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Will the graphics be a step up from Dragon Age:Origins?


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#151
drahelvete

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filaminstrel wrote...

I seem to recall a newer screenshot where Hawke's starting armor (non-exaggerated) looks quite a bit better than that strange leathery looking plate.


Are we sure it's not leather? I mean, it could be boiled leather medium armor.

#152
Shadedclan

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I think the graphics is better. But I also think DAO's is better. I can't really decide. But one thing is for sure, I like the darspawn better in the first game. The skin color for the second is weird and makes darkspawns look like they're sick!

#153
HyperLimited

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Eh, I bet we'll be plagued with low-resolution statues again. Just watch.

#154
crimzontearz

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Posted Image
Posted Image

similar perspective, similar subject.

just look at the detail on the statues in DA2 compared to DAO

the clothes, the models, the lightning...... 

#155
drahelvete

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Shadedclan wrote...

I think the graphics is better. But I also think DAO's is better. I can't really decide. But one thing is for sure, I like the darspawn better in the first game. The skin color for the second is weird and makes darkspawns look like they're sick!


They are sick!  What is the Blight if not a Black Death-on-legs?
Apart from their new armors, I like the change. It makes them look less like zombie orcs.
I can't watch the cutscenes from the Battle of Ostagar without thinking of the Siege of Gondor in in the LotR movies.

#156
David Gaider

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The biggest graphical improvement is the lighting. Indeed, I've seen Origins levels imported with no other alterations other than that they use the new lighting system and the difference is remarkable.

Beyond that the biggest change is in the art style. The art team is aiming for more color, a more unified look across the entire game and more contrast between the characters and the environment. Whether or not you think that's an improvement is entirely subjective, I suppose. Personally, I liked the look of Origins just fine (even if I could point out things to complain about, not that that's hard to do), but I like the look of DA2 even better.

#157
crimzontearz

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David Gaider wrote...

The biggest graphical improvement is the lighting. Indeed, I've seen Origins levels imported with no other alterations other than that they use the new lighting system and the difference is remarkable.

Beyond that the biggest change is in the art style. The art team is aiming for more color, a more unified look across the entire game and more contrast between the characters and the environment. Whether or not you think that's an improvement is entirely subjective, I suppose. Personally, I liked the look of Origins just fine (even if I could point out things to complain about, not that that's hard to do), but I like the look of DA2 even better.


I meant to ask something before.....maybe you'll indulge me

how big of a change did other critters go through when being translated into the new art style? I am in particular referring to drakes (I love drakes and the concept behind them)

#158
IrishSpectre257

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Without analyzing anything, just simply seeing the two games in action, I prefer the look of DA2 more.

#159
David Gaider

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crimzontearz wrote...
how big of a change did other critters go through when being translated into the new art style? I am in particular referring to drakes (I love drakes and the concept behind them)


Depends on the critter. Some were entirely re-done, while others were imported and tweaked, depending on how much work the art team believed they needed. I don't think the drakes have changed overmuch-- a dragon's a dragon, after all.

#160
crimzontearz

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David Gaider wrote...

crimzontearz wrote...
how big of a change did other critters go through when being translated into the new art style? I am in particular referring to drakes (I love drakes and the concept behind them)


Depends on the critter. Some were entirely re-done, while others were imported and tweaked, depending on how much work the art team believed they needed. I don't think the drakes have changed overmuch-- a dragon's a dragon, after all.


well.....yeah but look at the differences between a western dragon  and an eastern one.....

anyways

what I liked about them was that they were built differently than female (non clutching) dragons, stockier, stronger looking with thicker necks and  larger heads. Meant to hunt and fight .

I hope this idea of drakes has been followed through in DA2, making the sexual dimorphism in dragons even more accentuated...

#161
Busomjack

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Woohoo!  Here comes the calvary!

David Gaider will mop the floor with these Bioware haters who are trashing Dragon Age II's graphics.

Modifié par Busomjack, 09 janvier 2011 - 03:53 .


#162
Erode_The_Soul

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Personally, I'm a big fan of the art style; color has been shunned far too frequently, IMO. I'm hoping the graphics are polished up more in terms of textures and detail however. If the end result looks on par with or better than the DA2 screen in Crimzon's post, I'll be pleased.

Of course, graphics are pretty far down on my "I'm worried about this" list for DA2, so I may not be the best person to comment.

#163
David Gaider

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Busomjack wrote...
David Gaider will mop the floor with these Bioware haters who are trashing Dragon Age II's graphics.


There's no need to split people into armed camps. It's a big adjustment to make, and not everyone will be willing to make it. I think there's an element at work here of people lumping everything together and rejecting the things that are different based on the fact that they are different, and they would have preferred everything stay the same, but that's understandable. There was apprehension before Origins came out, too, with people throwing up screenshots and making sweeping declarations and such... in the end, the game will have to stand on its own.

