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What is all this "Love Interest" about?


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#1
Liablecocksman

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Discuss your ideal hetero romances here.
Personally I would love to see a virgin, as I just like screwing virgins, and that isn't odd or anything. I would like the ability to coerce some never-had-sex-before chick into a romance. Also, I really don't like hearing previous history of sleeping around from a love interest.

Any off topic, sexist or spam posts will be reported to a mod.
Enjoy!



This is, of course, an obvious parody. The part above, that is, I mean. Excuse me, Shadow_broker.
I know, I know, people like different things, and that's fine... But what is with people on this forum? I let each have their own, but I cannot help feel everyone is turning stereotypes on their head.

On one hand, some posters want deep, emotional connections between the characters... But also place significant importance on the sexual relations of the characters, and the sexual history of the love interest. The other kind only care about the sexual relation and history.

So uhh... I noticed that Fenris has a lot of rabid male fans, while Cassandra, Merrill and whoever have a lot of rabid female fans. I'm not going anywhere with that, I'm just taking note.

I also noticed that this stereotype of "nerds" being less interested in sex, and more interested in other things is being completely overruled by the immense amount of sex-talk about the characters. I'm baffled, if I can be honest.

So what am I discussing, what is my point?
Look at the italic part at the top - if I actually created a thread like that, I'm pretty sure it would be closed, or at least it would only invite one or two posts before slipping into obscurity.

Are there other rules/trends for bi- and homosexuals - and if yes, then why?
While I am certainly not without lusting for the opposite gender, I don't find myself creating threads about Dragon Age characters. I realise that there is a significant difference between digital characters and real-life people, so I won't say posters are objectifying the companions - but what is with this extreme obsession with aesthetics?
Because I appreciate that Dragon Age isn't a dating sim, I don't see how they even bother making characters overly sexually appealing, given that we are in the (fantasy) middle-ages. That is, if it is not a character trait by itself, which is what I gathered and theorise on Isabella, to name a justified example.

I do, or do not, take advantage of love interests in games. I don't really care much about them, and would honestly rather see the resources devoted to them, to be invested into other parts of the game. Companions I can understand, I certainly appreciate their varied personalities and immensely like their personal quests - but I think that is different from love interests. As stated, I really place little significance in the love interests, as I do not play the games for their "romance-options". Most of the time, I find them quite contrived.

Basically - what is all this "Love interest" about? Why do you care? If you do not care, why don't you care?

What about the romances themselves? Why (Or why not) would an entirely sexually-driven relationship be wrong? Why (or why not) do you care that the characters are attractive - do you transfer your own preference onto your character?

Modifié par Liablecocksman, 12 janvier 2011 - 02:22 .


#2
Tiax Rules All

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Some people think that this kind of emotional bonding deepens character relations. Including the devs. Making the characters more real and the relationships more serious and meaningful. There are some that go overboard but its just talk about a feature they like, whats the harm?



This thread is kinda a troll thread and I think you know it.

#3
Xewaka

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They are there because as you may witness, there is a market from them.

#4
Liablecocksman

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Tiax Rules All wrote...

Some people think that this kind of emotional bonding deepens character relations. Including the devs. Making the characters more real and the relationships more serious and meaningful. There are some that go overboard but its just talk about a feature they like, whats the harm?

This thread is kinda a troll thread and I think you know it.

That really doesn't answer any of the questions I present in the thread. While I realise many have gone on crudely on topics appearing similar to this, I certainly did not (and do not) intend this to be a form of "troll thread".

Xewaka wrote...

They are there because as you may witness, there is a market from them.


Again, that is not at all what I'm asking. I realise that there is a market there, I'm just wondering a few things - and while you're free to discuss something on-topic that isn't actually mentioned as a question in the post... I would prefer you to answer something more than simply the title, which, in hindsight, may not describe where I'm going with it the best.

Modifié par Liablecocksman, 12 janvier 2011 - 02:18 .


#5
s0meguy6665

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Why I care... I think romance adds a lot to making the characters feel real.

Modifié par s0meguy6665, 12 janvier 2011 - 02:21 .


#6
peril

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Liable****sman wrote...

Tiax Rules All wrote...

Some people think that this kind of emotional bonding deepens character relations. Including the devs. Making the characters more real and the relationships more serious and meaningful. There are some that go overboard but its just talk about a feature they like, whats the harm?

This thread is kinda a troll thread and I think you know it.

That really doesn't answer any of the questions I present in the thread. While I realise many have gone on crudely on topics appearing similar to this, I certainly did not (and do not) intend this to be a form of "troll thread".

Xewaka wrote...

They are there because as you may witness, there is a market from them.


Again, that is not at all what I'm asking. I realise that there is a market there, I'm just wondering a few things - and while you're free to discuss something on-topic that isn't actually mentioned as a question in the post... I would prefer you to answer something more than simply the title, which, in hindsight, may not describe where I'm going with it the best.


You might wanna clarify your questions a bit, then, if you're actually interested in asking any. All I got from the opener was filibuster on how romance isn't important to you -- so how could other people possibly have different experiences?

#7
Tiax Rules All

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You ask alot of questions, some are all over the place...



what is weirder, the person who is "Varric is so cute, SQUEEE"

or the person who tries to make a thread that gets WAY to serious about romance questions. Its better if you just enjoy them as they are and not try to over think it..

#8
Eudaemonium

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The first thing I have to say is that if you think nerds and geeks are less into sex then you don't seem to know many. Geek communities are one of the most sexually-highly-charged I've actually encountered. It is, however, the stereotype.



