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AGS Engine / Mass Effect (Point Click Adventure)


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#101
Uszi

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In case people are still interested in this project, I did a couple of user interface mock-ups, and I have a nearly complete Garrus Sprite sheet -- which means that a lot of his animations are done. Still a couple more to go, plus any unique animations required by special circumstances in the story, there's bound to be a few of those.



Also, Phaedon is officially working on the story for the game now.



Garrus Sprite sheet:

Image IPB

http://uszi.deviantart.com/#/d37cym0





For the two following interfaces, I did a couple of versions of some of the icons. Final decision not made yet:



Interface 1: User inventory and Action Icons:

Image IPB

http://uszi.deviantart.com/#/d37czde



Interface 2: In Game Menu

Image IPB

http://uszi.deviantart.com/#/d37czqn



Do people like the black and white, or color icons?

Do people prefer the old school door, or the green ring from ME doors?




#102
SinDr0me

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I tried animating the side where garrus is wearing the eyepiece... and it looks very weird!? =P haha.

Image IPB Image IPB

Or is it just me? =P

Modifié par SinDr0me, 17 janvier 2011 - 06:33 .


#103
Uszi

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SinDr0me wrote...

I tried animating the side where garrus is wearing the eyepiece... and it looks very weird!? =P haha.

Image IPB Image IPB

Or is it just me? =P


Lol yeah it does.  He looks like he's walking backwards.

Did you animate it left to right or right to left? 

That leftward facing animation is a flipped copy of the right facing animation, where I just copied and pasted the eye piece.  As such, the animations are out of order if you read them Left to Right.  Frame one is the furthest right, where he's staning still and frame eight, is the furthest left.

Modifié par Uszi, 17 janvier 2011 - 07:17 .


#104
SinDr0me

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Uszi wrote...

SinDr0me wrote...

I tried animating the side where garrus is wearing the eyepiece... and it looks very weird!? =P haha.

Image IPB Image IPB

Or is it just me? =P


Lol yeah it does.  He looks like he's walking backwards.

Did you animate it left to right or right to left? 

That leftward facing animation is a flipped copy of the right facing animation, where I just copied and pasted the eye piece.  As such, the animations are out of order if you read them Left to Right.  Frame one is the furthest right, where he's staning still and frame eight, is the furthest left.


I tried 'em both, left to right & right  to left! :pinched:

Left to right. Image IPB

Right to left. Image IPB

#105
SinDr0me

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I guess i know what happend! ;) you flipped the 'original' horizontal... so now he walkes backwards! =P

Modifié par SinDr0me, 17 janvier 2011 - 07:35 .


#106
Uszi

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Image IPB

Unless you animate him in the right direction.
I slowed it down a bit too... probably too much.

Modifié par Uszi, 17 janvier 2011 - 07:51 .


#107
SinDr0me

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Uszi wrote...

Image IPB
Unless you animate him in the right direction.
I slowed it down a bit too.


Lol how did you do that? =') it's a little shocky now though!

#108
SinDr0me

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Revive! =P