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ME 1 better than ME 2?


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#101
Mr. MannlyMan

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Schneidend wrote...

For me, the only thing ME1 did better were the mods for weapons and allowing companions to have the same equipment as Shepard. There was lot more variety than just 5-6 damage boosts and two secondary bonuses.


I'll add some here...

+ better side mission stories

+ better banter

+ more atmospheric

+ more immersion (most missions involved an actual debrief or conversation of some sort, rather than just an arbitrary stat screen, and the environmental level transitions were at least THERE for those who appreciated them).

#102
Piecake

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Undertone wrote...

Lunatic LK47 wrote...
Uh, Dragon Age's inventory was equally bad, and last time I checked, I outright stopped playing after saving the Circle of Magi because of it, aside from the difficulty spikes. KOTOR blew both ME1 and Dragon Age out of the water in the inventory department.


Uhm...you need to press one button to send anything to trash and another button to sell all the trash. How is that...complex?


Where did he say that he disliked the inventory system because it was too complex? 

Not saying I agree with him, because while ME1's inventory's system was a steaming pile of crap, I thought DAO's one was alright.  They both have the same problems though, and that is way too much junk.  99% of the crap i picked up was junk, and you had to fiddle around with your junk in DAO if you wanted to have a decent amount of money.  I dont find being a used armor salesman particularly fun.  The only reason why DAO's system is better is that it had a much better system of getting rid of that junk.  ME1's system was just horrendous

#103
Dem_B

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Narrative story in a mass effect 1, I like more than a mass effect 2.
Because the mass effect 1, I felt I was doing a great work, but in mass effect 2 a great work passed by the background and was mainly is to help companions in their personal problems. Yes we've learned a lot about them, but I do not agree that it should be at the forefront. 

Music of Mass Effect 1, I like more, it is more inspiring, memorable.
M4 part 2 wonderful credits song, I was frustrated by the lack of such in the mass effect 2.

Gameplay mass effect 2 is better, but some ideas, I did not like.
For example, the improvements were just a "come-and-click to do better."
The mass effect 1, I could adjust for myself my assault rifle, etc, but in mass effect 2, none of rifles, totally do not fit me.
I think for the mass effect 3 need create a hybrid system overheat + energy cell.
For example, if you run a continuous fire, then after a while you need to cool weapon and replace the cell, but if you shoot in short bursts, the weapon overheating is not much and you can not worry about overheating.
The system of skills in Mass Effect 2 I like more.
In the mass effect 2 quick save without the time delay - it's amazing.

The mass effect 2 large number of bugs and some that were known after the release of patch 1.01, has not yet been solved - this is very disappointing.
Especially when the result is written opposite of what you have chosen.

Mass Effect 2 left me with mixed impressions.
I was worried about my team, the death of someone aroused strong emotions, such was not in mass effect 1, but some moments I did not add to the overall picture. 
If after a mass effect 1, I waited for that all in the galaxy will united and will hold the line, after Mass Effect 2, I do not believe in the victory.
 

Modifié par Dem_B, 17 janvier 2011 - 06:57 .


#104
Marta Rio

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Eh, I guess I'll just throw my two cents in with the rest of you...

Things I liked better about ME1:
- More immersive level design
- More natural looking/open areas (rather than corridors with waist high boxes)
- A more focused storyline
- Squadmate banter
- Storylines for N7 assignments
- The leveling system

Things I liked better about ME2:
- Combat!
- How good it looks, graphics-wise
- Individually, I thought the missions were more FUN
- More variety in the level designs (especially the loyalty missions and the DLC)
- Non-repetetive level designs for N7 assignments
- The inventory system (or lack of one; I hate micromanaging)

Things I have mixed feelings about:
- The Mako and the Hammerhead (neither was super great)
- Elevators (Should they return or not?  I can't decide.)
- The bypass/hacking mini-games (I don't like pressing different colored buttons in a sequence, but I also don't like playing repetetive matching games...)

So...neither game is the clear winner, in my opinion.

Modifié par Marta Rio, 17 janvier 2011 - 07:22 .


