slimgrin wrote...
N7 wrote...
I think i am the only person who enjoyed planet scanning. It was because i never know what I could find, i felt like an explorer.
Casey Hudson...is that you?
LOL, that's awesome. Plannet scanning was the exact same thing everytime, besides if EDI TOLD you BEFORE you started scanning there was an anomoly. Platinum, Iridium, Palladium, and Eezo. Never changed.
Not that ME1 exploring was entirely original each time, but pre-fabs make sense if you are exploring, so having each merc base look exactly the same makes physical sense. And the fact that all the worlds weren't fleshed out is more akin to how the galaxy really is, a bunch of empty rocks for planets. It was nice to see some diverse planets in ME2, but they were too linear. I prefer ME1 simply because of the realism, the space vistas, and the ability to explore a non-linear environment.
A MAKO-HH hybrid would be excellent. In other words, the controls of the HH (without the spastastic picking up minerals) with the cannon, machine gun, and shields of the MAKO would be great. Oh, not to mention the ability to exit the HH would be nice. For example, in the Firewalker download, five geth troopers should not be able to take out a tank like the HH with pulse rifles. If the HH is that weak, let me get out of it and shoot it with my squad.