Games with shoehorned multiplayer that ended up bringing the game down:
Godfather 2 (Glitches galore, and guess what, the only game in the series to feature multiplayer.)
Resident Evil 5 (Single-player is not fun due to ****ty A.I., *FORCING* co-op down our throats.)
Lost Planet 2 (****ty A.I. ruining single-player. Co-op *FORCED* down our throat.)
Mercenaries 2: (Gameplay glitches, not to mention ****ty network service made co-op unplayable.)
BioShock 2 (other than the fact that a sequel was shoe-horned for the sake of one, they had a team dedicated to multiplayer, separate from campaign, and guess what, no one and their grandma touched it, making the game not worth a $70 price tag.)
For all of those except Bioshock you are completely ignoring other possible reasons the games may have suffered. The only one i have played is Bioshock 2, and as you acknowledged, it's problems stem from it being an unnecessary cash grab sequal, not multiplayer.
@AntiChri5: look. The fact remains that the only way of getting the message through to a gaming company that you are dissatisfied with a product and/or service is to not support them in it. Poll results don't work. Online petitions don't work. Writing snail mail letters doesn't work. Sending emails doesn't work. The only effective way of expressing disapproval is to boycott it. I will not purchase a multiplayer game even if said feature is optional and I expect I'm hardly the only one that feels this way.
Wrong. That tells them nothing, especially if other people are still buying the game.
The best way to express your dislike of a feature is to get the game but never utilise it. BioWare knows what we do when we play. They know how many people play as Soldiers, they know how many people play as femshep, they know how many people never talk to Grunt. They know how many times i have finished ME 2, and how often people skip conversations.
If they notice a trend of people playing singleplayer a great deal but never touching the multiplayer it will send a
very clear message.
I do find it interetsting that the people that want multiplayer (such as yourself) utterly refuse to accept the perfectly valid reasons why some people are so solidly opposed to this.
Point out where i said i want multiplayer? I could go either way, i am both for and against, i acknowledge the reasons people have to want a singleplayer game to remain so (my brother really wants ME3 to be singleplayer. Ironically, he is the one always playing MMO's, and i refuse to touch them).
- Some people cannot afford a monthly fee for a video game.*
- Some people do not want to pay a monthly fee for a video game.*
- Some people already have a monthly subscription to a video game and are unwilling to pay for a second (or more) one.*
- Some people do not play games online.
- Some people do not have unlimited bandwidth to waste on an online video game.
- Some people do not/cannot maintain a solid and stable internet connection.
I am ****** poor, and just canceled my Gold X box live subscription (gold is required to play online).
- Simple mathematics show that the more money that is spent on multiplayer features is money that is not getting spent on makiing the single player experience the best it could be. Bioware has a finite budget.
The budget is determined by many things, including what their aims are. A project with different goals will get a different budget. The budget may be increased if they decide to go for multiplayer.
- Some people do not/will not play video games with other people (be they people they know or complete strangers).
And some people will not do the romances.
- Some people prefer to maintain the personal and unique aspect of the story (i.e. being able to write Shepard's story as they see fit).
I can't see why this would change.
- Some people would rather complete the trilogy as it started: as a single player experience.
- Some people are opposed to the inevitable competative nature that multiplayer develops.
I wholeheartedly agree with these two points. But they aren't the only points that matter to me.