Aller au contenu

Photo

New Dev Diary - The Story


1123 réponses à ce sujet

#926
TMZuk

TMZuk
  • Members
  • 1 066 messages

simfamSP wrote...

TMZuk wrote...
I ~so~ agree. The comic-book/anime look is awful! :sick: I hope for Bioware that they gain more new customers than they loose old, because they stand to loose many of their old customers with this game. :crying:

Before you all jump to conclusions; no, I have no numbers telling me than so and so many of the old customers won't be bying this game. All I have is that I, and four of my friends bought DA:O, and as it stand at the moment, none of us will be purchasing DA2.

How it will actually come out for Bioware, only time can tell. I can just weep bitter tears that they have destroyed most of the things I liked about DA:O, and the things I did not like, but lived with, they have enhanced and promoted. :?


What in the MAKER is wrong with you? It looks a hell of alot like Dragon age: Origins, and since when does art and style come before story and depth in a video game?


Art doesn't come first, the artstyle is just the last drop of many: Voiced protagonist, only human playable, lack of support for DA:O, lack of closure for the Warden, even more restricted classes, silly and childish combat-moves... I could go on.

Wether it looks better or not is a matter of taste, and I rather enjoyed the down to earth, slighty gritty look of DA:O. This look like plastic people; no facial textures, child-like elves (and the child-like look of especially women is why I despise anime with a vengeance), a dwarf that looks and walks like a comic sidekick and  the whole polished look. I disliked the look of Jade Empire, and it seems the designer is still not to my taste.

In DA:O old people looked strange because they moved like young people, and old women had the bodies of young women. In this game, from what I have seen, I doubt old people will even have old faces anymore.

If you like it; good for you, I don't.

Modifié par TMZuk, 12 janvier 2011 - 06:18 .


#927
_Aine_

_Aine_
  • Members
  • 1 861 messages

obsessedwjpn wrote...

Darth Trayus wrote...
 Bioware likes exploring the more...extreme side of people. And I agree with them, they make the game more fulfilling because let's face it, we live in a world of prudes. 


Right on. I agree with this completely.


this is very true. That and we only have a few seconds of clip to base all of this on. LOL Which, is kind of funny.  

#928
The Elder King

The Elder King
  • Members
  • 19 630 messages
I agree with you Darth Trayus, but it's not something sure. Remember that there will be two romance paths (rivarly and friendship), so what you are suggesting could be the friendship path (agree with her vision). We don't know about the rivarly path.

And I have question about that: do you believe that the rivarly path of Isabela could be the one morally good? (for example, you say to her when she wants to have sex that you "care" for her)

#929
Addai

Addai
  • Members
  • 25 850 messages

Estelindis wrote...

I don't know, but I think a reverse romance path could be sex -> love (vs. love -> sex, obviously). So romance in the manner of Morrigan and Zevran, basically.

Right, gotcha.

And yes, Morrigan had side boob, and I did mod to cover her up.  Not so much because I'm offended by side boob but I just can't look at an outfit like that and not think "my god, aren't you freezing?"  I mean, Ferelden is cold.  I actually think a woman is sexier if moderately covered up.  I thought Morrigan looked better all around in the mod version, and she also didn't need gigantic knockers to look sexy.  But it could be my extra X chromosome talking.

Anyway, I don't want to make it another boob thread, just commenting that sometimes the visuals help the story and sometimes I think they hinder.

#930
Darth Trayus

Darth Trayus
  • Members
  • 19 messages

TMZuk wrote...

simfamSP wrote...

TMZuk wrote...
I ~so~ agree. The comic-book/anime look is awful! :sick: I hope for Bioware that they gain more new customers than they loose old, because they stand to loose many of their old customers with this game. :crying:

Before you all jump to conclusions; no, I have no numbers telling me than so and so many of the old customers won't be bying this game. All I have is that I, and four of my friends bought DA:O, and as it stand at the moment, none of us will be purchasing DA2.

How it will actually come out for Bioware, only time can tell. I can just weep bitter tears that they have destroyed most of the things I liked about DA:O, and the things I did not like, but lived with, they have enhanced and promoted. :?


