Maria Caliban wrote...
That thing on Merril's back? Not a staff.
It's a giant blunt.
It's actually a digeridoo. Merrill has such an adorably perky Australian accent.
Modifié par David Gaider, 15 janvier 2011 - 06:21 .
Maria Caliban wrote...
That thing on Merril's back? Not a staff.
It's a giant blunt.
Modifié par David Gaider, 15 janvier 2011 - 06:21 .
Minxie18 wrote...
Well didn't Gaider say that the 'virginal girl-next-door' isn't necessarily Merrill?
But true, it is difficult to figure who else it might be if not her. I doubt there are any more female companions to reveal, unless this other girl is an LI who doesn't ever join the party?
Danjaru wrote...
So even the petite elf who's supposed to be the "virgin girl next door" has melons the size of her head? The lead character designer must looove him some boobies.
Upsettingshorts wrote...
Maria Caliban wrote...
The Templars look like the KKK in this shot.
What? No they don't.
Inzhuna wrote...
Hehe and yeah that should calm everyone who were complaining about Merill's breast size.
yukidama wrote...
Lol, no one is saying it can't be done. Just that it's kind of silly to not wear shoes when you have them available to you. There are a lot of risks associated with walking barefoot everywhere, especially in urban areas, and your feet aren't gonna look all soft and pretty. Whatever, it's not a big deal, just a silly design choice that makes me laugh. If there's suddenly a lore reason and magic feet poultices, I will lol forever.
yukidama wrote...
They were never there to begin with.
The Gentle Ben wrote...
Well, a triviality can still be ridiculous, and I have to agree with yukidama that this would appear to qualify. If this sort of design decision is a consequence of a singular companion outfit than I would score one for the opposition (Companion specific clothing is fine by me, but the idea that the choice was between complete variation and a single outfit always struck me as an obviously false dichotomy. Design multiple outfits per character (I'm aware that it was in all likelihood a resource decision, especially as it pertains to cinematics, but that was not the reasoning put forward)). By placing the onus for clothing selection on the developers, the implementations put forth would seem to be more fairly open to criticism.
Modifié par David Gaider, 27 janvier 2011 - 04:02 .
BTCentral wrote...
I'm sure there will be, you know, if the toolset gets updated that is.
tmp7704 wrote...
(although i'd question whether it's such a good idea to let the artists call the shots like that, considering supposedly number of questionable design elements in ME2 like the whole "weapon reloading" stuff and the widely mocked vacuum breathing masks were result of listening to the artists' whims perhaps a tiny bit too much)
SE JN wrote...
But just as it's your game, WE buy it. WE, as a consumers, have a right to voice our opinion.
Modifié par David Gaider, 27 janvier 2011 - 08:04 .
Orian Tabris wrote...
According to the DA Wiki, you're right, but in the codex for it, there is no mention of all the Dalish undertaking it -just the mages.Actually it doesn't specify which clan members exactly, I take that back. I guess it must have been interpretted that way.
Face of Evil wrote...
He's saying the first concept art of Merrill didn't work because of technical issues and because it was a bit too sexy. But they still liked that art, so they incorporated elements from it into her re-design. The finished product is the Merrill that we've all seen in screenshots and which adorns the first page of this thread.
I guess this discussion of how risque clothing wouldn't fit Merrill's personality means she won't be pole-dancing at the Kirkwall strip club on weekends.
Complistic wrote...
Ah, that's making more sense. If that devs still around, could you tell us if she's got more than 1 outfit?
Filament wrote...
Wait so which one is the first concept art that didn't work because it was too sexy? Is that the concept art on her character page?
She does. it's adorable!HolyJellyfish wrote...
I'd love to hear what voice they matched with her appearance. I imagine she'll sound very cheeky.
Somebody wrote...
How do I get this conversation?
Captain Iglo wrote...
I love that idle animation she has were she suddenly looks back twice and checks if something happened.
Captain Iglo wrote...
You were the one writing her am I right? I wondered if you have any influence on the voice actors behavior. I mean do you stand in the recording studio with em and say "Yes that how Merrill would sound!" or "Hmm...can you sound a bit more nervous?"
Somebody wrote...
She never used blood magic until she wanted to cleanse the mirror. Id like for her to stop using it.Emperor Iaius I wrote...
If you don't support blood magic and demons, why do you even like Merrill? That's like saying you like Oghren but disapprove of vulgarity. It's their raison d'etre.
Somebody wrote...
Is there no way to get her to stop with the friendship path?
I think I will have to go rivalry then on my current playthrough.
Avalla'ch wrote...
GAH!
Seems like I'll have to pull off the Jerk Hawke again.
If you give her the carving tool, she should be set in friendship. Refusing to give it to her should stick you in the rival path.Somebody wrote...
Is the carving tool what sets the romance into rivalry? Like can I give it to her, and still go with the rivalry path?