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Do you want multiplayer in ME3? Vote in the poll


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#201
GreenSoda

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TS2Aggie wrote...

You know, I used to think that all of these 'Should ME3 have multiplayer?' threads were being started by newbs who didn't know about the search function but given the regularity and tenacity with which they're showing up, I'm suspecting something more sinister.

I'm getting this horrible nagging feeling that (some of) the people posting these threads are actually Bioware/EA Games plants trying to gauge how well the MP function will be received. *is terribly disturbed*

I pray to the Maker that I'm wrong.

A bit paranoid, are we ?

...besides if what you write were true it would be a good thing. BW would not fail to notice the overly negative response to a possible ME3-mp mode.

#202
Aggie Punbot

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GreenSoda wrote...

A bit paranoid, are we ?

...yes, sir/ma'am. :pinched:  Meh, I expect I'm horribly wrong about that so please forgive my momentary lapse into paranoiaville.

#203
Someone With Mass

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s0meguy6665 wrote...

uh... guys... pretty sure there's gonna be multiplayer, because a while ago they said on their website that they were looking for multiplayer programmers for ME3.


No, they were looking for multiplayer programmers, but didn't say which game it was about. Could be SWTOR.

#204
Bourne Endeavor

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X-Striker wrote...

Here's a quote I found from GameZenith: http://www.gamezenith.com/?p=522

"I can understand why this news of possible Mass Effect 3 multiplayer might ****** off a lot of fans. Many believe that by adding multiplayer to Mass Effect 3, it would take away from the great single player experience that Bioware is greatly known for. I would have to disagree with that because people have to understand that this job posting was for the Bioware Montreal studios, not Bioware Edmonton which is the core Bioware headquarters and where Mass Effect 3 is being developed."

So it wouldn't impede on ME3's story at all if a multiplayer mode is created, since the MP and SP will be worked on by separate teams. The story will still be flushed out as can be and so will the multiplayer.


They are still required to implement that multiplayer into the game at some juncture. It will not simply be an add-on component because there are necessities to a co-op campaign such as larger levels, more enemies and a mechanical structure that can handle multiple human controlled characters at once.

Even were we to exclude the aforementioned. There remain a fundamental qualm that most who defend MP seem to neglect. If MP is being designed, it would mean BioWare/EA is attempting to attract the FPS crowd. This is a group of gamers who greatest complaint is, "Too much talking!" That is absolute contrast to what RPG fans want.

The only alternative would be two completely separate modes but we are than left to query why BioWare/EA would not simply create two games and double their profit?

Regardless, I remain acutely intrigued by the potential reaction if MP is indeed confirmed. Will we be miffed enough to not pre-order or even cancel existing ones, in lieu of awaiting reviews or deeming the game a rental?

Modifié par Bourne Endeavor, 12 janvier 2011 - 12:06 .


#205
Pedro Costa

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TS2Aggie wrote...

@AntiChri5: look. The fact remains that the only way of getting the message through to a gaming company that you are dissatisfied with a product and/or service is to not support them in it. Poll results don't work. Online petitions don't work. Writing snail mail letters doesn't work. Sending emails doesn't work. The only effective way of expressing disapproval is to boycott it. I will not purchase a multiplayer game even if said feature is optional and I expect I'm hardly the only one that feels this way.

I do find it interetsting that the people that want multiplayer (such as yourself) utterly refuse to accept the perfectly valid reasons why some people are so solidly opposed to this.

- Some people cannot afford a monthly fee for a video game.*
- Some people do not want to pay a monthly fee for a video game.*
- Some people already have a monthly subscription to a video game and are unwilling to pay for a second (or more) one.*
- Some people do not play games online.
- Some people do not have unlimited bandwidth to waste on an online video game.
- Some people do not/cannot maintain a solid and stable internet connection.
- Simple mathematics show that the more money that is spent on multiplayer features is money that is not getting spent on makiing the single player experience the best it could be. Bioware has a finite budget.
- Some people do not/will not play video games with other people (be they people they know or complete strangers).
- Some people prefer to maintain the personal and unique aspect of the story (i.e. being able to write Shepard's story as they see fit).
- Some people would rather complete the trilogy as it started: as a single player experience.
- Some people are opposed to the inevitable competative nature that multiplayer develops.

I expect there are a multitude of other reasons as well but these are the first ones that spring to mind.