What in the MAKER is wrong with you? It looks a hell of alot like Dragon age: Origins, and since when does art and style come before story and depth in a video game?


Art doesn't come first, the artstyle is just the last drop of many: Voiced protagonist, only human playable, lack of support for DA:O, lack of closure for the Warden, even more restricted classes, silly and childish combat-moves... I could go on.

Wether it looks better or not is a matter of taste, and I rather enjoyed the down to earth, slighty gritty look of DA:O. This look like plastic people; no facial textures, child-like elves (and the child-like look of especially women is why I despise anime with a vengeance), a dwarf that looks and walks like a comic sidekick and  the whole polished look. I disliked the look of Jade Empire, and it seems the designer is still not to my taste.

If you like it; good for you, I don't.


I think it may be safe to say that you are in the minority. Quoting you, I don't have the numbers or facts to back me up but again, Bioware had thought through this quite thoroughly before making the changes they did. They explained that they considered the probability that a few diehard rpg fans might not like the new directions they were taking with this game. That said, they didn't think it would be that much of a problem to overcome and went ahead anyway. 

As for the voice acting, human playable, etc., these were all minor objections that had been brought up about mass effect but overall, it was still hailed as a great game. Bioware is trying to make the rpg experience more cinematic in nature. They had always been clear about that. Whether that takes away some of the rpg elements is debatable but ultimately irrelevant since Bioware has had a clear direction from the start.

If you don't like it, you don't have to preorder it like the rest of us but you could give it a chance...maybe rent it for the weekend or something. 

#931
Addai

Addai
  • Members
  • 25 850 messages

shantisands wrote...

obsessedwjpn wrote...

Darth Trayus wrote...
 Bioware likes exploring the more...extreme side of people. And I agree with them, they make the game more fulfilling because let's face it, we live in a world of prudes. 


Right on. I agree with this completely.


this is very true. That and we only have a few seconds of clip to base all of this on. LOL Which, is kind of funny.  

??  Isabela is in all the trailers and all the art.

I don't get why it's more "fulfilling."  LOL  Not sure what to do with that.

Modifié par Addai67, 12 janvier 2011 - 06:29 .


#932
Gill Kaiser

Gill Kaiser
  • Members
  • 6 061 messages

smallNightmare wrote...

EpicBoot2daFace wrote...

I really hate the voice actor they chose for Hawke. It doesn't fit the character at all. And the character looks... weird. He doesn't even look human. He looks like an elf with a beard. What the hell?


maybe that's because the elves in DA:O looked too much human? I agree about the beard though, the first thing I do is shave that in the character creator.

I think it's because his beard ends at his chin. The hair doesn't extend underneath his chin, which makes him look like he carefully grooms and styles it, instead of making him look like the kind of awesome badass that he's meant to be (looking at the concept art).

#933
TMZuk

TMZuk
  • Members
  • 1 066 messages

Darth Trayus wrote...
As for the voice acting, human playable, etc., these were all minor objections that had been brought up about mass effect but overall, it was still hailed as a great game. Bioware is trying to make the rpg experience more cinematic in nature. They had always been clear about that. Whether that takes away some of the rpg elements is debatable but ultimately irrelevant since Bioware has had a clear direction from the start.


But, you see, while I thought especially ME to be good, and also enjoyed playing ME2 through, in spite of it's many, many shortcomings, they have no lasting appeal to me. In fact, I can't see a game so linear, predictable and utterly lacking in a sensible story as ME2 as an RPG. It was an action-adventure, an interactive Spaceopera, but to me it was NOT and RPG.

#934
Darth Trayus

Darth Trayus
  • Members
  • 19 messages

hhh89 wrote...

I agree with you Darth Trayus, but it's not something sure. Remember that there will be two romance paths (rivarly and friendship), so what you are suggesting could be the friendship path (agree with her vision). We don't know about the rivarly path.
And I have question about that: do you believe that the rivarly path of Isabela could be the one morally good? (for example, you say to her when she wants to have sex that you "care" for her)


I honestly don't think the friendship and rivalry components will play out like that. If we assume that she will be taking after Morrigan's romance model, then we can quite safely say that no, just because we went against her beliefs in feelings, that she won't be our friend and/or love us in the end. 

