Or you know, it could have been the fact that males had three potential love interests and females only had two. That would you know...seem unfair if the only potential straight female romance was with a (metagamed) bisexual guy. This is not really the greatest example because of that. Dawn Star really unbalanced the scale because she was actually the only LI interest that was not bi (well if you meta, bi. you know what I mean). If ladies had a straight Kang (lol), Hou (lmao), or rather just plain someone else to counter the fact that men could romance all the potential love interests (including both women at once) I doubt there would have been complaints about that. But as it was, you have to admit that it was not exactly fair to roughly half of your audience. It was not the same as having 2 bisexual romances in Origins so you had that one ss romance for either gender. Females are not exactly a "niche" audience that it is a judgement call about diverting resources and that is how it was treated in Jade Empire...although I still can't complain. I love that game to pieces.David Gaider wrote...
Matchy Pointy wrote...
Couldnt female characters there also romance the princess (I suck at remembering names today)? Though maybe it was their only male LI that it was about.
Yes, it was that their only male romantic character was "tainted" by the fact that, in some games, he had a romance with male PC's-- even if he was straight in the game they were playing. Considering male players had two romances, this evidently compounded the insult.
Did every female gamer feel this way? No, not even close. Yet the laments were consistent, and perhaps tied more to the perception (at the time) of female gamers being a maligned minority given unfair balance in the romance department. Sound familiar?
Also what Maria said.
Modifié par silentassassin264, 20 janvier 2011 - 01:12 .




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