DarthCaine wrote...
I think they'll be like in ME2
Sadly, too. Bioware should go back to the understanded subtlety of ME1.
DarthCaine wrote...
I think they'll be like in ME2
In Exile wrote...
slimgrin wrote...
Yeah, lets not get all worked up just because they actually have some hair moving in cut scenes. Moving hair in gameplay - that's when I'll get excited.
If it features Hawke, it's in-engine since the face can be customized.
Modifié par slimgrin, 18 janvier 2011 - 04:36 .
In Exile wrote...
Sadly, too. Bioware should go back to the understanded subtlety of ME1.
slimgrin wrote...
I'm more interested in seeing this type of thing during combat. Maybe I will, who knows?
All I know is, Shepard and my warden had some awfully stiff hair while fighting.
Atakuma wrote...
I'd prefer some cloth physics so we can avoid whatever the hell is going on with Hawke's skirt here
relhart wrote...
Yeah... I usually try to defend the screens for this game, tellng myself (and others) it will look fine on good gaming rigs. I just don't know what to think about this one though, it looks like rendering straight out of the 1990's. I'll just pretend this screen was never captured, unless I start seeing more of similar quality.
Modifié par relhart, 18 janvier 2011 - 07:23 .
Val Seleznyov wrote...
The warden's reaction to Wynne collapsing in Origins was so hilariously terrible. It was a great game, but i'm really looking forward to a more cinematic experience with DA2.
Val Seleznyov wrote...
The warden's reaction to Wynne collapsing in Origins was so hilariously terrible. It was a great game, but i'm really looking forward to a more cinematic experience with DA2.
Val Seleznyov wrote...
The warden's reaction to Wynne collapsing in Origins was so hilariously terrible. It was a great game, but i'm really looking forward to a more cinematic experience with DA2.
Mike Laidlaw wrote...
Maria Caliban wrote...
All cutscenes are in-engine, not prerendered. At least that's the way it was for DA:O. In DA 2, they do seem to have the illustrated sections, but what we just saw doesn't appear to be out of engine.
And there's a good reason we do that: it lets us incorporate a custom Hawke appearance into the game. It would be so much easier if we only had one appearance to work with, but, you know, I love you guys and your awesome avatars.
...most of the time. <_<
relhart wrote...
I was having flashbacks of Ultima 9 actully
www.mobygames.com/images/i/39/10/231760.jpeg