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Anybody else kind of hoping ME3 is the end of Mass Effect...period?


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#51
Terror_K

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The thing is, almost no movie adaptations these days actually stay true to the source material. They always change things up and sacrifice good characters and story for the sake of lame jokes and over the top action and special effects. I just get the feeling I'm going to be walking into a store to look at action figures in a few years and find myself saying, "That's not Garrus!" and "You call that Saren?!" like I have for almost every other modern movie adaptation.

Nobody sticks to the roots of a creation any more, it's all got to be retconned, reimagined, rebooted and retarded by modern young Hollywood directors who want to put their mark on things and just don't seem to "get it" and half the time barely knew about the original IP prior to getting the gig at directing it.

Modifié par Terror_K, 11 janvier 2011 - 06:00 .


#52
KreeCapt

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Lack of vision my friend. They guys at Bioware are creative enough to come up with another compelling story. just because you can't see it doesn't mean it won't work, so no. Continue this rich universe.

#53
Encarmine

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MMO, though I would LOVE for another company to do what EvE Online has done, make a decent spaceship MMO.



dont get me wrong i Love EvE Online, but one of its BIGGEST problems is it takes WAY too long for a new player to level up and get a half decent ship.



a more accesible star ship game would rock, I think ME universe could be a good candidate for such a game, and could be awesom.



though considering Bioware is doing a starwars MMO, i dont see them spending the serious $$$ on another MMO for years, so ill assume the ME IP will move into multiplayer, with singleplayer campaigns

#54
InvaderErl

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snfonseka wrote...

InvaderErl wrote...

No way, the universe finally started to develop a strong sense of personality in ME2. I can see a lot of interesting stories being told without the Reapers or Shepard.

But DON'T go backwards. We don't need prequels, we need to move onwards.


Going backwards is easy than onwards.


So let's not take the easy route.

I know what happens at Shanxi, I've read the codex. I don't need to play a relatively minor battle, especially when the only purpose it could serve is fanwank.

Modifié par InvaderErl, 11 janvier 2011 - 06:12 .


#55
Encarmine

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The only cool prequel I would be interested in would be Fall of the Protheans :D

#56
Direwolf0294

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I really hope the Mass Effect universe isn't abandoned after ME3. It's far to interesting to be left to rot. I'm hoping for films, books, comics and spin off games. I honestly hope it becomes the new Star Wars.

#57
KreeCapt

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My worry is that they will go backwards after this Trilogy. That's exactly what Halo did. I'd like to think Progressively and would hope Bioware would too.



As Direwolf0294 said before, this Universe is just too interesting to be left to rot.

#58
Lunatic LK47

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slimgrin wrote...

I am. I dislike the milking of IP's.


This. Star Wars just went downhill since the prequels came along. Force Unleashed was utter **** and made the original trilogy meaningless. Novels were consistently mediocre or bad. Last time I checked, KOTOR was the only good Star Wars game in the past decade while Shadows of the Empire, X-Wing, Tie Fighter, and the Dark Forces series ruled the 90's.

#59
HappyHappyJoyJoy

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I suspect EA will want to milk ME as long as there are buyers. Our (the people posting here) opinion won't matter much.

I too like the idea of the game series ending. We've seen what happens when a franchise is run into the ground - Star Wars, Indiana Jones (Crystal Skull WTF FTW), etc.

Let the fine designers behind ME go create a cool new game and universe, they're likely itching to do this anyway.

#60
JedTed

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If your talking about Shepard's story ending with ME3 then i agree, however there are so many other possible stories to be told in the ME universe that it'd be a waste to just kill the franchise there. Besides, nobody will ever kill a video game franchise while it is still successful(that's capitalism for ya).



We've still got a ways to go before Mass Effect turns into the next Final Fantasy so why not try to have a little optimism?


#61
s_mirage

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And while some vid games survived their movie counterparts, many more do not. The Wing Commander series of vid games was a very long one that went for a number of years, but when the movie popped up and flopped. The game vanished from the scenes, only to have one more developed a few years later.


AFAIK the failure of the movie had nothing to do with the Wing Commander series ending. The main problem with the series was that it had became very expensive to produce due to the massive amount of film that each new game was expected to contain, and EA simply decided that focussing on it did not generate the financial return to make it worth continuing. It's also worth remembering that the creators of the series, Origin Systems, were basically being used exclusively to continue work on Ultima Online which was a cash cow for EA at the time. This was EA's expansionist "think of the money" period afterall. The series was already on hiatus by the time the movie was released and although it may have been revived if the movie had been a big hit, the movie didn't kill the series.  

