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Please HELP a simpleton!


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5 réponses à ce sujet

#1
XxCharliexX

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Hello
The other day I was messing around with the toolset with little to no knowledge of how it all works (in hindsight not such a brilliant idea). I was attempting some head morphs and gave up thinking I had done no harm, but later I logged into the camp-site to see Sten as a headless zombie.
Well anyway you can imagine my horror and was hoping somebody here would have the know-how to sort this all out. Help would be very much appreciated and I thank you for your time and energy.

Also: I deleted all files from my; modules>overrides, modules>overrides (My Documents one), packages overrides and packages overrides (My Documents one). I realise now that this may have also been a bad plan seeing as it did nothing at all.

#2
XxCharliexX

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Never mind, I found a sneaky headmorph file in one of the addin folders, I guess I didn't do it right.



Anybody mind if I morph this thread to be about me asking for a quick simple bullet-pointed explanation of headmorphing a party companion like sten for example?

#3
DarthParametric

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Make a Qunari morph in the toolset's morph editor and post to local. Find it and rename it to qm_genfl_sten.mor. Presumably though you did that in the first place to have his head disappear. You didn't try and use a different race (like Human or Elf) did you?

#4
XxCharliexX

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Thank you, yes that is how I did it before and I didn't make it a different race either :)

What do you mean by "it" when you said "find it and rename it to qm_genfl_sten.mor"?

#5
DarthParametric

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The "it" is the MOR that gets posted to local. Unless you named your MRH "genfl_sten.mrh" then you would presumably need to have renamed the exported MOR as it would be named "qm_mrhfilename.mor".



Did you use any custom textures or custom parts (hair, etc)? A MOR using vanilla assets shouldn't disappear in-game.

#6
XxCharliexX

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I see, yes I did leave the posted headmorph named whatever the toolset posted it as. I can't remember what I named my toolset headmorph file (or MRH as I think you are calling it). Ok, I will try to replace the bit taken from name of the MRH file with "genfl_sten". I will be back with the results. Thanks for your help.