Eag07 wrote...
Allowing players to choose is the logical decision, since there is a significant amount of people not happy with the ammo system. But since when do people make logical decisions, right?
Having the developers do a lot of unnecessary work is never a logical decision when it comes to game design. Games already leave enough potentially awesome content on the cutting room floor by the time they go gold, and your "logic" is encouraging more waste because you want to be able to fire your weapon infinitely.
Also, a vocal minority on a forum does not constitute a "significant amount."




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