#105
Lunatic LK47

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Undertone wrote...

Lunatic LK47 wrote...
Uh, Dragon Age's inventory was equally bad, and last time I checked, I outright stopped playing after saving the Circle of Magi because of it, aside from the difficulty spikes. KOTOR blew both ME1 and Dragon Age out of the water in the inventory department.


Uhm...you need to press one button to send anything to trash and another button to sell all the trash. How is that...complex?


Uh, the fact that doing this was tedious, especially when I have to hit the inventory 200 times each quest since I can't hit the vendors for a good few hours?

#106
Chaos Gate

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I consider Mass Effect 1 to be the better game in all respects apart from the graphics and the gunfights.

Modifié par Chaos Gate, 17 janvier 2011 - 10:26 .


#107
Metalunatic

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Both are great games in their own right, but the original Mass Effect is better.

#108
Gavrilo

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yea bro i think me1 is far better than me2 at least in rpg elements.i bought me2 week ago,and b4 that i was like let play me1 again just to recall gameplay,atmosphere...after i finish it,i started me2 and i was like WTF comrades dont have health bar,no equipment option,no weapon,armor stats,talent tree suck,and dont know whats point in doing side quests when theres no exp points,at least i didnt notice im playing for 4-5h.im really disappointed in way what i was expected,an perfect combination of rpg/fps game like me1,but in stead i get fps with rpg quests,im lil scared what will me3 look like,and in 1st place i dont see why they changed that :(

#109
Gandalf-the-Fabulous

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Anyone who says ME1 is better than ME2 is a moron. ME2 is better than ME1 in pretty much all regards, I seriously cant find anything that ME1 has over ME2.



Seriously give me one good reason why ME1 is better than ME2?

#110
Babli

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Oh, its this thread again..

Gandalf-the-Fabulous wrote...
Seriously give me one good reason why ME1 is better than ME2?

Story, less linear levels, less cover shooting which is boring after numerous playthroughs, biotics are more fun, rpg elements, exploration, no thermal clips, THE Citadel, no super hero costumes for squadmates, deep experience, longer dialogues, best romance scene in game ever, Normandy doesnt need a fuel, squadmates interaction and news in elevators, customization, no cool comics stuff,...I can go on and on.

If someone wants to respond to me, take as fact that this is my opinion and nothing will change it. And no, no nostalgia. I played ME 1 in January 2010 and played second ME 2 right after. I´m just bored with ME 2 after numerous playthroughs while I can play ME 1 again and again and I still have fun.

#111
Lumikki

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Gandalf-the-Fabulous wrote...

Anyone who says ME1 is better than ME2 is a moron. ME2 is better than ME1 in pretty much all regards, I seriously cant find anything that ME1 has over ME2.

Seriously give me one good reason why ME1 is better than ME2?

I would say people who argue that something is better than other, is pretty much arguing they own taste of games. It's all about what everyone value in games as what they want it to be. There are some elements in both games when compared, that are better than other have. Those elements has been listed here in this forum many times, even in this thread.

Modifié par Lumikki, 17 janvier 2011 - 02:35 .


#112
ZLurps

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I think both are excellent games and what makes them so interesting is that playing ME2 didn't felt like I'm playing ME again.

I didn't mind that they changed the inventory and skill systems in ME2. I'm happy that skill system is there though.
One reason why I liked ME so much is atmosphere. Things how your squad mates react when they see something while Normandy is approaching the Citadel for the first time. Things like conversation with your squad if you stop doing some sightseeing in the  Wards... There are lot of great things like that in ME.

There were places in ME2 too where I stopped by and just watched what was going but but overall I felt ME2 have different kind of atmosphere. It felt more action packed and hmm... badass? As someone who imported from ME I felt that's was a good thing. It really felt like Shepard is now experienced former soldier and already familiar with the world.

For me ME and ME2 supplement each other and each have their own merits.
I hope ME3 could deliver something new and different again.

#113
TheMiroHa

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Babli wrote...

Oh, its this thread again..

