is 3rd level.
#6
Posté 07 janvier 2011 - 11:08
#7
Posté 08 janvier 2011 - 02:56
#8
Posté 11 janvier 2011 - 11:49
#9
Posté 11 janvier 2011 - 12:42
I haven't played too much since but we did get to the third level of the Nashkel mines at the bridge in there with the traps on it. I couldn't figure out why my character couldn't disable them but then after getting out of the game it occurred to me maybe it's him wearing chainmail vs leather armor? I'll check into that today and hopefully that's it. He does have some studded leather on him he can wear instead. The button to disarm traps was not active so I'm guessing it must have been the problem.
Everyone is level 2 and well on the way to 3 now with Imoen already being level 3. Since my detect traps is at 90 and her lock picking will hit 100 when reaches level 4 I am going to dual her at four. I am realizing now I probably didn't need to worry about this as much as I did earlier. Had I not gone with a fighter/thief PC, Imoen could have had 100 in both traps and locks by level six and dualed then anyway. Likewise, I will have enough points on my PC that I eventually no longer need her thief skill in lockpicking at all. For now though it's nice I have high scores in both between them. It's also nice I can focus points on stealth after I hit 100 traps on my PC for backstabbing.
Speaking of backstabbing, at approximately how many points in stealth attributes does it become a viable thing to do that's more likely to work than not, meaning the stealth working often?
#10
Posté 11 janvier 2011 - 12:45
Modifié par Dirtyharry50, 11 janvier 2011 - 12:47 .
#11
Posté 11 janvier 2011 - 04:21
Yes - thieves can normally wear no better than leather and still use their skills. In the vanilla game the only exception I'm aware of is Drizzt's armour - that makes it a real temptation to a Fighter/thief, even if you're of good alignmentDirtyharry50 wrote...
I haven't played too much since but we did get to the third level of the Nashkel mines at the bridge in there with the traps on it. I couldn't figure out why my character couldn't disable them but then after getting out of the game it occurred to me maybe it's him wearing chainmail vs leather armor? I'll check into that today and hopefully that's it. He does have some studded leather on him he can wear instead. The button to disarm traps was not active so I'm guessing it must have been the problem.
Depends on the situation. There are big adjustments that reflect the surroundings, e.g. you won't have much chance of hiding in bright sunlight - you can get a better chance by moving into shadows, e.g. from a rock or tree. I normally reckon you need 60+% before it becomes less of a chore and something like 130% before you have a reasonable expectation of succeeding first time.Speaking of backstabbing, at approximately how many points in stealth attributes does it become a viable thing to do that's more likely to work than not, meaning the stealth working often?
#12
Posté 11 janvier 2011 - 05:41
I would always wait until you are a higher level before picking her up. If you wait until after the Nashkel mines, she will probably have fireball, which means that when you get it, you can use the scroll for another character.
Secondly, you only need to take the berserkers on one at a time, if you move out of sight of the one that stays still when the other approaches. That makes the battle a lot easier.
Still, well done for doing it at level one.
#13
Posté 11 janvier 2011 - 08:04
I was guessing the Nashkel mines would be harder than saving Dynaheir who I never intended to keep where I wanted to get Branwen instead but did want Minsc and Boo along for the adventure. It looks like I guessed wrong about that and doing the mines first would have been easier. I will know better next time. I could have kept Montaron and Xzar a while longer to do the mines with then drop them for Minsc after. Oh, well. Live and learn.
As for my PC, I will change him to studded leather then tonight when I play and disarm those traps for openers. Thanks for the info about stealth too. Next level he'll hit 100 traps with points to spare so I will start putting them into stealth. Thanks to Imoen I can put off locks indefinately.
#14
Posté 13 janvier 2011 - 07:01
Dirtyharry50 wrote...
It may be that when I meet up with Drizzt that well, perhaps he's had a few too many and starts making fun of a certain hamster which results in a scuffle that does not end well for him. Maybe...
Or maybe the scuffle would result in an early demise of your party....
*bit of a spoiler*
Killing Drizzt is considered by many to be the most challenging feat to take on in the game. By searching BG2 forums you can find plenty of cheesy tactics to accomplish it, I'm not even sure it can be done without any form of cheese.
If you want to take him on, you should skirt his position for a long time until you're much better equiped and more experienced, as completing his quest (killing the gnolls) will result in him disappearing from the game, unless you've got Unfinished Business installed, there will be another encounter involving Dynaheir, but only if you've got Dynaheir still in your party, instead of her having suffered a 'hunting accident'.
Modifié par Son of Imoen, 13 janvier 2011 - 07:01 .
#15
Posté 13 janvier 2011 - 09:24
#16
Posté 13 janvier 2011 - 11:09
#17
Posté 14 janvier 2011 - 02:41
#18
Posté 14 janvier 2011 - 04:03
#19
Posté 14 janvier 2011 - 04:18
#20
Posté 13 février 2011 - 12:22
#21
Posté 15 février 2011 - 02:37
#22
Posté 15 février 2011 - 04:51





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