EDIT: As for Mass Effect, I believe the universe is far too interesting to simply leave after ME3. There are other stories that can be told and I think it would be a shame if the whole thing was tied solely to Shepard. Also there will be a new generation of console hardware to develop for and I believe the series can be expanded and improved upon if less constrained by aging console hardware.

Modifié par s_mirage, 11 janvier 2011 - 08:19 .


#62
Fiery Phoenix

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Well, BioWare did imply that Shepard's story isn't everything there is to the universe.

#63
Burdokva

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I hate the Hollywood concept in turning everything into a "franchise". If it's not a franchise, it's not cool - you need to have toys, books, regular games, movies, blah... whatever. It's completely understandable from an executive's point of view, but I'm a consumer. And more than that, I actually like quality in my entertainment rather than sticking to something that's steadily becoming horrible just so I can be a "true fan".



And the fact that there are so many reboots, re-reboots, re-releases etc. nowadays is evidence enough that things have become too stale and every good concept has been watered down.



It's most definitely the end for me, as I have no intention of seeing another franchise like Star Wars/Star Trek plummet down into a pile of garbage that's continuing on the inertia generated by the long past quality originals.



I could check the movie out if it turns good and is closely related to the games. Or I may play another Mass Effect game if it's an RPG or quest/adventure in several years, if BioWare has held the level of quality. But ME3 is pretty much the end, and I'm glad for it. :)

#64
Felfenix

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I'd laugh at a Mass Effect reboot. Maybe it would have a "Trained By Ninjas" background option for Shep.

#65
TheNexus

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ME3 should be the end of Shepard's story, but the whole ME universe? That kind of defeats the purpose of making the universe so vast in the first place... unless that was just to make these 3 ME games have as much immersion as possible, which I guess is plausible.



But would adding to the universe really take away from the franchise? Look at Star Trek. Star Wars. Science fiction juggernauts that have been around for 30-40 years. Have they had hickups along the way? Of course. Has that really taken away from their legacy? That's difficult to say.



People still talk about how amazing Star Wars 4,5 and 6 were decades later, even after 1,2,3 were released (which had far less positive acclaim, as many on this forum probably know). Even so, most people here still played Star Wars: Knights of the Old Republic, and will probably play Star Wars: The Old Republic. With each new installment the world becomes bigger and more and more fans are introduced to it. What would have happened if Star Wars just stopped completely after 6 came out? Would Mass Effect exist today?



It's difficult to say.

#66
CmdrKankrelat

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Veex wrote...

I think there is a lot of potential for Mass Effect to branch out into some different territory once the Shepard trilogy ends. They've started so many possible plot lines that, even though many will be touched upon in ME3, they could easily be expanded.

What I'd love to see in the future is a Mass Effect title that allows you to choose your own race and have a fairly unique experience depending on what you play. Krogan and the genophage for example, Salarian STG operatives. I'd probably even play a Quarian spinoff where you have to go through your pilgrimage and all that jazz.


^This.  I've thought for a while that going in the Dragon Age: Origins direction, allowing you to choose which race you'll play, would be a natural progression for the ME series.  The only difference is that I'd like the player character to have spoken dialogue, not just "choose the text response."  It would require a few VA's, but that shouldn't be an issue.

Also, it'd be great if we could import our playthroughs of Shepard's trilogy from ME3 into any future titles.  For a game(s) such as you've proposed where you can play a different race, it'd be interesting to see how the "ripple effects" from your Shepard's decisions affect this character and his/her life.  For example, say Shepard let the rachni live and brokered peace between quarians and geth.  Then on the Citadel, you can see rachni, geth, and quarians conversing with the traditional Citadel species (assuming the Citadel survives ME3).  Or say you had a Renegade Shepard who killed off the Council, saw that an all-human Council was established, and kept the Collector Base.  Assuming this actually does lead to human dominance, then your character grew up in the rough-and-tumble galaxy under a human empire.  If your character is a human, life may not have been so bad, but if you're an alien, then you probably grew up a member of the impoverished underclass and were discriminated against.  That'd make for an especially interesting (IMO) narrative from an asari POV: a member of the original supreme race in the galaxy, who's people were brought low by the ambitious upstarts and are now a declining culture.  

