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New Dev Diary - The Story


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#626
Morroian

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Beaner28 wrote...

I don't see how someone that doesn't live or has ever traveled to Australia is expected to know that. So as to why you need to make some kind of smart ass post is beyond me.


Well lets see, you're a serial troll posting lies about the game, yeah I think that about covers it.

#627
WilliamShatner

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Hawke's voice is a placeholder, right?

#628
SarEnyaDor

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I really liked so much about this video - except Merrill. *shudders* It makes me want to purge all my DE and CE saves from my harddrive and pretend like they didn't exist. Why did I spend so much time and effort to get my girls looking decent if they were just going to take a singularity to the face? But hopefully, I'll be able to leave the odd-looking munchkin behind in a pub or something like I did with Princess Stabbity and I'll be able to erase the mental image of that face belonging to Katriel or Fiona from my mind.



I am really interested in finding out how the rivalry system works, wish they'd release some info on that.

#629
nijnij

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kalassy wrote...

Question!

Why is the blood/whatever on Hawke's nose in some scenes but not others? :huh: Does he smear it on on special occassions? 


He likes to keep it although he washes it off for job interviews.

Posted Image

- Back at school, all my teachers said I'd make a great champion.
- I see. Now, if I understand this well, you still live with your mom and siblings, is that right ?

Modifié par nijnij, 11 janvier 2011 - 04:01 .


#630
Guest_distinguetraces_*

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I liked Hawke's voice.

#631
Estelindis

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errant_knight wrote...

People who are complaining about Hawke's lack of emotion in his voice are forgetting just why PCs usually are voiceless and have minimal expression. It's so you can roleplay, hence 'roleplaying game.' If Hawke was emoting all over the place, we'd be forced into that particular characterization and we could count the different personalities we could make Hawke on one hand. Or less.

Sorry Errant, but I can't "forget" what I refuse to agree to in the first place.  I think Jennifer Hale's voice very expressive voice acting for Shepard is excellent; it almost never conveyed something I didn't want (there are a couple of notable exceptions).  The context-sensitive conversation wheel of DA2 should allow us to avoid selecting something we don't mean (a problem at times with Mass Effect), meaning that then there should be very few occasions of Hawke acting in a way that we don't expect.  In other words, there's even more room here for varied voice-acting than in Mass Effect.  If someone chooses a joking line, then there should be actual humour in the voice.  (I found the poison/cake line witty - the delivery was just flat.)

Modifié par Estelindis, 11 janvier 2011 - 04:10 .


#632
Tietj

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Estelindis wrote...

errant_knight wrote...

People who are complaining about Hawke's lack of emotion in his voice are forgetting just why PCs usually are voiceless and have minimal expression. It's so you can roleplay, hence 'roleplaying game.' If Hawke was emoting all over the place, we'd be forced into that particular characterization and we could count the different personalities we could make Hawke on one hand. Or less.

Sorry Errant, but I can't "forget" what I refuse to agree to in the first place.  I think Jennifer Hale's voice very expressive voice acting for Shepard is excellent; it almost never conveyed something I didn't want (there are a couple of notable exceptions).  The context-sensitive conversation wheel of DA2 should allow us to avoid selecting something we don't mean (a problem at times with Mass Effect), meaning that then there should be very few occasions of Hawke acting in a way that we don't expect.  In other words, there's even more room here for varied voice-acting than in Mass Effect.  If someone chooses a joking line, then there should be actual humour in the voice.  (I found the poison/cake line witty - the delivery was just flat.)

To be fair, the cake line was just a throwaway line to illustrate the game's sense of humor.  We still have no idea what he will sound like when he's upset, passionate, emotional, etc.  It's possible he will be great.  Although I admit, I really liked his voice and thought the delivery was pretty good.  Certainly better than the male Shepard.  I do agree that Jennifer Hale was excellent. 

#633
TheCreeper

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Holy cow, Carver sounds actually human and intellgent and not like the horrible fusion of a dork and magikarp, I am very pleased.

#634
Bryy_Miller

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WilliamShatner wrote...

Hawke's voice is a placeholder, right?


I giggled.

#635
Estelindis

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Tietj wrote...

To be fair, the cake line was just a throwaway line to illustrate the game's sense of humor.  We still have no idea what he will sound like when he's upset, passionate, emotional, etc.  It's possible he will be great.   

Absolutely; I wouldn't claim otherwise.  I'm only commenting on what we have so far.

#636
Follow Me on Twitter

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Looks ight.

#637
errant_knight

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Estelindis wrote...

errant_knight wrote...

People who are complaining about Hawke's lack of emotion in his voice are forgetting just why PCs usually are voiceless and have minimal expression. It's so you can roleplay, hence 'roleplaying game.' If Hawke was emoting all over the place, we'd be forced into that particular characterization and we could count the different personalities we could make Hawke on one hand. Or less.

Sorry Errant, but I can't "forget" what I refuse to agree to in the first place.  I think Jennifer Hale's voice very expressive voice acting for Shepard is excellent; it almost never conveyed something I didn't want (there are a couple of notable exceptions).  The context-sensitive conversation wheel of DA2 should allow us to avoid selecting something we don't mean (a problem at times with Mass Effect), meaning that then there should be very few occasions of Hawke acting in a way that we don't expect.  In other words, there's even more room here for varied voice-acting than in Mass Effect.  If someone chooses a joking line, then there should be actual humour in the voice.  (I found the poison/cake line witty - the delivery was just flat.)

