Devos wrote...
In ME2 what ammo means to me is mostly running around looking for thermal clips at the end of every fight and not being able to charge as much as I wanted to before I got the capacity upgrade when playing a Vanguard. I don't have a fundamental problem with an ammo system but I really want something done about the thermal clip search between fights.
I figure there already is a lore-related solution. Since Shep & co carry Omnitools, I've figured that after a fight, they pick up random items from the area turn them into Omnigel and use that Omnigel making more Thermal Clips.
That way there is no need to change how the combat mechanics work and one does not have to go around a level picking up clips or searching for Heavy Weapon boxes.
It would be nice if the omnitool glows as the ammo replenishes after a fight, IMHO, that all that's really needed to ackknowledge that happening.




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