Either way, if we could import our Shepard trilogies into future games, I think there should be statues and memorials in various locations showing your Shepard's likeness.  If your Shepard was a Paragon who believed in working with aliens, then the memorials also memorialize Shepard's alien squadmates with their own statues or friezes.  If your Shep was a Renegade and saw to human dominance, then the memorials show Shepard with only his/her human squadmates, or just Shepard alone.  Just some ideas to link current ME games to new ones.

So I guess the above is my response to the OP: I'd like to see ME continue beyond ME3. Image IPB  

#67
Mister Mida

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@OP: jep.

#68
Bogsnot1

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Something else based in the ME universe? Yes, I would definately like to see more.

Based around Shepard, or even roughly around the Shepard/Reaper threat timeline? No. I'd rather sit through a spoken word rendition of a fan-fic romance betwen Tali and Jar Jar Binks.



Changing the gameplay format would be vital to keep it fresh, otherwise it will descend into a lame, Halo-esque death. RTS would work, either purely space based like "Sins of a Solar Empire", or ground based Starcraft.


#69
Jebel Krong

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double post.

Modifié par Jebel Krong, 11 janvier 2011 - 09:50 .


#70
Jebel Krong

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Terror_K wrote...

The thing is, almost no movie adaptations these days actually stay true to the source material. They always change things up and sacrifice good characters and story for the sake of lame jokes and over the top action and special effects. I just get the feeling I'm going to be walking into a store to look at action figures in a few years and find myself saying, "That's not Garrus!" and "You call that Saren?!" like I have for almost every other modern movie adaptation.

Nobody sticks to the roots of a creation any more, it's all got to be retconned, reimagined, rebooted and retarded by modern young Hollywood directors who want to put their mark on things and just don't seem to "get it" and half the time barely knew about the original IP prior to getting the gig at directing it.


now you sound old... :P you are kinda right of course, but it's not directors or writers - it's the "suits" and corporate execs that just want to monetise everything to the max (people that seem to think they know better than anyone else what will be "successful" (note "successful" rather than "true to the source material and what made it popular to begin with") that are the problem - that's when the art gets corrupted. it's no secret that the best properties lack this interference (tim burton stopped making the original batman films because he didn't want to make endless sequels just so they could sell more toys - then look at what happened to the films after that - yet the toys alone were worth $1 billion to warners, even when the films were a disaster). the best properties get made with the least studio interference: pirates of the caribbean, the matrix, avatar, all of christopher nolan's films etc.

the problem with mass effect is that it needs a decent budget to do a film with that kind of scope well, and that of course generally means either: a big name actor/director, studio control/interference or EA having to dig deep itself. none of these options are really palatable as they can all ruin the property.

as for further games, whilst i'd definitely like to see shepard's story come to a close in ME3, the universe is vast and ripe for further exploration.

Modifié par Jebel Krong, 11 janvier 2011 - 09:51 .


#71
Bogsnot1

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Jebel Krong wrote...

Terror_K wrote...

The thing is, almost no movie adaptations these days actually stay true to the source material. They always change things up and sacrifice good characters and story for the sake of lame jokes and over the top action and special effects. I just get the feeling I'm going to be walking into a store to look at action figures in a few years and find myself saying, "That's not Garrus!" and "You call that Saren?!" like I have for almost every other modern movie adaptation.

Nobody sticks to the roots of a creation any more, it's all got to be retconned, reimagined, rebooted and retarded by modern young Hollywood directors who want to put their mark on things and just don't seem to "get it" and half the time barely knew about the original IP prior to getting the gig at directing it.


now you sound old... :P you are kinda right of course, but it's not directors or writers - it's the "suits" and corporate execs that just want to monetise everything to the max (people that seem to think they know better than anyone else what will be "successful" (note "successful" rather than "true to the source material and what made it popular to begin with") that are the problem - that's when the art gets corrupted. it's no secret that the best properties lack this interference (tim burton stopped making the original batman films because he didn't want to make endless sequels just so they could sell more toys - then look at what happened to the films after that - yet the toys alone were worth $1 billion to warners, even when the films were a disaster). the best properties get made with the least studio interference: pirates of the caribbean, the matrix, avatar, all of christopher nolan's films etc.

the problem with mass effect is that it needs a decent budget to do a film with that kind of scope well, and that of course generally means either: a big name actor/director, studio control/interference or EA having to dig deep itself. none of these options are really palatable as they can all ruin the property.

as for further games, whilst i'd definitely like to see shepard's story come to a close in ME3, the universe is vast and ripe for further exploration.

