First I want to say I've been looking for a solution to this for the last 2 hours or so and haven't come up with anything, my bad if there is another post covering this.
Basically I've been trying to create my first level. I built a room level with a couple of objects, nothing too complex and I'm trying to render the lightmaps in order to complete an export.
I'm getting this warning for objects when trying to render:
W: 18:13:49 - Failed to find lightmap-atlas info for model 'fdi_dunwall01_0', part '_44j'
And I'm getting a simple error at the end:
E: 18:13:49 - Job submission process failed with a return code of '-1073741515'.
E: 18:13:49 - Failed to submit lightmap layout [1_zone]
I also got some errors about missing baked/static lights but now I have varied lights across so it's gone.
I'm also getting an error saying: No lightmap atlases found when doing a Local Post.
I understand Active Python is necessary for the lightmaps, I installed version 2.6.
I'm running on Windows 7 x64 OS.
Thanks in advance!
Rendering Lightmaps - Issues
Débuté par
griffmetalchibi
, nov. 13 2009 04:21
#1
Posté 13 novembre 2009 - 04:21
#2
Posté 13 novembre 2009 - 06:07
* Uninstall Toolset
* Uninstall Python
* Install 32bit Active Python 2.5 (Version 2.5 important, and 32 bit important) Or alternatively install regular python 32bit 2.5 and download pywin extension.
* Install Toolset
* Uninstall Python
* Install 32bit Active Python 2.5 (Version 2.5 important, and 32 bit important) Or alternatively install regular python 32bit 2.5 and download pywin extension.
* Install Toolset
#3
Posté 13 novembre 2009 - 06:12
Might try just uninstalling/reinstalling python first. Worked fine for me. Also lightmaps are borked at the moment, see social.bioware.com/wiki/datoolset/index.php/Talk:Lighting for more information.
#4
Posté 13 novembre 2009 - 06:47
Cheers for the info, gonna grab the proper Python version now.
Edit: Working properly now.
Edit: Working properly now.
Modifié par griffmetalchibi, 13 novembre 2009 - 06:55 .





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