I am wondering how to cause the Brew Potion, Scribe Scrolls, Craft Wand to function by opening a custom dialogue file instead of their default functionality. I apologize if the answer is somewhere obvious, but I have not found it. Thanks.
Customizing Crafting Feats
Débuté par
Kalindor
, janv. 08 2011 09:36
#1
Posté 08 janvier 2011 - 09:36
#2
Posté 09 janvier 2011 - 12:12
Take a look at x2_inc_craft and x2_pc_craft to get you started.
Funky
Funky
Modifié par FunkySwerve, 09 janvier 2011 - 12:12 .
#3
Posté 10 janvier 2011 - 10:50
You just replace the existing craft dialogs with your own.
#4
Posté 10 janvier 2011 - 06:38
There are no craft dialogs for those feats, you simply cast a spell on the proper item (Bone Wand, Magical Potion Bottle or Blank Scroll).La Rose Noire wrote...
You just replace the existing craft dialogs with your own.
The relevent code is in the scripts FunkySwerve posted.
-420
Modifié par 420, 10 janvier 2011 - 06:39 .
#5
Posté 13 janvier 2011 - 11:57
I've turned off the XP2 crafting system with the module switch and substituted a crafting system of my own design. However, the game still displays "Crafting feats are not enabled in this module" every time I target a blank scroll with a spell... I've tried commenting out all floatytext commands in x2_inc_craft to no avail. Does anyone know where the command to display this text is coming from? Thanks.





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