Gandalf-the-Fabulous wrote...
Seriously give me one good reason why ME1 is better than ME2?

Story, less linear levels, less cover shooting which is boring after numerous playthroughs, biotics are more fun, rpg elements, exploration, no thermal clips, THE Citadel, no super hero costumes for squadmates, deep experience, longer dialogues, best romance scene in game ever, Normandy doesnt need a fuel, squadmates interaction and news in elevators, customization, no cool comics stuff,...I can go on and on.


You know you don't have to play it that way nescessarily, right? There are several guys making videos in YouTube demonstrating that it's possible to play ME2 agressively even on insanity. If shooting from cover is the only way you stay alive I suggest you turn down the difficulty settings.

#114
ZLurps

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Lumikki wrote...

Gandalf-the-Fabulous wrote...

Anyone who says ME1 is better than ME2 is a moron. ME2 is better than ME1 in pretty much all regards, I seriously cant find anything that ME1 has over ME2.

Seriously give me one good reason why ME1 is better than ME2?

I would say people who argue that something is better than other, is pretty much arguing they own taste of games. It's all about what everyone value in games as what they want it to be. There are some elements in both games when compared, that are better than other have. Those elements has been listed here in this forum many times, even in this thread.


Very true. I recall back in the day when I played PnP RPGs there were players who felt character stats was the most important thing as well as players who appreciated the settings and story the most.
In the end, to make great game you needed both, rule books and imagination.

Modifié par ZLurps, 17 janvier 2011 - 02:58 .


#115
hawat333

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Parts of it was way better, there was some serious mess-ups in ME2 (lore and storywise mostly), ultimately ME2 is a better game, but in some aspects ME1 shines over it a hunder miles.

#116
Babli

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TheMiroHa wrote...

Babli wrote...

Oh, its this thread again..

Gandalf-the-Fabulous wrote...
Seriously give me one good reason why ME1 is better than ME2?

Story, less linear levels, less cover shooting which is boring after numerous playthroughs, biotics are more fun, rpg elements, exploration, no thermal clips, THE Citadel, no super hero costumes for squadmates, deep experience, longer dialogues, best romance scene in game ever, Normandy doesnt need a fuel, squadmates interaction and news in elevators, customization, no cool comics stuff,...I can go on and on.


You know you don't have to play it that way nescessarily, right? There are several guys making videos in YouTube demonstrating that it's possible to play ME2 agressively even on insanity. If shooting from cover is the only way you stay alive I suggest you turn down the difficulty settings.

It´s not about difficulty but level design where everything is just about shooting(with exceptions of course). I´m just bored with constant shooting. ME 2 lacks deepness of first game and thats why. Nothing to do with difficulty. At least for me. Maybe its because I enjoy combat in first game more.

Modifié par Babli, 17 janvier 2011 - 03:28 .


#117
Ulzeraj

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I miss a big goddamn place like the Citadel full of random/weird/evil/good people and quest hubs with lots of dialogue and things to discover. Anyone remember cities like Baldur's Gate and Amn? How they were huge crawling with interesting stuff from adventures on the sewers to more romantic and/or investigative quests.

We need a big city for ME3... don't care if its Nos Astra, Omega or the Citadel... or hell even London lol.

ZLurps wrote...

Lumikki wrote...

Gandalf-the-Fabulous wrote...

Anyone who says ME1 is better than ME2 is a moron. ME2 is better than ME1 in pretty much all regards, I seriously cant find anything that ME1 has over ME2.

Seriously give me one good reason why ME1 is better than ME2?

I would say people who argue that something is better than other, is pretty much arguing they own taste of games. It's all about what everyone value in games as what they want it to be. There are some elements in both games when compared, that are better than other have. Those elements has been listed here in this forum many times, even in this thread.


Very true. I recall back in the day when I played PnP RPGs there were players who felt character stats was the most important thing as well as players who appreciated the settings and story the most.
In the end, to make great game you needed both, rule books and imagination.