That said, morally good is ambiguous since Bioware did away with anything of a moral compass though I'm still unclear as to the new system they are using to "predict' how your character will act based on pass conversations. 

Now, addressing your question, I think it's perfectly possible but unlikely. I think, and again this is my take on it, the friendship rivalry system is sort of meant to be a measure of where you stand with the character. While it might be interesting for Bioware to write a "love-hate relationship" branch of romance for Isabela, I don't think it will work that way. So I would say that if you rank high on the rivalry bar with Isabella, there is unlikely to be any type of romance because all she would feel towards you is a grudging respect.

Now, agree or disagree with her perspective on relationships, I think its safe to say that if you want her to be fond of you, you are forced to be "friends" with her. How you go about gaining "friend points" can vary as I'm sure Bioware will have written it as such. Like Zevran and Morrigan, I don't think there will be much of a choice of a direct romance option and that the only path may very well be the "reverse-romance." So if you say "I care for you and I don't want meaningless sex" or something along those lines, Isabela can very well laugh in your face if you haven't slept with her before or if you already had an ongoing relationship, she may be a bit more open to that line of dialogue or say "Ah, you just had to ruin the mood."

This is, of course, assuming she is following Morrigan's personality. I hope that answered your question

#935
Darth Trayus

Darth Trayus
  • Members
  • 19 messages

TMZuk wrote...

Darth Trayus wrote...
As for the voice acting, human playable, etc., these were all minor objections that had been brought up about mass effect but overall, it was still hailed as a great game. Bioware is trying to make the rpg experience more cinematic in nature. They had always been clear about that. Whether that takes away some of the rpg elements is debatable but ultimately irrelevant since Bioware has had a clear direction from the start.


But, you see, while I thought especially ME to be good, and also enjoyed playing ME2 through, in spite of it's many, many shortcomings, they have no lasting appeal to me. In fact, I can't see a game so linear, predictable and utterly lacking in a sensible story as ME2 as an RPG. It was an action-adventure, an interactive Spaceopera, but to me it was NOT and RPG.


Agreed. It wasn't and they weren't aiming for an rpg. It's just that it was the closest description they could find. They were, and I quote, "trying to make a great game." They didn't much care how many genre lines they had to cross to get there. 

#936
Darth Trayus

Darth Trayus
  • Members
  • 19 messages

Addai67 wrote...

shantisands wrote...

obsessedwjpn wrote...

Darth Trayus wrote...
 Bioware likes exploring the more...extreme side of people. And I agree with them, they make the game more fulfilling because let's face it, we live in a world of prudes. 


Right on. I agree with this completely.


this is very true. That and we only have a few seconds of clip to base all of this on. LOL Which, is kind of funny.  

??  Isabela is in all the trailers and all the art.

I don't get why it's more "fulfilling."  LOL  Not sure what to do with that.


In a manner of speaking. And I was addressing character personalities in general. But I can imagine a fulfilling romance with Isabela now that you mentioned it. Oh yes, very fulfilling

#937
Darth Trayus

Darth Trayus
  • Members
  • 19 messages
Again, addressing Isabella, do we know for a FACT that the voice actress is completely NEW and that this is her debut? I swear that's Hale's voice or if not, that's a damn similar one. Then again, it could be wishful thinking...

Modifié par Darth Trayus, 12 janvier 2011 - 06:59 .


#938
nightcobra

nightcobra
  • Members
  • 6 206 messages

Darth Trayus wrote...

Again, addressing Isabella, do we know for a FACT that the voice actress is completely NEW and that this is her debut? I swear that's Hale's voice or if not, that's a damn similar one. Then again, it could be wishful thinking...


http://social.biowar...ex/5118004&lf=8

read it

#939
druplesnubb

druplesnubb
  • Members
  • 272 messages
I don't quite get all the people claiming that this "took away their doubts" or "that this shows the game will be awesome". It was about 90% stuuf we already knew about with the new things being male Hawke's and Carver's voice, confirmation about a party member everyone already knew about, a screenshot of said party member and Cassandra's new look. While this might excite someone who doesn't follow the news very closely everyone who reads these forums should mostly have "meh" or a "that looks rather nice actually" reaction.

