Of course, but a choice between apples and oranges is still a choice. It's not as good as choosing any food in the world, but at least you can still choose one or the other and you get the one you selected.Morroian wrote...
By that definition every crpg is restricted.Nighteye2 wrote...
Except they're not restricting role playing options, they're taking them away.
Restricting role playing options was what DA:O did: you could pick exactly what you wanted your warden to say, with the only restriction that you had to pick from a predefined list of options.
ME's dialogue system was like offering you the choice between apples and oranges and then giving you mangos regardless of which you chose.
DAO restricts choice. ME denies it entirely.





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