Slightly off topic, but relevant regarding directors, studios and reboots.
They are already in the process of rebooting the Spiderman franchise. Not because of the suits, but because the new director, Mark Webb (Sam Raimi had some disagreements with Sony studio execs about casting when Toby didnt want to sign up for the tights again), wants to reboot the franchise in his own image. The franchise is only 9 years old and is being rebooted already.
http://www.imdb.com/title/tt0948470/
Its both.
Studios dont want to take risks on unproven IP, hence why everything coming out these days is either a reboot or a sequel.
New directors feel they are "paying homage" to their old favourites by giving it a workover. They arent. You can compare them to monkies in a zoo. Pleasuring themselves with one hand, and flinging crap at everyone with the other.

#72
Evelinessa

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CmdrKankrelat wrote...

Veex wrote...

I think there is a lot of potential for Mass Effect to branch out into some different territory once the Shepard trilogy ends. They've started so many possible plot lines that, even though many will be touched upon in ME3, they could easily be expanded.

What I'd love to see in the future is a Mass Effect title that allows you to choose your own race and have a fairly unique experience depending on what you play. Krogan and the genophage for example, Salarian STG operatives. I'd probably even play a Quarian spinoff where you have to go through your pilgrimage and all that jazz.


^This.  I've thought for a while that going in the Dragon Age: Origins direction, allowing you to choose which race you'll play, would be a natural progression for the ME series.  The only difference is that I'd like the player character to have spoken dialogue, not just "choose the text response."  It would require a few VA's, but that shouldn't be an issue.

Also, it'd be great if we could import our playthroughs of Shepard's trilogy from ME3 into any future titles.  For a game(s) such as you've proposed where you can play a different race, it'd be interesting to see how the "ripple effects" from your Shepard's decisions affect this character and his/her life.  For example, say Shepard let the rachni live and brokered peace between quarians and geth.  Then on the Citadel, you can see rachni, geth, and quarians conversing with the traditional Citadel species (assuming the Citadel survives ME3).  Or say you had a Renegade Shepard who killed off the Council, saw that an all-human Council was established, and kept the Collector Base.  Assuming this actually does lead to human dominance, then your character grew up in the rough-and-tumble galaxy under a human empire.  If your character is a human, life may not have been so bad, but if you're an alien, then you probably grew up a member of the impoverished underclass and were discriminated against.  That'd make for an especially interesting (IMO) narrative from an asari POV: a member of the original supreme race in the galaxy, who's people were brought low by the ambitious upstarts and are now a declining culture.  

Either way, if we could import our Shepard trilogies into future games, I think there should be statues and memorials in various locations showing your Shepard's likeness.  If your Shepard was a Paragon who believed in working with aliens, then the memorials also memorialize Shepard's alien squadmates with their own statues or friezes.  If your Shep was a Renegade and saw to human dominance, then the memorials show Shepard with only his/her human squadmates, or just Shepard alone.  Just some ideas to link current ME games to new ones.

So I guess the above is my response to the OP: I'd like to see ME continue beyond ME3. Image IPB  



All this. And yes I would like to see the ME series continue after the trilogy is over.

#73
Kail Ashton

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Whiskey_Trigger wrote...

 I was thinking


See, there's your problem right there, you should stop doing that. Got a perfectly god universe there, why toss it in the trash, keep it up Bioware

Modifié par Kail Ashton, 11 janvier 2011 - 10:33 .


#74
Gleym

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I hope it'll be the last. Series-wh*ring like EA specializes in only results in decay when it comes to a series like Mass Effect, especially considering EA's insistence to release new games within a year rather than spend time working on them efficiently.

#75
BiancoAngelo7

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No way, not gonna happen. It just doesn't make sense for Bioware to abandon all the hard work and resources they put into the creation of the Mass Effect Franchise. EA won't let them do this, Bioware itself won't want to do this, and they would be dissapointing millions of their fans everywhere if they did this.



They are already putting an end to Shep's story, that is appropriate enough.



But there are tons of things that would be awesome to explore.



The first contact war, new species, space combat etc etc.



Just think, in ME3 it's not like we're going to be able to go see and do everything we want in the ME3 universe, it's just not feasible.



Personally I would love to interact with the Turian and Asari homeworld.



But realistically, we will only see some of the things we all hope for in ME3 not everything we want. Especially cuz there's always that whole "Reapers want to eat us" ... thing.



How could you even propose such a blasphemous idea as to kill and abandon everything that is ME???



It's not like Bioware is LucasArts after all, I think we can trust them not to make a Jar Jar Binks clone after ME3 is done.