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Vast Improvement in Animation/Cinematics


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#26
nightcobra

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Sylvius the Mad wrote...

nightcobra8928 wrote...

or that the scene was cut into select parts instead of spoiling the whole sequence.

That doesn't stop it from being a continuity error in this specific clip.


even if the complete sequence shows her throwing her daggers out of the way or even using them to tease hawke?

#27
ViSeiRa

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Okay, here's Bethany's animated hair :P

Posted Image

Didn't want to capture at a bigger res because size would have been over 6 megabytes. 

#28
Maria Caliban

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I have the video as an MP4, but have no idea how to turn it into a gif.

#29
Inzhuna

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@ ViSeirA oh that's awesome! I've not noticed it when I watched, even though I've already watched it 5 times. Animated hair!!! I can't believe I'm seeing this!

edit: I hope we can hug people in DA2. Beth there really looks like she needs a hug.

Modifié par Inzhuna, 11 janvier 2011 - 07:39 .


#30
Monica83

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Lol maria when something is better i admit it with no problems...I also as you noticed admit when something for me looks horrible lol!

#31
ViSeiRa

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Maria Caliban wrote...

I have the video as an MP4, but have no idea how to turn it into a gif.


I waited a bit to see if you'll capture it but you took a little while :innocent:, I normally use Camtasia Studio for quick video editing, I can show you how, you can also use Windows Movie Maker but only for AVI videos.

Modifié par ViSeirA, 11 janvier 2011 - 07:41 .


#32
Onyx Jaguar

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Finally, moving hair this generation. One of the things that last generation had but somehow got lost in the engine changes

#33
Sylvius the Mad

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nightcobra8928 wrote...

even if the complete sequence shows her throwing her daggers out of the way or even using them to tease hawke?

Yes, because in this clip the daggers suddenly appear out of nowhere in what otherwise appears to be a simple cut to a different angle.

#34
Dhiro

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Sylvius the Mad wrote...

Maria Caliban wrote...

Posted Image

Nice continuity error with the daggers.


A blood mage did it!

#35
nightcobra

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Sylvius the Mad wrote...

nightcobra8928 wrote...

even if the complete sequence shows her throwing her daggers out of the way or even using them to tease hawke?

Yes, because in this clip the daggers suddenly appear out of nowhere in what otherwise appears to be a simple cut to a different angle.


i wouldn't call that a continuity error but an editing error.

#36
Sylvius the Mad

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nightcobra8928 wrote...

Sylvius the Mad wrote...

nightcobra8928 wrote...

even if the complete sequence shows her throwing her daggers out of the way or even using them to tease hawke?

Yes, because in this clip the daggers suddenly appear out of nowhere in what otherwise appears to be a simple cut to a different angle.


i wouldn't call that a continuity error but an editing error.

How do you think continuity errors ever happen?  You think props magically disappear and reappear on movie sets?

They're always the result of editing.

#37
ViSeiRa

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Sylvius the Mad wrote...

nightcobra8928 wrote...

even if the complete sequence shows her throwing her daggers out of the way or even using them to tease hawke?

Yes, because in this clip the daggers suddenly appear out of nowhere in what otherwise appears to be a simple cut to a different angle.


You're assuming the scenes are consecutive, they're probably not and even so they probably forgot to remove the daggers from that particular shot, if you practiced video editing you'll know that sometimes even consecutive frames are captured apart.

#38
nightcobra

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Sylvius the Mad wrote...

nightcobra8928 wrote...

Sylvius the Mad wrote...

nightcobra8928 wrote...

even if the complete sequence shows her throwing her daggers out of the way or even using them to tease hawke?

Yes, because in this clip the daggers suddenly appear out of nowhere in what otherwise appears to be a simple cut to a different angle.


i wouldn't call that a continuity error but an editing error.

How do you think continuity errors ever happen?  You think props magically disappear and reappear on movie sets?

They're always the result of editing.


in terms of trailers and these kind of videos i take continuity of scenes with a boulder of salt, maybe that's just me.

#39
request denied

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Isabela looks great way better than Bethany so maybe some people can let that go now .

#40
ViSeiRa

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Onyx Jaguar wrote...

Finally, moving hair this generation. One of the things that last generation had but somehow got lost in the engine changes


Inzhuna wrote...

@ ViSeirA oh that's awesome! I've not noticed it when I watched, even though I've already watched it 5 times. Animated hair!!! I can't believe I'm seeing this!

edit: I hope we can hug people in DA2. Beth there really looks like she needs a hug.


Lol, I'm digging it already, hair overall looks much better this time, and now animated hair! that's overkill Bioware :D

Modifié par ViSeirA, 11 janvier 2011 - 07:58 .


#41
Dragon Peak Champion

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 i was on youtube and found the battle animations awesome compared to origins

here is the link

#42
Black-Xero

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ViSeirA wrote...

Okay, here's Bethany's animated hair :P

Posted Image

Didn't want to capture at a bigger res because size would have been over 6 megabytes. 

That's an awesome sword he has there.Nice to see more animations in the game.It would be even better to be able to notice if one of your companion's or Hawke's hair(if long enough) flows in the wind when doing some attacks.

#43
Chuvvy

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Black-Xero wrote...

ViSeirA wrote...

Okay, here's Bethany's animated hair :P

Posted Image

Didn't want to capture at a bigger res because size would have been over 6 megabytes. 

That's an awesome sword he has there.Nice to see more animations in the game.It would be even better to be able to notice if one of your companion's or Hawke's hair(if long enough) flows in the wind when doing some attacks.


Looks like Yusaris is being reused too.

#44
Katana_Master

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Slidell505 wrote...

Black-Xero wrote...

ViSeirA wrote...

Okay, here's Bethany's animated hair :P

Posted Image

Didn't want to capture at a bigger res because size would have been over 6 megabytes. 

That's an awesome sword he has there.Nice to see more animations in the game.It would be even better to be able to notice if one of your companion's or Hawke's hair(if long enough) flows in the wind when doing some attacks.


Looks like Yusaris is being reused too.


Dang, I was about to say that.  I recognized Yusaris on sight, since I spent 30+ hours with it strapped to Aedan Cousland's back. 

#45
Noilly Prat

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I know a few people have been up in arms over the pages DAII is following from Mass Effect's book, but I hope that Hawke will be able to drink copious shots of... um, whatever the Free Marches' distilled spirit of choice may be at various taverns throughout the game.  And then awkwardly dance with random elves.

#46
Ziggeh

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Noilly Prat wrote...

but I hope that Hawke will be able to drink copious shots of... um, whatever the Free Marches' distilled spirit of choice may be

Through his helmet.

#47
IrishSpectre257

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Yep, the first thing I noticed in the new trailer.

#48
Hawke-gr

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I thing that in 3.35 to 3.37 Isabellas Hair is also animated, it is hard to say.

#49
1varangian

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Maria Caliban wrote...

Now the clip from the latest trailer:
Posted Image




Pretty bad continuity error for a cinematic trailer. :unsure:

#50
Soul Cool

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nightcobra8928 wrote...

 my favorite one yet, pretty good animations on the fingers interacting with the arrow

Posted Image


That is so epic.