I used to be a dungeon master back in the AD&D 2th and D&D3{.5}rd . I've narrated Forgotten Realms, Ravenloft and Planescape campaign scenarios. I don't know if I was lucky with my local RPG group or it was my skill in dealing with stat-hungry players. It is easy to teach them that there is always someone smarter and better than them. Also did some narration on Mage: Ascencion, a game where players had the power to literaly bend the reality at their will. Even back there I never had problem with it to the point that players were paranoid in avoiding using their powers and drawing attention.

Modifié par Ulzeraj, 17 janvier 2011 - 03:32 .


#118
TheMiroHa

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Babli wrote...

TheMiroHa wrote...

Babli wrote...

Oh, its this thread again..

Gandalf-the-Fabulous wrote...
Seriously give me one good reason why ME1 is better than ME2?

Story, less linear levels, less cover shooting which is boring after numerous playthroughs, biotics are more fun, rpg elements, exploration, no thermal clips, THE Citadel, no super hero costumes for squadmates, deep experience, longer dialogues, best romance scene in game ever, Normandy doesnt need a fuel, squadmates interaction and news in elevators, customization, no cool comics stuff,...I can go on and on.


You know you don't have to play it that way nescessarily, right? There are several guys making videos in YouTube demonstrating that it's possible to play ME2 agressively even on insanity. If shooting from cover is the only way you stay alive I suggest you turn down the difficulty settings.

It´s not about difficulty but level design where everything is just about shooting(with exceptions of course). I´m just bored with constant shooting. ME 2 lacks deepness of first game and thats why. Nothing to do with difficulty. At least for me. Maybe its because I enjoy combat in first game more.


IMO combat in the first game was way too easy with overpowered biotics and combination of master marksman and immunity. You literally entered God-mode being basically indestructible and having a gun that would never overheat and you could spam those skills indefinitely.

I'm right now in the middle of ME1 insanity infiltrator playthrough that I will import to ME2 and it's ridiculously easy compared to ME2 insanity. In ME2 I can really enjoy the challenge of the gun fights and I really have to use every trick in my pockets while in ME1 they were only filler between conversations and cut scenes. Story and interaction with characters are obviously the main attractions of this franchise but in ME2 they managed to make fights both playable and enjoyable.

Just some of my thoughts...

Modifié par TheMiroHa, 17 janvier 2011 - 03:39 .


#119
hawat333

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Lunatic LK47 wrote...
Uh, Dragon Age's inventory was equally bad, and last time I checked, I outright stopped playing after saving the Circle of Magi because of it, aside from the difficulty spikes. KOTOR blew both ME1 and Dragon Age out of the water in the inventory department.


You've stopped playing an RPG because the invontery was more complex than a simple FPS/TPS (as for RPGs, Dragon Age is one with an easy to handle and manage inventory)?
You shall try another genre then.

#120
Babli

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TheMiroHa wrote...

Babli wrote...

TheMiroHa wrote...

Babli wrote...

Oh, its this thread again..

Gandalf-the-Fabulous wrote...
Seriously give me one good reason why ME1 is better than ME2?

Story, less linear levels, less cover shooting which is boring after numerous playthroughs, biotics are more fun, rpg elements, exploration, no thermal clips, THE Citadel, no super hero costumes for squadmates, deep experience, longer dialogues, best romance scene in game ever, Normandy doesnt need a fuel, squadmates interaction and news in elevators, customization, no cool comics stuff,...I can go on and on.


You know you don't have to play it that way nescessarily, right? There are several guys making videos in YouTube demonstrating that it's possible to play ME2 agressively even on insanity. If shooting from cover is the only way you stay alive I suggest you turn down the difficulty settings.

It´s not about difficulty but level design where everything is just about shooting(with exceptions of course). I´m just bored with constant shooting. ME 2 lacks deepness of first game and thats why. Nothing to do with difficulty. At least for me. Maybe its because I enjoy combat in first game more.


IMO combat in the first game was way too easy with overpowered biotics and combination of master marksman and immunity. You literally entered God-mode being basically indestructible and having a gun that would never overheat and you could spam those skills indefinitely.

