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Bethany or Carver..If you had a choice


382 réponses à ce sujet

#51
Lukas Kristjanson

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Sylvius the Mad wrote...

Lukas Kristjanson wrote...

Mods can do many things but they have their limits, and honestly, they are rarely concerned with what is dramatically correct.

I insist that the player is the final arbiter of what is dramatically correct.

And I'll do whatever I can to make the game accommodate the maximum number of mages.


Yes, that's a fine platitude, and I would generally agree. But my comment wasn't about a player, it was about a mod. If you want to propose wildly divergent interpretations for character motivation within the dramatic framework we provide, hell, I encourage that. I don't purposefully close those doors if I can avoid it.

But the moment someone alters the framework with a mod, however minor they believe it to be, they have rewritten the book or refilmed the movie. Which I'm not opposed to, far from it. But if you choose to do it, it's now DA:Sylvius. Which may be a fine game to you, and if you wanted you could mod everyone to simply be a mage. But in doing so, you have accepted rather more responsibilty than that of "player" and you have effectively released me of my concern as a writer for making it work or make sense.

So have fun. Please do. Just don't come cryin'. S'all I'm saying. Image IPB

#52
Augustei

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After seeing the new dev diary, Ive changed my mind. I would rather have Carver

#53
andar91

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XxDeonxX wrote...

After seeing the new dev diary, Ive changed my mind. I would rather have Carver

Image IPBImage IPBLol.  Forumites are a fickle people.

#54
andar91

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Image IPBImage IPBDouble Post.

Modifié par andar91, 11 janvier 2011 - 01:32 .


#55
Bryy_Miller

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omearaee wrote...

Since my first character will be a warrior I would chose Bethany for her mage abilities.


Yeah, I'm going to do more than one playthrough of each class. That doesn't mean, however, that I won't be emotionally invested in the death of my siblings. Hell, in Mass Effect, when I decided to let the Council die, I instantly loaded my game from before that choice. I couldn't take the Asari going "they're... not responding...."

#56
Aggie Punbot

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I'm really sad about the fact that I won't be able to play my favorite class and have my (potential) favorite companion at the same time. :-(

#57
mellifera

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Always was Carver, at least for the first run. If only because I miss having my brother around and even if he ends up being the assiest ass to ever live, I still like a big sister/little brother dynamic. Helps that I wanted to play a mage first anyway.

Modifié par yukidama, 11 janvier 2011 - 01:59 .


#58
Malanek

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TS2Aggie wrote...

I'm really sad about the fact that I won't be able to play my favorite class and have my (potential) favorite companion at the same time. :-(

Has it actually been confirmed that your own class determines who gets saved?

#59
otaku4ever

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Bethany (even if my real little sister annoys me)... Maybe on my 3rd or so run I'll choose Derpver because I can't help playing as a mage at least once.

#60
otaku4ever

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Double post  >_>

Modifié par otaku4ever, 11 janvier 2011 - 02:02 .


#61
Sagekat

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If I could choose, it would be Carver. In real life I get along better with my brothers :)



I'll end up with Bethany though since I don't think I'll be playing mage.

#62
Sabariel

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Based on the 0.1% of knowledge I have about these two... I'd go with Bethany.

#63
Most Definitely Sane

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Carver, mainly because he looks kind of like my brother.

#64
Alexia89

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XxDeonxX wrote...

After seeing the new dev diary, Ive changed my mind. I would rather have Carver


And when they start showing more of Bethany im sure a bunch will change back :D

#65
Tietj

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Carver for my male playthroughs and Bethany for my female. I'm not really sure why but playing as "brothers" or "sisters" is more appealing to me than playing through as brother and sister. If that makes any sense.

#66
Roachbugg

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Carver i love my sisters and my brothers but my sisters agitate me to much so having one in game is eww and my brothers don't really bug me much even though I,m the youngest so.

#67
ISpeakTheTruth

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After taking some time to reflect on the story the Devs want to make (With mages vs. templars being a large part of the story) it was a good idea to have your class reflect who survives... however it isn't the correct desicion.



I understand that the Devs want to have situations where both us and our sibling are treated dramatically different based on whether or not they are a mage or not. However forcing the issue will hurt replay value. If I want to be a mage and have Bethany alive than I should have that choice in a playthrough but if I'm always going to have Carver as my mage PCs sibling and Bethany for my Warrior/Rogue PCs sibling than I think you eliminate some of the fun or replaying a game.

#68
Thiefy

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I wanted to play rogue Hawke with brother Carver, since I love rogue classes and am closer to my own brother than my sister.



i wonder if the "twin thing" will be expanded on though? like how twins are supposed to intuit each other more than normal people and have that special connection?

