The Smoking Man is correct. Heat sinks are ejected, thermal clips hold multiple heat sinks. The lore reason for thermal clips
does make perfect sense. The problem is, as stated
many time before in this thread and others, there was a lot of oversight in the continuity regarding this issue. For those silly people using Jacob's loyalty mission as an argument, there are a few very valid reasons for why there are thermal clips there.
1) It would be an utterly retarded waste of precious development time to revamp the heating system, regardless of how potentially simple it would be, for a few NPCs on
one loyalty mission.
2) I wouldn't be happy if I was playing the mission on insane and was completely forced to rely on biotics/tech for the Ymir battle because I ran out of thermal clips and there were none to be found. Soldier classes would be straight up boned.
In areas where clips were mentioned pre-Shepard's death (example: One of Zaeed's stories about Jessie), it is nothing more than a brief oversight. This does not destroy immersion. I personally think the story has more impact than it would without it. This is the equivalent of complaining that Shepard was looking straight ahead when the person he was conversing with was on his right.
There are massive lists of inconsistencies far more critical than
this in movies popular far and wide. Just acknowledge it and move along.
That said, I fully appreciate what the OP was trying to accomplish by taking a shot at educating the masses. Unfortunately, there will always be people that will complain simply because it 'wasn't like the first game', or even more shallow, 'because they just don't like it'. I still have some minor issues with the execution of the clip system, as I favor a hybrid heating system (if you don't know what a hybrid system is, look it up elsewhere in the forums), but I still recognize this as a move in the right direction.
Modifié par Severyx, 10 janvier 2011 - 02:20 .