* These points presuppose that a Mass Effect MMORPG would be pay-to-play.
 

Although I'll still buy MassEffect3, you pretty much hit the nail in the head. 
There really is nothing more that needs to be said.

I propose this post to be copy/pasted into every page of every topic regarding MP for Mass3, present and future.

#206
AndarianTD

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Element_Zero wrote...

I will never understand folks that state if another development team puts in MP, it will not take away from the single player. . . All of the development costs get passed to the buyer, PERIOD. They don't have a bottomless pit of cash to pull from, and if the executives at EA or BioWare do try that the game is going to be astronomical in costs.


It's both that (a "zots" issue) and a design issue. Most of the time these comments come from folks who don't know anything about software development. Developing an effective engine for MP vs. SP requires making different design decisions. This is something that came up during the endless "MP for Dragon Age!" threads, and I suspect it'll keep coming up from MP aficiandos every time Bioware is developing a new SP game.

It's actually a more general issue than just MP vs. SP. The more you keep trying to be "all things to all people," the more you will be pushed into the direction of developing a "least common denominator" product that isn't excellent at any one thing, but sort of OK at a lot of things. As I put it in a previous discussion:

What you're asking, in effect -- and to use an analogy -- is why the designers of the Ferrari didn't add a rear propellor and pontoons to it as well. After all, wouldn't it be better if you could sail it as well as drive it? In a sense, I guess, but it wouldn't be nearly as good a sports car if it were built that way.

My answer to the poll question is an emphatic "no."

Modifié par AndarianTD, 12 janvier 2011 - 12:26 .


#207
hosch

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Well, i wouldn't mind to have a 2-3 player coop mode.
What's wrong with it, to have a chance to invite a friend for help? How many times my whole squad died because they behaved like mindless idiots?

A monthly fee ME mmo? no thanks.
MP like in CoD-MW2? well... why not. While it's not affecting the SP experience, i wouldn't mind it at all.

Modifié par hosch, 12 janvier 2011 - 12:46 .


#208
masterkajo

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hosch wrote...

Well, i wouldn't mind to have a 2-3 player coop mode.

A la Secret of Mana... those where the times...

#209
Matchy Pointy

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hosch wrote...

Well, i wouldn't mind to have a 2-3 player coop mode.


Where Shepard chats with a bartender for half an hour while the other players wait...

#210
hosch

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Matchy Pointy wrote...

hosch wrote...
Well, i wouldn't mind to have a 2-3 player coop mode.

Where Shepard chats with a bartender for half an hour while the other players wait...

I meant inviting a friend for help, like the Coop Missions in cod-mw2.
Or just running around the stations and talking half an hour to bartenders, while the other player does some story related quests, something like that.
Just imagine the suicide mission while your friend is either leading the other team or helps you as a squadmate.

#211
ShepardOsiris

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hosch wrote...

Matchy Pointy wrote...

hosch wrote...
Well, i wouldn't mind to have a 2-3 player coop mode.

Where Shepard chats with a bartender for half an hour while the other players wait...


Or just running around the stations and talking half an hour to bartenders, while the other player does some story related quests, something like that.
Just imagine the suicide mission while your friend is either leading the other team or helps you as a squadmate.


  How is that supposed to even work?  Talking to bartenders while your friend is playing story missions?  That's not even co-op, and talk about destroying the whole concept of the game.  

  Yeah, I can imagine the suicide mission with a friend leading the other team, and waiting for 2 hours or constantly reloading the mission because they keep dieing, or doing something stupid that get's me killed.  I don't need a friend or some idiot auto assigned player from xbox live to take control of a squadmate, say Garrus, Garrus is Garrus, not some guy, and he did just fine on his own already. 

#212
Aonike1

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If ME3 has MP I'll jump...

#213
hosch

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ShepardOsiris wrote...
 How is that supposed to even work?  Talking to bartenders while your friend is playing story missions?  That's not even co-op, and talk about destroying the whole concept of the game. 

You've never played GuildWars, did you?
Just try to understand my post please. I said while your friend playing as Shepard is talking to some quest guys, making galaxyimportant decisions, you can chill in the lobby or flirt with asari chicks. Dialogs would be a little bit different and there wouldn't be any senceless statements from your squadmates.

