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Engineer Role Call


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#1
Volus Warlord

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I know many of you have an infatuation with Infiltrators, but are there any Engineers here?

#2
sinosleep

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I'm here. Engineers are underrated. 

Modifié par sinosleep, 11 janvier 2011 - 05:48 .


#3
Bozorgmehr

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I didn't gave the Engineer much credit, but it has become my (second) favorite class once I started playing one.

#4
Simbacca

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I've run both a Viper Engineer and a Scimitar Engineer through Insanity. Builds I used varied (plentiful eezo for respeccing), but usually were:
Vs Organics
Area Overload/Incineration Blast/Attack Drone/Cryo Blast/Demolisher/Neural Shockwave
Vs Synthetics
Overload/Attack Drone/Full Cryo Blast/Improved AI Hacking/Demolisher/Area Drain

Modifié par Simbacca, 11 janvier 2011 - 06:10 .


#5
Sailears

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I like engineers, but I can't say I am overly enthusiastic about them. I need to be in that right mindset (techy techy, gizmos, electronic music) to enjoy them fully, weird though it sounds.

#6
Tony Gunslinger

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Engineer is one of my favorite class. But as a console player limited by 3 power buttons, I can't play it as dynamically as a PC player.

#7
Kronner

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It used to by my least favourite class..not anymore :)

#8
Bozorgmehr

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Tony Gunslinger wrote...

Engineer is one of my favorite class. But as a console player limited by 3 power buttons, I can't play it as dynamically as a PC player.


PC players have similar issues with the Engi. Adepts at least have Shockwave ;)

My Engineer uses only 3 powers during most missions, Combat Drones, AI Hacking and Neural Shock (bonus power). On missions with only organic enemies, I remove AI Hacking and map Incinerate instead - Neural Shock is useless on synthetic only missions > Cryo Blast or Overload will take over.

On console you should be very close to what pc players can do without having to use the Power Wheel often (or at all).

#9
Volus Warlord

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It is good to see my fellow Engineers.



I played through Insanity as an Engineer :D



Favorite Team: Grunt and Legion (Both meatshields, rarely fall)



Abilities Used: Attack Drone, Heavy Incinerate, Area Overload



Bonus Power: Heavy Warp Ammo



Bonus Weapon: AR training



I usually mainly sat in cover and lobbed fireballs at people. Or used Overload.



AI hacking is too situational.



Drone mainly as a distraction. Nice short cd :)


#10
Tony Gunslinger

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Bozorgmehr wrote...

Tony Gunslinger wrote...

Engineer is one of my favorite class. But as a console player limited by 3 power buttons, I can't play it as dynamically as a PC player.


PC players have similar issues with the Engi. Adepts at least have Shockwave ;)

My Engineer uses only 3 powers during most missions, Combat Drones, AI Hacking and Neural Shock (bonus power). On missions with only organic enemies, I remove AI Hacking and map Incinerate instead - Neural Shock is useless on synthetic only missions > Cryo Blast or Overload will take over.

On console you should be very close to what pc players can do without having to use the Power Wheel often (or at all).


On my Engineers, I usually have Overload/Incinerate/Drone as my bread and butter. I'd love to use CB or NS, but I'd have to pause, or, replace Incinerate or Overload with CB/NS in my hotkey :mellow:. My Adept can already rock with just Warp/Pull/Singularity. Using Throw or a bonus power like Stasis is nice, but not as needed for me personally since they're all CC powers. Besides Drone, the Engineer's only real CC power is CB, so using it or NS in real time along with his defuffers is something I haven't done as much.

Edit: Yeah, I guess I can specialize like you did with Drone/AI/NS, much more interesting build.

Modifié par Tony Gunslinger, 11 janvier 2011 - 07:07 .


#11
MarchWaltz

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I'm gonna finish the game with my engineer (who is black and has the visor interface, anyone?) and do overlord with tali and legion.



ALLIES, ALLIES EVERYWHERE

#12
Sailears

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^ I suggested an achievement for that in a mock achievements thread somewhere buried in these forums.
Allies Everywhere
- Using a combination of drones/hacking/dominate, have 10 units (including shepard and squad) fighting for 5 seconds for you, on the battlefield. :D (arbitrary numbers)

#13
Bozorgmehr

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Tony Gunslinger wrote...

On my Engineers, I usually have Overload/Incinerate/Drone as my bread and butter. I'd love to use CB or NS, but I'd have to pause, or, replace Incinerate or Overload with CB/NS in my hotkey :mellow:. My Adept can already rock with just Warp/Pull/Singularity. Using Throw or a bonus power like Stasis is nice, but not as needed for me personally since they're all CC powers. Besides Drone, the Engineer's only real CC power is CB, so using it or NS in real time along with his defuffers is something I haven't done as much.

Edit: Yeah, I guess I can specialize like you did with Drone/AI/NS, much more interesting build.


AI Hacking is the best CC power in ME2; hacking the right enemy can and usually will win the fight. I basically play Engineer like an Adept - Drone/Singularity; NS or CB/Pull or Throw; and AI Hacking/Warpbombs 2.0 :)

Squadies are defense strippers; they strip, Engi Hacks > moves in using drones and NS/CB to deal with enemies who are not playing AI Hacking's ball > clean up.
I highly recommend giving AI Hacking - you'll be amazed what one (hacked) LOKI can do :devil:

#14
sinosleep

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I haven't had much luck with AI hacking. Sometimes it's useful, and I use it on Tali instead o her drone due to CD issues, but I've had a lot of times where I hack an enemy, there are PLENTY of enemies near it, and instead of engaging them in combat the damned thing comes back to where my party is and then just stands there until AI hacking wears off and then it's in perfect position to shoot my party.