Modifié par druplesnubb, 12 janvier 2011 - 08:32 .


#940
-Rue-

-Rue-
  • Members
  • 51 messages
Ooh, so exciting. Lot's of cutscene action. I particularly like:

-Characters moving around whilst communicating.

-Party characters interacting without you

-Sibling ineraction between Carver and Hawke. Especially because it's shows they're not going to ignore how Carver and rogue/warrior Hawke feel about having a mage sibling

-Seriously awesome-looking outfits

Good to see Merril. I always thought she seemed quite cool and practical in Origins, whereas she looks a little cutesy here. I'll wait and see.

I have to ask though, why do people keep saying that Anders is probably the next companion? Given that Awakenings is only like a year after the Blight, he'd only be a very temporary companion at best, surely? Around for a year, maybe.

#941
TheRevanchist

TheRevanchist
  • Members
  • 3 647 messages

-Rue- wrote...

Ooh, so exciting. Lot's of cutscene action. I particularly like:
-Characters moving around whilst communicating.
-Party characters interacting without you
-Sibling ineraction between Carver and Hawke. Especially because it's shows they're not going to ignore how Carver and rogue/warrior Hawke feel about having a mage sibling
-Seriously awesome-looking outfits
Good to see Merril. I always thought she seemed quite cool and practical in Origins, whereas she looks a little cutesy here. I'll wait and see.
I have to ask though, why do people keep saying that Anders is probably the next companion? Given that Awakenings is only like a year after the Blight, he'd only be a very temporary companion at best, surely? Around for a year, maybe.


6 months after Origins actually.Image IPB

#942
Zeleen

Zeleen
  • Members
  • 2 660 messages
it looks AWESOME- anxiously awaiting

#943
AlanC9

AlanC9
  • Members
  • 35 663 messages

Darth Trayus wrote...

TMZuk wrote...

Darth Trayus wrote...
As for the voice acting, human playable, etc., these were all minor objections that had been brought up about mass effect but overall, it was still hailed as a great game. Bioware is trying to make the rpg experience more cinematic in nature. They had always been clear about that. Whether that takes away some of the rpg elements is debatable but ultimately irrelevant since Bioware has had a clear direction from the start.


But, you see, while I thought especially ME to be good, and also enjoyed playing ME2 through, in spite of it's many, many shortcomings, they have no lasting appeal to me. In fact, I can't see a game so linear, predictable and utterly lacking in a sensible story as ME2 as an RPG. It was an action-adventure, an interactive Spaceopera, but to me it was NOT and RPG.


Agreed. It wasn't and they weren't aiming for an rpg. It's just that it was the closest description they could find. They were, and I quote, "trying to make a great game." They didn't much care how many genre lines they had to cross to get there. 


Well, I disagree, but all that proves is that I draw the band-box that defines RPG around different data points than you two do. And since game stores, game magazines, and most gamers seem willing to call ME2 an RPG, future games in that vein will also be called RPGs.

Doesn't matter anyway, unless being able to classify the game as an RPG makes someone like it better than he otherwise would have.

#944
Darth Trayus

Darth Trayus
  • Members
  • 19 messages

Doesn't matter anyway, unless being able to classify the game as an RPG makes someone like it better than he otherwise would have.


It doesn't. The only problem I see, at least for me, will be future games since I won't know what to call this specific "style" if I ever want games that are similar. 

Modifié par Darth Trayus, 12 janvier 2011 - 10:40 .


#945
The Night Haunter

The Night Haunter
  • Members
  • 2 968 messages

Darth Trayus wrote...




Doesn't matter anyway, unless being able to classify the game as an RPG makes someone like it better than he otherwise would have.


It doesn't. The only problem I see, at least for me, will be future games since I won't know what to call this specific "style" if I ever want games that are similar. 


You call em: Bioware games.

Personally I see DA2 as an RPG. Its got classes, levels, in depth character talents/customization, companion interaction, world interaction. What I consider staples of western rpg. (eastern/japanese rpg are similar but less interaction and less customization, more linear).

ME2 was kinda an rpg, but it was much less of one than ME1, just call it a space opera/shooter/rpg lol.

