Aller au contenu

Photo

Saving Dynaheir


  • Veuillez vous connecter pour répondre
21 réponses à ce sujet

#1
Dirtyharry50

Dirtyharry50
  • Members
  • 25 messages
I'm on Minsc's quest to save Dynaheir and have travelled to the zone just east of the Gnoll Stronghold at this point. I have come to a bridge with Hobgoblin Elites but much worse, an Ogre Berserker, actually two of them. The first one I got by itself and was able to heal and rest up after. What a battle that was! Those guys have a ton of hit points and hit like a truck! My party consists of myself, level 1 dwarf fighter/thief, Imoen, Khalid and Jaheira up front, MInsc and of course, Boo.

It was something of a miracle we survived the Ogre Berserker with some party members near dead at the end. I kept sending in fighters to take turns tanking (briefly!) while the rest ranged. I initially tried to cast Entangle on the bugger but it failed to work.

It seems I need to cross this bridge where these bad guys are to continue on to the Gnoll Stronghold so I think I will try to draw them out one at a time with Khalid while the rest hang back and range. The Ogre is brutal though without being able to entangle or otherwise keep distance from him.

Any suggestions? I forgot to mention everyone is level one except Jaheira and Imoen are level 2. I'd like to accomplish this goal before heading to the mines next. 

#2
corey_russell

corey_russell
  • Members
  • 5 298 messages
Magic ranged ammo can make a big difference. Even if you could only afford say 10 acid arrows for Imoen, they will do a lot of damage. Also, in the Baldur's Gate 1 that BioWare shipped, those mobs are supposed to be Ogrillions, who are significantly weaker than Ogre Berserkers. You have some mod which makes them harder it sounds like. You may have to buy the fear wand from Thalantyr (Jaheira can use that) to beat them.

#3
Grond0

Grond0
  • Members
  • 6 497 messages
The hobgoblin elites are actually much harder than the ogre berserkers if you are playing the basic game (it sounds to me like you are). On their own the ogre berserkers can only hit you if they can catch you! Just have one of your characters keep running around in circles while the others shoot up the ogre (this is easy to do if you use the space bar frequently). Make sure you have lots of missiles because your characters may need a 20 to hit him. Make sure that you are running around in a space you have already explored (so that you don't run into more creatures) - the area to the north and east of the bridge can be used for this purpose. With the hobgob elites you can't use this tactic as they will shoot better than you. Instead have your character with best armour class approach carefully (from the same direction) until they can see just one hobgob and take a potshot at him before retreating. If you are quick you may be able to do this without the hobgob reacting (in which case keep doing it again). If he does follow you make sure he attacks the character with good armour class - in the vanilla game he will then keep attacking this character if you don't move, so all your other characters can then attack. Keep a potion or two of antidote handy as their poisoned arrows can quickly kill a low-level character. By making sure you only draw out one creature at a time the force on the bridge (from memory 2 ogres b's and 3 or 4 hobgobs) should be fairly easily killed even by your low-level party.

#4
corey_russell

corey_russell
  • Members
  • 5 298 messages
Oh I see, he wasn't at the gnoll fortress yet, yeah that group of enemies is very tough. I actually don't go near them when rescuing Dyanheir, I head straight down instead to the gnoll fortress. Honestly a fireball works best against that group.

#5
Son of Imoen

Son of Imoen
  • Members
  • 521 messages
*spoiler warning*



You needn't cross that bridge or even be in that area to enter the gnoll stronghold. There's an area to the south of it, on the edge of the worldmap, just east of the river, that gives you access to the gnoll stronghold, but containing much easier defeatable enemies. The area you are in now is best avoided until your party is 3rd level.

#6
Dirtyharry50

Dirtyharry50
  • Members
  • 25 messages
Thanks a lot for the info guys. I should have mentioned I guess that I am playing EasyTutu with BG1NPCs and only the SCS Beregost bug fix and Mirror Image spell bug fixes applied. I have no other mods running. I think I will try a few more times to tackle this challenge just to do it. It's good practice for me taking on a hard fight. If I don't prevail I am relieved to hear there's another option south and I will take that route if need be. I'll try running the big bad boy around with Khalid too. I have read often of people employing that tactic and have not tried it before. Thanks for all the replies!

#7
Dirtyharry50

Dirtyharry50
  • Members
  • 25 messages
We did it!!! That was awesome! Thanks for all the advice. During a rest we also killed another Ogre Berserker for good measure. Running them around while ranging worked like a charm. With the Hobgoblin Elites I got lucky poison-wise and was able to heal through it. Khalid also seemed to resist it a number of times which helped. It was very satisfying to cross this bridge let me tell you. We made it to the Gnoll Fortress and then I took a little break. Khalid hit level 2 along the way and so did my own character's thief half.

#8
Son of Imoen

Son of Imoen
  • Members
  • 521 messages
A great achievement with a level 1 party. Congratulations! :wizard:

#9
Dirtyharry50

Dirtyharry50
  • Members
  • 25 messages
Thanks :-)



I haven't played too much since but we did get to the third level of the Nashkel mines at the bridge in there with the traps on it. I couldn't figure out why my character couldn't disable them but then after getting out of the game it occurred to me maybe it's him wearing chainmail vs leather armor? I'll check into that today and hopefully that's it. He does have some studded leather on him he can wear instead. The button to disarm traps was not active so I'm guessing it must have been the problem.



Everyone is level 2 and well on the way to 3 now with Imoen already being level 3. Since my detect traps is at 90 and her lock picking will hit 100 when reaches level 4 I am going to dual her at four. I am realizing now I probably didn't need to worry about this as much as I did earlier. Had I not gone with a fighter/thief PC, Imoen could have had 100 in both traps and locks by level six and dualed then anyway. Likewise, I will have enough points on my PC that I eventually no longer need her thief skill in lockpicking at all. For now though it's nice I have high scores in both between them. It's also nice I can focus points on stealth after I hit 100 traps on my PC for backstabbing.



