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Properties window in the toolset


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#1
walkercubed

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Which of the properties should be used for weapons. armor, ring, etc.

What do the prop do?  Are some of them just plack holders?

Any help at all?????Posted Image

#2
LukaCrosszeria

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I'm not sure I understand the question....Do you mean the properties that show up in the Object Inspector? And a plack holder, do you mean place holder?

Modifié par LukaCrosszeria, 11 janvier 2011 - 07:47 .


#3
walkercubed

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yes sorry a place holder, IE someone wrote to me that the "generates aura of fire" properties did not actually do anything in the game it was just holding a place. What does telekentic actually do in the game? What is "Lucky"? What does it mean to "weaken nearby darkspawn"



In the ON hit section - massive damage to darkspawn how much is massive? does it do the power level? then why have a power level equals damage slot?????



If I want to design a weapon or armor then a guide on which one apply to armor and which properties go with weapons would be nice to know. Such as; will a "ON HIT" work on gloves or chest piece?

#4
Proleric

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The answers to questions like this can be found in the spreadsheets in folder (Program Files) > Dragon Age > tools > Source > 2DA.

itemprps.xls is a list of all the Item Properties. The IPType column identifies which ones are On Hit etc.

The Effect column identifies a corresponding effect number in effects.xls. Often, several Item Properties are implemented as the same Effect.

With a little patience, you can generally figure out exactly what an Item Property does. The Int and Float columns are parameters to the Effect.

For example, Increase Strength uses EFFECT_TYPE_MODIFY_PROPERTY with parameters (1, 0, 1.0, 0.0). The corresponding effect function is EffectModifyProperty (that name doesn't appear in effects.xls, but the naming convention is systematic). The help information for that function (in the toolset or the wiki) tells us this means "increase property number 1 by 1.0". Properties are defined in properties.xls, where we see property number 1 is Strength.

#5
walkercubed

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Thanks I going hunting for that file right away.