We'll have to agree to disagree. It's not about what one expects, it's about what one is allowed to imagine. Mass Effect is extremely limited in that sense as the amount of variation possible between different Sheppards wasn't very great. It really wasn't what I was referring to--I don't actually consider it a roleplaying game.

Modifié par errant_knight, 11 janvier 2011 - 04:40 .


#638
The Edge

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So do we decide if either Carver or Bethany travel with us (because one of them dies or moves on or something)? Or is it something else?

btw, that vid was great, and it's awesome to see their enthusiasm :)

Modifié par The Edge, 11 janvier 2011 - 04:39 .


#639
Valeria Cousland

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If you choose warrior/rogue then Carver dies. If you choose Mage, Bethany dies. It all depends on your class.

#640
Thiefy

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"up against the wall romance?"



...am hoping femHawke gets that option too D:

#641
yoshibb

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I've heard Hawke's voice before, just recently. Oh my gosh, this is going to drive me crazy.

#642
The Edge

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Valeria Cousland wrote...

If you choose warrior/rogue then Carver dies. If you choose Mage, Bethany dies. It all depends on your class.


Thank you Posted Image

Sorry Carver, but Big Brother Hawke is going to be a rogue!

#643
DragonRacer13

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Thief-of-Hearts wrote...

"up against the wall romance?"

...am hoping femHawke gets that option too D:


That may be a little difficult for Varric to pull off, given respective proportions.

Oh, oops... there I go off into Hopeful Land again. LOL

#644
JediHealerCosmin

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This whole video was epic beyond any words (still hoping Aveline will also be LI, but I'm getting doubts now, we'll see).

Am I the only one who noticed Hawke stabbing Flemeth? Cause that part made me feel really REALLY good ^_^ 
The graphics look great and the story sound incredibly interesting. Cannot wait.  

Modifié par JediHealerCosmin, 11 janvier 2011 - 04:52 .


#645
greekmonkey95

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i really like it! i liked cassandra with white hair better.

#646
Estelindis

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errant_knight wrote...

We'll have to agree to disagree. It's not about what one expects, it's about what one is allowed to imagine. Mass Effect is extremely limited in that sense as the amount of variation possible between different Sheppards wasn't very great. It really wasn't what I was referring to--I don't actually consider it a roleplaying game.

Agreeing to disagree is fine.  ;)  Let's do that.  :)  For the record (just to respond to what you said here), I felt one of the only things DA:O was missing in RPing terms was the voiced, named main character as in Mass Effect.  Having people address my character by her actual name felt much more personal to me than plain old "Warden."  (Initially I thought DA:O would take the "Shepard" approach when it made my elf a Tabris by default.  It took me a while to figure out why only two of the Origins use one's last name much - only two of them make you famous enough for most people to know your name without difficulty.)  I actually found the "Warden" thing especially glaring because Alistair was in my party all the time - either people are ignoring him by calling me Warden, or he gets named but I don't.  It just broke my immersion.  As for the voice, I find it makes my character feel more actively a part of the world (rather than this gaping, personality-free void that my silent Warden often felt like beside characters like Alistair and Morrigan - yes, I can fill in the blanks with imagination, but I can do that with *anything*, certainly including a fully-voiced game; if we're going to take the approach that giving us extra stuff stifles imagination, then Bioware might as well sell me an empty box and tell me to have at it).

Honestly, given my opinions here, you can imagine how delighted I was when I found out that DA2 would intregrate the only two things I thought DA:O was missing.  But I feel sympathetic towards you if you feel Dragon Age is moving further and further away from the roleplaying approach that you want for it.  We invest emotionally in these wonderful games quite a lot, and whenever something we care about changes in a way that we dislike it's upsetting.

Modifié par Estelindis, 11 janvier 2011 - 05:01 .


#647
Miri1984

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yoshibb wrote...

I've heard Hawke's voice before, just recently. Oh my gosh, this is going to drive me crazy.


Hawke's voice is Vaughn and Ser Bryant from Origins.

#648
Thiefy

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DragonRacer13 wrote...

Thief-of-Hearts wrote...

"up against the wall romance?"

...am hoping femHawke gets that option too D:


That may be a little difficult for Varric to pull off, given respective proportions.

Oh, oops... there I go off into Hopeful Land again. LOL


well there are at least two other non sibling studs that hawke keeps in tow. ;)

besides if he's having a hard time pinning hawke verticly he'll just have to do it horizontally ;)

#649
XX-Pyro

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Looking at the topic of the story it's clear that mages vs chantry relations are key. I like to imagine you have to unite them (or have one destroy the other) so that you can face the qunari invasion (sounded so much like Origins after I typed it out)

#650
goatman42

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Wow thats Merrill? Man they really did change the elves to make them different from humans. I kind of like it. The more child like look fits with the race and it explains why humans would try and take power over them.

I wonder if I'll get some special dialogue with Merrill since my Warden is a Dalish Elf?