Speaking of backstabbing, at approximately how many points in stealth attributes does it become a viable thing to do that's more likely to work than not, meaning the stealth working often?

#10
Dirtyharry50

Dirtyharry50
  • Members
  • 25 messages
I forgot to mention that although we did save Dynaheir much to Minsc's delight, she met with an untimely demise due to a "hunting accident" near the Nashkel Carnival. I hated to send her off to certain doom alone but it was for the good of the party and our quest to pick up Branwen which we did.

Modifié par Dirtyharry50, 11 janvier 2011 - 12:47 .


#11
Grond0

Grond0
  • Members
  • 6 497 messages

Dirtyharry50 wrote...
I haven't played too much since but we did get to the third level of the Nashkel mines at the bridge in there with the traps on it. I couldn't figure out why my character couldn't disable them but then after getting out of the game it occurred to me maybe it's him wearing chainmail vs leather armor? I'll check into that today and hopefully that's it. He does have some studded leather on him he can wear instead. The button to disarm traps was not active so I'm guessing it must have been the problem.

Yes - thieves can normally wear no better than leather and still use their skills.  In the vanilla game the only exception I'm aware of is Drizzt's armour - that makes it a real temptation to a Fighter/thief, even if you're of good alignmentPosted Image.

Speaking of backstabbing, at approximately how many points in stealth attributes does it become a viable thing to do that's more likely to work than not, meaning the stealth working often?

Depends on the situation.  There are big adjustments that reflect the surroundings, e.g. you won't have much chance of hiding in bright sunlight - you can get a better chance by moving into shadows, e.g. from a rock or tree.  I normally reckon you need 60+% before it becomes less of a chore and something like 130% before you have a reasonable expectation of succeeding first time.

#12
wise grimwald

wise grimwald
  • Members
  • 327 messages
Two points:



I would always wait until you are a higher level before picking her up. If you wait until after the Nashkel mines, she will probably have fireball, which means that when you get it, you can use the scroll for another character.



Secondly, you only need to take the berserkers on one at a time, if you move out of sight of the one that stays still when the other approaches. That makes the battle a lot easier.



Still, well done for doing it at level one.

#13
Dirtyharry50

Dirtyharry50
  • Members
  • 25 messages
It may be that when I meet up with Drizzt that well, perhaps he's had a few too many and starts making fun of a certain hamster which results in a scuffle that does not end well for him. Maybe...



I was guessing the Nashkel mines would be harder than saving Dynaheir who I never intended to keep where I wanted to get Branwen instead but did want Minsc and Boo along for the adventure. It looks like I guessed wrong about that and doing the mines first would have been easier. I will know better next time. I could have kept Montaron and Xzar a while longer to do the mines with then drop them for Minsc after. Oh, well. Live and learn.



As for my PC, I will change him to studded leather then tonight when I play and disarm those traps for openers. Thanks for the info about stealth too. Next level he'll hit 100 traps with points to spare so I will start putting them into stealth. Thanks to Imoen I can put off locks indefinately.

#14
Son of Imoen

Son of Imoen
  • Members
  • 521 messages

Dirtyharry50 wrote...

It may be that when I meet up with Drizzt that well, perhaps he's had a few too many and starts making fun of a certain hamster which results in a scuffle that does not end well for him. Maybe...



Or maybe the scuffle would result in an early demise of your party....


*bit of a spoiler*

Killing Drizzt is considered by many to be the most challenging feat to take on in the game. By searching BG2 forums you can find plenty of cheesy tactics to accomplish it, I'm not even sure it can be done without any form of cheese.

If you want to take him on, you should skirt his position for a long time until you're much better equiped and more experienced, as completing his quest (killing the gnolls) will result in him disappearing from the game, unless you've got Unfinished Business installed, there will be another encounter involving Dynaheir, but only if you've got Dynaheir still in your party, instead of her having suffered a 'hunting accident'.

Modifié par Son of Imoen, 13 janvier 2011 - 07:01 .


#15
wise grimwald

wise grimwald
  • Members
  • 327 messages
If you are playing vanilla, you can pickpocket some of his goods

#16
Son of Imoen

Son of Imoen
  • Members
  • 521 messages
Yep, it was a great disappointment succesfully pickpocketing him in Tutu and only getting a lousy potion :?

#17
Dirtyharry50

Dirtyharry50
  • Members
  • 25 messages
Well, Minsc will just need to have a thick skin and put up with hamster jokes then. We've got enough going on. ;-)

#18
Humanoid_Taifun

Humanoid_Taifun
  • Members
  • 1 444 messages
Oh he is mortal. So long as you're not playing no-reload, it can't hurt to at least try to defeat the arrogant drow.

#19
Dirtyharry50

Dirtyharry50
  • Members
  • 25 messages
That's true. I did beat up those nasty Hobgoblin Elites and Ogre Berserkers with a level 1 party after all so maybe we are tough enough? ha ha! We shall see. I do like to try things just for the sake of trying to see what I can get away with.

#20
Biotic_Warlock

Biotic_Warlock
  • Members
  • 7 852 messages
Why not go all ranged and shoot the ogres? They drop like flies.

#21
Matuse

Matuse
  • Members
  • 250 messages
Drizzt is...considerably more formidable than any other NPC in the game, not excluding Sarevok. With a bit of work, you can get an AC that Sarevok has trouble hitting (Drizzt basically only misses anything on a 1), and he hits weaker than Drizzt does.

#22
corey_russell

corey_russell
  • Members
  • 5 298 messages
Drizzt's 10 attacks per round are a bit difficult to deal with too.