It happens during this video (and gets Thane killed) in the second room, and I didn't even bother using it during the Geth Prime section at the end due to the fact that every time I've ever tried using it in that room the hacked geth just comes behind the glass to where my party is and stands there.

I like it when it works, but it can be really wonky some times.

Modifié par sinosleep, 11 janvier 2011 - 08:12 .


#15
MarchWaltz

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Curunen wrote...

^ I suggested an achievement for that in a mock achievements thread somewhere buried in these forums.
Allies Everywhere
- Using a combination of drones/hacking/dominate, have 10 units (including shepard and squad) fighting for 5 seconds for you, on the battlefield. :D (arbitrary numbers)


Heh, yeah, I actually started that thread.

#16
pcrisipm

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funny you bring this up now -- I've just started my 1st Engineer run and I'm enjoying a lot.

Engineer is becoming one of the my favourite classes -- along with vanguard and (shotgun) infiltrator.

#17
Psara

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My last runthrough ME2 was my Engi game - had an absolute ball, (and, having picked up the sniper rifle, finally got comfortable using it in this playthrough)

#18
Sailears

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MarchWaltz wrote...

Heh, yeah, I actually started that thread.

Sweet, I hope BW were taking notice. There were some funny ones in there! ^_^

#19
Bozorgmehr

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sinosleep wrote...

I haven't had much luck with AI hacking. Sometimes it's useful, and I use it on Tali instead o her drone due to CD issues, but I've had a lot of times where I hack an enemy, there are PLENTY of enemies near it, and instead of engaging them in combat the damned thing comes back to where my party is and then just stands there until AI hacking wears off and then it's in perfect position to shoot my party.

It happens during this video (and gets Thane killed) in the second room, and I didn't even bother using it during the Geth Prime section at the end due to the fact that every time I've ever tried using it in that room the hacked geth just comes behind the glass to where my party is and stands there.

I like it when it works, but it can be really wonky some times.


You hacked the wrong enemy. Geth Troopers are not the goons you want to hack, they're smart enough to understand the cover-concept and yeah, they think you're an ally and reposition accordingly (hence the problem when effect wears off).

All mechs are fair game (LOKI, FENRIS and YMIR) they will always move towards the nearest enemy - perfect targets (they draw a lot of aggro). On Geth missions target Hunters and Destroyers, they use mech-tactics. Primes are most fun, but come in limited numbers. Rocket Troopers are also good targets, but I prefer a drone - love how those fools blow themselves up. :)

#20
Zahe

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You are not alone, Engineers are awesome. At first I didn't like them but when I gave them a serious shot they became my favourite class. By far.

#21
ezrafetch

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I've been playing through an Engineer, just finished the DCS. The normal missions are a lot of fun with the Engineer because once one guy's protections get stripped, I go to town. I struggled on the DCS mission partially because I should've taken Thane instead of Mordin (ran Mordin+Miranda), but mostly because the game was being obnoxious (randomly thrown out of cover). Ironically, though, I breezed through Horizon.



I do love Engineers, just not on the DCS mission, har har har.

#22
Guest_Aotearas_*

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The Ring of Fire, the Ring of Fire, ... Engineer ready, Omni-Tool charged and hot. Krogans inbound, let's grill us some chickens!

#23
Doctah T

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Shotgun, stasis Engineer. Probably the most fun I've had with the game =D

#24
kombra

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Bozorgmehr wrote...
All mechs are fair game (LOKI, FENRIS and YMIR) they will always move towards the nearest enemy - perfect targets (they draw a lot of aggro). On Geth missions target Hunters and Destroyers, they use mech-tactics. Primes are most fun, but come in limited numbers. Rocket Troopers are also good targets, but I prefer a drone - love how those fools blow themselves up. :)

Engineers are insanely overpowered on Geth missions. AI Hacking Rank 4 (the single target version) is VERY worthwhile. If you can score a Geth Destroyer, hold onto him - those guys are devastating (with the short hacking cooldown, it's quite easy to refresh his shields and unlike normal mechs the takeover initialization time is extremely small).

#25
lazuli

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Bozorgmehr wrote...

sinosleep wrote...

I haven't had much luck with AI hacking. Sometimes it's useful, and I use it on Tali instead o her drone due to CD issues, but I've had a lot of times where I hack an enemy, there are PLENTY of enemies near it, and instead of engaging them in combat the damned thing comes back to where my party is and then just stands there until AI hacking wears off and then it's in perfect position to shoot my party.

It happens during this video (and gets Thane killed) in the second room, and I didn't even bother using it during the Geth Prime section at the end due to the fact that every time I've ever tried using it in that room the hacked geth just comes behind the glass to where my party is and stands there.

I like it when it works, but it can be really wonky some times.


You hacked the wrong enemy. Geth Troopers are not the goons you want to hack, they're smart enough to understand the cover-concept and yeah, they think you're an ally and reposition accordingly (hence the problem when effect wears off).

All mechs are fair game (LOKI, FENRIS and YMIR) they will always move towards the nearest enemy - perfect targets (they draw a lot of aggro). On Geth missions target Hunters and Destroyers, they use mech-tactics. Primes are most fun, but come in limited numbers. Rocket Troopers are also good targets, but I prefer a drone - love how those fools blow themselves up. :)


Thanks for the tips, Bozorgmehr.  I have experienced the same frustrations as sinosleep with AI Hacking, and had concluded it was an awful skill.  I'll try it out some more on my next playthrough.  I don't know if I'll be able to marry it to my playstyle effectively, but it could be fun to shake things up a bit.