I would burst into the "Circle of Life", but I think I've made my point. ;)

#164
Asunder

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From what we've seen, I believe the graphics are improved. Words like "better" don't mean much in a conversation about visuals, however. There are the graphics in a technical sense, and then the art direction, and graphical features I suppose- all of which I believe are improved. DA:0 did lack a signature style, and that certainly has been remedied. People may complain about the textures on Sebastian's armor, but I would point out that (1.) they're much better than the worst I can remember in Origins, and (2.) Hello, but he's wearing a completely original, custom outfit, designed solely for his character. If this was DA:0, he'd likely be in leather armor similiar to Zevran's, and I'll take his white and gold outfit over that every day, regardless of textures. Add in animated elements to outfits, dynamism in the environment- such as Eltina's interaction with his posting in his reveal video, and you've got a large step up, in terms of presentation.



Blabbering on. We've still seen very little of what promises to be a huge, complex game- and you can only tell so much from screenshots.

#165
crimzontearz

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David Gaider wrote...

Busomjack wrote...
David Gaider will mop the floor with these Bioware haters who are trashing Dragon Age II's graphics.


There's no need to split people into armed camps. It's a big adjustment to make, and not everyone will be willing to make it. I think there's an element at work here of people lumping everything together and rejecting the things that are different based on the fact that they are different, and they would have preferred everything stay the same, but that's understandable. There was apprehension before Origins came out, too, with people throwing up screenshots and making sweeping declarations and such... in the end, the game will have to stand on its own.

I would burst into the "Circle of Life", but I think I've made my point. ;)


is it bad that  DA2 kinda reminds me of Darksiders art-direction wise?

#166
David Gaider

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crimzontearz wrote...
is it bad that  DA2 kinda reminds me of Darksiders art-direction wise?


From looking at screenshots (I've never played it) I would say Darksiders probably goes considerably further in the direction of stylized art than we do, but certainly the color palette they're using seems to be similar.

#167
crimzontearz

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David Gaider wrote...

crimzontearz wrote...
is it bad that  DA2 kinda reminds me of Darksiders art-direction wise?


From looking at screenshots (I've never played it) I would say Darksiders probably goes considerably further in the direction of stylized art than we do, but certainly the color palette they're using seems to be similar.


it is not "just" the style....

it's kind of a feel that it gives when I look/play

also the motives. Foreboding, tall structures that seem to loom down over you. Oppressive "art" forms, the "edges, points and blades. The Comicbook-come-to-life feel of some of the characters......I particularly love this last one

#168
Maria Caliban

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I'm playing Darksiders right now and having a blast but the art direction seems very different. Maybe the colors? I'd live to have a creature like the Watcher in DA 2.

#169
crimzontearz

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Maria Caliban wrote...

I'm playing Darksiders right now and having a blast but the art direction seems very different. Maybe the colors? I'd live to have a creature like the Watcher in DA 2.


finished the game 2 times....(rare thing for me unless it is a bioware game)..I explained what looks similar to me in the above post but the one reason why the watcher is so AWESOME is because of MArk Hamill playing him with the joker's voice.......

SO

AWESOME

#170
Busomjack

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I think I may need to give Bayonetta a rest and finally open up the sealed copy of Darksiders that has been sitting in my Xbox360 pile for the last 3 months.

#171
crimzontearz

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Busomjack wrote...

I think I may need to give Bayonetta a rest and finally open up the sealed copy of Darksiders that has been sitting in my Xbox360 pile for the last 3 months.


good call.......MArk Hamill alone is worth it......

now if only there was an Harley Queen-like character in the game I'd be in love......

#172
complacent

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It seems likely to me that if you played the console version of DA:O then DA II will look better. Since i'm in that boat, i'm pretty happy about it. Some of the armor textures on my xbox were just horrible. I get pretty envious when I see these PC pics of Origins. That wasn't the game I played. If the console version of the game is bringing down the graphical quality of the PC version, i'm sorry, but have some pity.

#173
Addai

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Erode_The_Soul wrote...
Of course, graphics are pretty far down on my "I'm worried about this" list for DA2, so I may not be the best person to comment.

I would have said that, but realism is part of immersion for me.  This is the one area where I wish they would have gone ME2's way.  Although ME2 still had a plastic, fake look to the characters' faces and hair, too.

Anyway, enough complaining.  When I looked at screens from Skyrim today, I realized that that was what I was hoping for in DA2 and it's not the game the devs made, so I'll like it or lump it and wait for that game's release.

#174
Saibh

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David Gaider wrote...
I would burst into the "Circle of Life", but I think I've made my point. ;)


Psh. What, Evanescence is cool but Lion King is not? Racist.

#175
tmp7704

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errant_knight wrote...

Posted Image

Funny think about this screenshot -- shows pretty well this particular armour Hawke is sporting ... is basically yet another reskin of the very DAO mesh Alistair is wearing on the right.

(which may be what the poster who said they didn't see many differences between these two, meant)

Modifié par tmp7704, 09 janvier 2011 - 04:42 .