I'm right now in the middle of ME1 insanity infiltrator playthrough that I will import to ME2 and it's ridiculously easy compared to ME2 insanity. In ME2 I can really enjoy the challenge of the gun fights and I really have to use every trick in my pockets while in ME1 they were only filler between conversations and cut scenes. Story and interaction with characters are obviously the main attractions of this franchise but in ME2 they managed to make fights both playable and enjoyable.

Just some of my thoughts...

And thats the problem. I had fun in first game in combat. In second? After some playthroughs, not so much. It depends on what you prefer I guess. But ME 2 its too much cover-shooter for me.

#121
TheMiroHa

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Babli wrote...

And thats the problem. I had fun in first game in combat. In second? After some playthroughs, not so much. It depends on what you prefer I guess. But ME 2 its too much cover-shooter for me.


Well, it is entirely up to you how you want to play ME2. Cover-shooting is one way but there are others. :)

#122
ZLurps

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Ulzeraj wrote...

ZLurps wrote...

Lumikki wrote...

Gandalf-the-Fabulous wrote...

Anyone who says ME1 is better than ME2 is a moron. ME2 is better than ME1 in pretty much all regards, I seriously cant find anything that ME1 has over ME2.

Seriously give me one good reason why ME1 is better than ME2?

I would say people who argue that something is better than other, is pretty much arguing they own taste of games. It's all about what everyone value in games as what they want it to be. There are some elements in both games when compared, that are better than other have. Those elements has been listed here in this forum many times, even in this thread.


Very true. I recall back in the day when I played PnP RPGs there were players who felt character stats was the most important thing as well as players who appreciated the settings and story the most.
In the end, to make great game you needed both, rule books and imagination.


I used to be a dungeon master back in the AD&D 2th and D&D3{.5}rd . I've narrated Forgotten Realms, Ravenloft and Planescape campaign scenarios. I don't know if I was lucky with my local RPG group or it was my skill in dealing with stat-hungry players. It is easy to teach them that there is always someone smarter and better than them. Also did some narration on Mage: Ascencion, a game where players had the power to literaly bend the reality at their will. Even back there I never had problem with it to the point that players were paranoid in avoiding using their powers and drawing attention.


Good for you. We played using AD&D 2nd edition, sometimes I played, sometimes I was DM. First we had our own world and later we played in Forgotten Realms settings. In general we didn't had that many issues with stat hungry players. :)

It was however more in general kind of point I tried to make.
For someone romances are very important part of ME games. Someone else is missing driving a Mako in hostile environment, other hates Mako with passion. For someone how characters look like is very important and someone else doesn't care about that but likes action.
I don't know if Bioware expected things like romances appeal to so many people but any way, no one is playing the game "wrong". People just have different tastes and find different kind of things interesting and have different kind expectations.

Modifié par ZLurps, 17 janvier 2011 - 04:17 .


#123
Babli

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TheMiroHa wrote...

Babli wrote...

And thats the problem. I had fun in first game in combat. In second? After some playthroughs, not so much. It depends on what you prefer I guess. But ME 2 its too much cover-shooter for me.

Well, it is entirely up to you how you want to play ME2. Cover-shooting is one way but there are others. :)

There´s no way to be like combat in first game since I cant use more powers at once. That is one huge difference. And there are few others, like guns are different and other stuff.  And I tried to play it differently but I always end up bored. Especially on Illium and missions there. I just dont like level design that dont even try to show me some other way to get to target.
As I said, its purely my problem and majority of players enjoyed combat in second game more. So I know they wont change it in third game. But I´m sure that in far future(like 2030), when I will be hungry for some old, classic game, I wont play second Mass Effect :D

#124
Forsythia

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Both are great. I liked the atmosphere of the first game more than the second, but the gameplay mechanics were much improved in ME2. If ME3 ends up being a combination of those two, ME3 will probably be the best game ever imho.

#125
JamieCOTC

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Forsythia wrote...

Both are great. I liked the atmosphere of the first game more than the second, but the gameplay mechanics were much improved in ME2. If ME3 ends up being a combination of those two, ME3 will probably be the best game ever imho.


This.