I didn't say leaving your Shepard buddy alone and let him fight the bad guys alone. Just for talking you dont have to be there, but for fighting related missions you could join him. And vice versa: You play Shepard and do your talkingquests and your buddy waits for the fighting.


Yeah, I can imagine the suicide mission with a friend leading the other team, and waiting for 2 hours or constantly reloading the mission because they keep dieing, or doing something stupid that get's me killed.  I don't need a friend or some idiot auto assigned player from xbox live to take control of a squadmate, say Garrus, Garrus is Garrus, not some guy, and he did just fine on his own already. 

I said inviting a FRIEND not a random dude from xbox live... Thats the meaning of OPTIONAL co-op. You dont have to play online, but you have the chance to invite a friend to take control of one of your squadmates for fighting missions.
If you hate your friends because they aren't so pro at games like you are, then dont play with them!
I dont mind to play the suicide mission with A FRIEND. I dont mind to reload the mission because he's an idiot.
If he's dumb, so play alone. Noone hinders you playing alone.

Modifié par hosch, 12 janvier 2011 - 02:28 .


#214
Remus Artega

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Aonike1 wrote...

If ME3 has MP I'll jump...

...out of the window? ...If so, I concur.

#215
masterkajo

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hosch wrote...

ShepardOsiris wrote...
 How is that supposed to even work?  Talking to bartenders while your friend is playing story missions?  That's not even co-op, and talk about destroying the whole concept of the game. 

You've never played GuildWars, did you?
Just try to understand my post please. I said while your friend playing as Shepard is talking to some quest guys, making galaxyimportant decisions, you can chill in the lobby or flirt with asari chicks. Dialogs would be a little bit different and there wouldn't be any senceless statements from your squadmates.

I didn't say leaving your Shepard buddy alone and let him fight the bad guys alone. Just for talking you dont have to be there, but for fighting related missions you could join him. And vice versa: You play Shepard and do your talkingquests and your buddy waits for the fighting.


That sounds a lot like MMO to me. Take care of your personal stuff and then meet to fight.

Modifié par masterkajo, 12 janvier 2011 - 02:33 .


#216
Severyx

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Good Lord almighty, folks, break out the pitch forks and torches. We need to start burning the witches users who generate this sort of FOUL mind-numbing repetitiveness.

#217
SalsaDMA

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Bioware have been able to implement co-op in a couple of supposedly single player rpg that got universally hailed for the singleplayer experiences already over 10 years ago. What makes you think that it is suddenly brand new science fro them ?



Or that they somehow cannot draw on their own past experiences?



Or even claim that it is impossible when they have prooven that it was possible in the past?

#218
hosch

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masterkajo wrote...
That sounds a lot like MMO to me. Take care of your personal stuff and then meet to fight.

That's not MMO at all, because you are not forced to play in a group. I'm just thinking of a co-op mode in which one of your buddies can help you in a mission.
I would even appreciate a co-op mode only for fights like in cod-mw2 or army of two, for example.

Modifié par hosch, 12 janvier 2011 - 03:12 .


#219
JamieCOTC

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X-Striker wrote...

Here's a quote I found from GameZenith: http://www.gamezenith.com/?p=522

"I can understand why this news of possible Mass Effect 3 multiplayer might ****** off a lot of fans. Many believe that by adding multiplayer to Mass Effect 3, it would take away from the great single player experience that Bioware is greatly known for. I would have to disagree with that because people have to understand that this job posting was for the Bioware Montreal studios, not Bioware Edmonton which is the core Bioware headquarters and where Mass Effect 3 is being developed."

So it wouldn't impede on ME3's story at all if a multiplayer mode is created, since the MP and SP will be worked on by separate teams. The story will still be flushed out as can be and so will the multiplayer.


So, you’re saying that EA is going to spring for the money to essentially create two separate games for the price of one?  I’m sorry, but I really don’t see that happening.

#220
GodWood

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Ugh, I've said this before but I'll say it again.
Have you people who are advocating multiplayer actually played ME with someone else watching.

GodWood wrote...
Friend: dude wtf you doin
Me: I'm talking to Thane.
Friend: That's ****ng boring hurry up and go shoot ****!
Me: Not right now, this guy Thane has an eidetic memory meaning he has the ability to perfectly recall every single assassination and act of murder he has ever committed and he is now confessing the immense guilt he feels and how each memory is a burden on his conscience - It's quite engaging.
Friend: Dude! thats ****ing gay, stop talking to this emo frog and ****ing shoot ****.

