Lug-Nut wrote...
ViSeirA wrote...
OMG, awesome... so she lives in the alienage as someone here predicted in the thread, can you link to this preview talking about here? thanks for sharing 
Well, here you are:
http://www.gamona.de...512,page-4.html
... but unless you´re able to understand german it won´t do you any good I´m afraid. 
I'll try a quick and dirty translation of that paragraph:
"Lead designer Mike Laidlaw tells me that each potential follower has a home base they return to. Basically a place where you can chat undisturbed about all kinds of things.
In the elven quarter of Kirkwall for instance, where I marvel at the towering walls with tattered curtains and weather-beaten statues, Merrill has a small shack. Here you chat, just as Commander Shepard could do on the Normandy in Mass Effect. In civilized fashion, quietly, without disruption or prying ears. Here I get to know the elf woman with the sad expression a little better, learn about her past, her desires, fears and goals. Why did she leave her clan? Why did she willingly follow me?
Not every dialogue option will be open right away. As in the predecessor, there is a disposition meter that runs between the two extremes Friend and Rival, showing how drawn the follower is to Hawke or else how repulsed, and of course including special missions that become available at certain levels..."
Modifié par Addai67, 09 février 2011 - 07:44 .