I really cannot wait for this to come out. I was doing fine ignoring it until this vid came out. Damn you for your awsomeness bioware!!!

p.s. sidenote to all the haters - Bioware has NEVER made a game that I didn't consider excellent (i didn't try sonic so who knows) in the last decade. NWN was awsome, KotOR was the best thing since toilet paper, Jade Empire was a fun diversion into a semi-fighting/rpg game, ME1 was amazing, DAO was awsome, ME2 was pretty good. I don't know why people no longer have the capacity for faith anymore, but I have faith that bioware will continue to make awsome games. Just because EA bought them doesnt mean things are gonna go downhill, they haven't yet so why assume they will?
:innocent:

#946
Darth Trayus

Darth Trayus
  • Members
  • 19 messages

ghostmessiah202 wrote...

Darth Trayus wrote...




Doesn't matter anyway, unless being able to classify the game as an RPG makes someone like it better than he otherwise would have.


It doesn't. The only problem I see, at least for me, will be future games since I won't know what to call this specific "style" if I ever want games that are similar. 


You call em: Bioware games.

Personally I see DA2 as an RPG. Its got classes, levels, in depth character talents/customization, companion interaction, world interaction. What I consider staples of western rpg. (eastern/japanese rpg are similar but less interaction and less customization, more linear).

ME2 was kinda an rpg, but it was much less of one than ME1, just call it a space opera/shooter/rpg lol.

I really cannot wait for this to come out. I was doing fine ignoring it until this vid came out. Damn you for your awsomeness bioware!!!

p.s. sidenote to all the haters - Bioware has NEVER made a game that I didn't consider excellent (i didn't try sonic so who knows) in the last decade. NWN was awsome, KotOR was the best thing since toilet paper, Jade Empire was a fun diversion into a semi-fighting/rpg game, ME1 was amazing, DAO was awsome, ME2 was pretty good. I don't know why people no longer have the capacity for faith anymore, but I have faith that bioware will continue to make awsome games. Just because EA bought them doesnt mean things are gonna go downhill, they haven't yet so why assume they will?
:innocent:



That is SO true. Bioware is in a class of its own right now. I've been ruined for lesser games. Seriously. I don't care what game they make. I have absolute faith that it will be a success and will have pre-ordered them months ahead of time. I'll be honest though, some of their earlier games were questionable but they have been skyrocketing ever since KOTOR. 

And I agree with your sidenote. Bioware needed EA to buy them out because the cost of producing a video game is extraordinary and EA is where the big bucks are. I can't say its a bad thing though. They're pretty much the head of EA's rpg department.  

#947
Sjofn

Sjofn
  • Members
  • 944 messages
My main complaint about this video is that it seems so aggressively "this is the tale of the MALE Hawke." Anyone coming to this video without knowing much about DA2 would definitely come away with the impression you could only be male. That's really unfortunate.

DA2's marketing continues to irritate Sjofn, news at 11.

Modifié par Sjofn, 13 janvier 2011 - 01:45 .


#948
packardbell

packardbell
  • Members
  • 2 388 messages
Default Hawke looks very... awkward in a robe, guess that face doesn't really suit a mage.

#949
Thalorin1919

Thalorin1919
  • Members
  • 700 messages

packardbell wrote...

Default Hawke looks very... awkward in a robe, guess that face doesn't really suit a mage.



I agree, when they first announced DA2, I was actually excited about Hawke's look. It was different and unique, and more realistic I guess. Not the model looks, but more gruff while handsome.

But then in-game...I don't know. Some scenes he looks alright, when he's wearing that symbolic armor of his or whatever we call it. But when he's just in a robe or something...looks weird. Especially when he talks, it just looks funny to me.

I don't know. Do developers usually polish how characters look and talk and all that stuff usually last or what? Other way, I usually end up making my own charactesr anyway, so it's not that big of a deal.

#950
marshalleck

marshalleck
  • Members
  • 15 645 messages

Thalorin1919 wrote...

I don't know. Do developers usually polish how characters look and talk and all that stuff usually last or what? Other way, I usually end up making my own charactesr anyway, so it's not that big of a deal.


No. What you see is what you can expect to get in my experience.