And courtesy of kmcd5722...

kmcd5722 wrote...
Friend: Dude, all you do is f***ing mine for minerals!  That's so boring!
Me: Fine, I'll stop mining for now, but I need it to get upgrades.  {Travels to Illium to recruit Samara}
Friend: So much walking and talking! How can you enjoy this?
Me: It's immersive, and the storytelling is great.
Friend: That's so stupid, I never see you shoot ****!

 

#221
sanadawarrior

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I miss the days when Bioware used to put co-op mulitplayer in its RPGs so yes I would like some multiplayer component in Mass Effect 3, but only if it is co-op.

#222
SalsaDMA

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GodWood wrote...

Ugh, I've said this before but I'll say it again.
Have you people who are advocating multiplayer actually played ME with someone else watching.

GodWood wrote...
Friend: dude wtf you doin
Me: I'm talking to Thane.
Friend: That's ****ng boring hurry up and go shoot ****!
Me: Not right now, this guy Thane has an eidetic memory meaning he has the ability to perfectly recall every single assassination and act of murder he has ever committed and he is now confessing the immense guilt he feels and how each memory is a burden on his conscience - It's quite engaging.
Friend: Dude! thats ****ing gay, stop talking to this emo frog and ****ing shoot ****.

And courtesy of kmcd5722...

kmcd5722 wrote...
Friend: Dude, all you do is f***ing mine for minerals!  That's so boring!
Me: Fine, I'll stop mining for now, but I need it to get upgrades.  {Travels to Illium to recruit Samara}
Friend: So much walking and talking! How can you enjoy this?
Me: It's immersive, and the storytelling is great.
Friend: That's so stupid, I never see you shoot ****!

 


I've played baldurs gate RPG series, by Bioware, in co-op. And I loved it. Neverwinter Nights too.

And seriously, if the above is your biggest 'argument', may I suggest finding different friends to play with? You know, friends actually interested in that kind of game?

You might as well argue against MultiPlayer in fighting games because the only people you can play with want to play adventure games. It's inherently a majorly weak 'argument' you are trying to put forth, if it even can be called an argument.

Modifié par SalsaDMA, 12 janvier 2011 - 05:48 .


#223
Shadesofsiknas

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-Skorpious- wrote...

Another user was kind enough to clarify this for me; no need for a response anymore.

Anyways, this whole "leaked thread" issue could simply be a poor choice of words. I don't want to quote/post inappropriate or rule-breaking content, but one of Chris' statements could be interpreted as "don't confirm or deny rumors unless the public has access to such information". However, I will admit that Chris' emphasis on the typical ME/ME2 thread-closer compared to ME3 is worrisome to say the least.

On a somewhat unrelated note, if (yes, if) MP is included in ME3 why the sudden push for MP? Didn't ME2 win a staggering amounts of GOTY awards/perfect scores from multiple reviewers? I guess I'm hinting at a "if its not broke don't fix it" approach on the current situation.



Im a bit out of the loop on this. Would you care to share?

Thanks

#224
Mims

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The problem with multiplayer is that it's going to be a catch all scapegoat for ME3, regardless of when or where it was developed. Or even how good it is. Favorite character cameod? Multiplayer did it. Story was rushed? Multiplayer did it.



It's a somewhat hostile ground to release multiplayer in.

#225
GodWood

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SalsaDMA wrote...

I've played baldurs gate RPG series, by Bioware, in co-op. And I loved it. Neverwinter Nights too.

And seriously, if the above is your biggest 'argument', may I suggest finding different friends to play with? You know, friends actually interested in that kind of game?

I have one friend who plays Bioware RPGs and when she's playing them I'm not even allowed in the house.

"**** off, I'm roleplaying"

You might as well argue against MultiPlayer in fighting games because the only people you can play with want to play adventure games. It's inherently a majorly weak 'argument' you are trying to put forth, if it even can be called an argument.

I see you completely missed the point of my post.

My 'argument' is basically for quite a large chunk of the game Player 2 is going to be sitting around doing absolutely nothing and only occasionally having a quick 3 min fire fight.

Thus making the whole multiplayer thing pointless.

Besides it's hardly the only reason why mp wouldn't work, read one of Bourne Endeavor's posts.