#69
Solid N7

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Bethany FTW

#70
WilliamShatner

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There is no choice!



Carver, dumb looking, dumb name.



Thankfully I always play rogue anyway.

#71
Tietj

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ISpeakTheTruth wrote...

After taking some time to reflect on the story the Devs want to make (With mages vs. templars being a large part of the story) it was a good idea to have your class reflect who survives... however it isn't the correct desicion.

I understand that the Devs want to have situations where both us and our sibling are treated dramatically different based on whether or not they are a mage or not. However forcing the issue will hurt replay value. If I want to be a mage and have Bethany alive than I should have that choice in a playthrough but if I'm always going to have Carver as my mage PCs sibling and Bethany for my Warrior/Rogue PCs sibling than I think you eliminate some of the fun or replaying a game.


Well, I can understand your frustration but to be honest it's not really up to you what the "correct" decision is,  especially because we still know next to nothing about the plot of the game.  Honestly, you can't say that it hurts replay value, since it would have been just as easy to only give Hawke one sibling, and we wouldn't think a thing of it hurting the replay value.

#72
ISpeakTheTruth

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Tietj wrote...

ISpeakTheTruth wrote...

After taking some time to reflect on the story the Devs want to make (With mages vs. templars being a large part of the story) it was a good idea to have your class reflect who survives... however it isn't the correct desicion.

I understand that the Devs want to have situations where both us and our sibling are treated dramatically different based on whether or not they are a mage or not. However forcing the issue will hurt replay value. If I want to be a mage and have Bethany alive than I should have that choice in a playthrough but if I'm always going to have Carver as my mage PCs sibling and Bethany for my Warrior/Rogue PCs sibling than I think you eliminate some of the fun or replaying a game.


Well, I can understand your frustration but to be honest it's not really up to you what the "correct" decision is,  especially because we still know next to nothing about the plot of the game.  Honestly, you can't say that it hurts replay value, since it would have been just as easy to only give Hawke one sibling, and we wouldn't think a thing of it hurting the replay value.


Anything that removes choice from and RPG tends to be a wrong decision. I realise its not up to me what the Devs do I'm mearly stating an opinion that forcing us to have a mage/non-mage situation every single time we play the game is going to hurt the game especially if you end up liking one sibling alot more than the other but because you want to play as your favorite class you can't that will hurt replay.

#73
ErichHartmann

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Both? I certainly don't mind sacrificing a companion if the story calls for it but don't care for it based on my class at all.

#74
Tietj

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ISpeakTheTruth wrote...

Tietj wrote...

ISpeakTheTruth wrote...

After taking some time to reflect on the story the Devs want to make (With mages vs. templars being a large part of the story) it was a good idea to have your class reflect who survives... however it isn't the correct desicion.

I understand that the Devs want to have situations where both us and our sibling are treated dramatically different based on whether or not they are a mage or not. However forcing the issue will hurt replay value. If I want to be a mage and have Bethany alive than I should have that choice in a playthrough but if I'm always going to have Carver as my mage PCs sibling and Bethany for my Warrior/Rogue PCs sibling than I think you eliminate some of the fun or replaying a game.


Well, I can understand your frustration but to be honest it's not really up to you what the "correct" decision is,  especially because we still know next to nothing about the plot of the game.  Honestly, you can't say that it hurts replay value, since it would have been just as easy to only give Hawke one sibling, and we wouldn't think a thing of it hurting the replay value.


Anything that removes choice from and RPG tends to be a wrong decision. I realise its not up to me what the Devs do I'm mearly stating an opinion that forcing us to have a mage/non-mage situation every single time we play the game is going to hurt the game especially if you end up liking one sibling alot more than the other but because you want to play as your favorite class you can't that will hurt replay.


Well, I disagree that anything that removes choice from an RPG is a wrong decision.  The developers have a limited amount of resources.  If given a choice between a fully developed relationship with your surviving opposite-class sibling or a less well-developed relationship with the sibling of your choice, I would go with the more developed relationship. 

#75
Aggie Punbot

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ISpeakTheTruth wrote...

Anything that removes choice from and RPG tends to be a wrong decision. I realise its not up to me what the Devs do I'm mearly stating an opinion that forcing us to have a mage/non-mage situation every single time we play the game is going to hurt the game especially if you end up liking one sibling alot more than the other but because you want to play as your favorite class you can't that will hurt replay.

Actually, I thought the decision to only allow different companions depending upon your class was a way to force a player to replay a game as a different class.