Honestly though, I don't really get the obsession, though I certainly buy into it from time to time. I don't really understand what you're asking though. Is it why certain people obsess over certain aspects of romancible characters and other people other aspects? (For example, the wanting a deeper emotional connection or the obsession over the character's sexual history or orientation). If so, I really don't know. I mean, I'm never bothered by sexual history in real life, let alone of a fictional character in a video game.

#9
Shepard Lives

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People are spoiled, and egotistical.

Some want the romances to be a massive ego-stroking session (and indipendent women with past sexual relationships aren't good for that), others just have odd tastes (like only screwing virgins, or turning the aforementioned indipendent women into humble Yamato Nadeshiko-ish wives), others like to act extraordinarily picky because they think it's cool and original.

Me, I like the romances because they provide character development, interesting plots and some truly great lines. This is Bioware we're talking about, after all. (Some) Bioware characters * are the only videogame characters I've ever grown truly attached to, like I would have for book or movie characters, and the romantic plots are definitely a part of that.

*Okay, Bioware characters and Kreia.

Modifié par shepard_lives, 12 janvier 2011 - 02:28 .


#10
AnnaV

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The problem as I see it with all of these romance threads (and the vast majority of them are indeed very creepy) is that people fail to realize that the idea behind a roleplaying game is not that your character should be an exact copy of yourself through which you get to live out all of your romantic/sexual fantasies. This is essentially the attitude behind every complaint that a certain character doesn't look right, isn't gay etc. You don't like "loose women" (a comment often directed at Isabela)? Then make a character who does!
The point of roleplaying is to create a personality for Hawke/the Warden and if that personality happens to match that of an LI, playing the romance it might add to your gaming experience. If you try to play the game with YOU as Hawke/the Warden, you're bound to be disappointed. The game is not made to replace your real life.

There is nothing at all wrong with romances in games. They're not weird or creepy. I don't even think it's crazy for someone to have an innocent "crush" on a game character - certainly no more crazy than having a "crush" on an actor or singer. But demanding a character that you can fantasize about is definitely weird.

Romance can add a lot of immersion and depth to films and books, and the same goes for games. I care about them for that reason. It adds an extra layer to the roleplaying experience if I can play that my character falls in love, and it makes the game world feel even more interactive.
Having said that, I would really prefer that romances were more subtle, or even just implied. I don't care for "sex scenes" in games at all. A fade-to-black or just a kiss would be preferable, in my opinion.

Modifié par AnnaV, 12 janvier 2011 - 02:33 .


#11
Gabey5

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Why do i care?



We have very little to talk about.. a little nonsensical ramblings about everything is all we have. It just for fun

#12
Lotion Soronarr

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Personally, since I like immersing myself in the world when playing RPG's, anything that adds more depth and make the world feel more alive is a good addition. And companions that feel like real people are a massive boon.



Now, romance is not a requirement as far as I am concerned, but they do add more depth in way. Note that I'm not talking necessarly about player-NPC romances. Romance and relationship between NPC's can be just as good way to improve immersion and add a bit more life to the game.



Interestingly enough, while I HATE ego-stroking in games (a fall of epic items falling to the feet, everyone but the hero is incompetent, all women falling for the hero, etc..), when it comes to LI's (actually, when it comes to women in general, LI or not) I prefer Aerie-Imoen-Leliana types.

#13
Snoteye

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AnnaV wrote...

Having said that, I would really prefer that romances were more subtle, or even just implied. I don't care for "sex scenes" in games at all. A fade-to-black or just a kiss would be preferable, in my opinion.

To varying degrees, this has been a problem with romances in video games since there were romances in video games, and continually improving graphics is only making it worse. I do not think BGII's romances feel contrived because that game can last several hundred in-game days (and don't conclude until ToB), but with most games they seem to progress too quickly and artificially, and then you boink and nothing further happens. It will be interesting to see how artificially prolonging DA2 will affect romances.

I can't think of a game that has handled romances as well as PS:T.

[Edit]
Incidentally, I think the way all romances have to revolve around the PC can severely detract from the game overall.

Modifié par Snoteye, 12 janvier 2011 - 02:44 .


#14
Russalka

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Romance options are fine, it is the people who take things to levels beyond sanity.



And sanity is rather boring at times, too.

#15
Lotion Soronarr

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AnnaV wrote...

The problem as I see it with all of these romance threads (and the vast majority of them are indeed very creepy) is that people fail to realize that the idea behind a roleplaying game is not that your character should be an exact copy of yourself through which you get to live out all of your romantic/sexual fantasies. This is essentially the attitude behind every complaint that a certain character doesn't look right, isn't gay etc. You don't like "loose women" (a comment often directed at Isabela)? Then make a character who does!
The point of roleplaying is to create a personality for Hawke/the Warden and if that personality happens to match that of an LI, playing the romance it might add to your gaming experience. If you try to play the game with YOU as Hawke/the Warden, you're bound to be disappointed. The game is not made to replace your real life.


Mind you that not all people will be able to do that. Not everyone can create an alternate peronality and play it out.
Slipping into a different mindset is not something everyone can do easily...or even something they WANT to do. And there's no sense in forcing them.

Ergo, playing as a slightly different version fo yourself is a completel viable way of playing a RPG.

#16
Liablecocksman

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[quote]s0meguy6665 wrote...

Why I care... I think romance adds a lot to making the characters feel real.[/quote]

I appreciate that viewpoint, will you care to elaborate? I often have romances feel forced, simply unrealistic or otherwise odd. I think they more often than not detract from the realism and immersion, rather than add to it.

[quote]peril wrote...
You might wanna clarify your questions a bit, then, if
you're actually interested in asking any. All I got from the opener was
filibuster on how romance isn't important to you -- so how could other
people possibly have different experiences?[/quote]

Regardless of what you're inferring, I am very much interested in asking questions - hence why I'm asking them. I realise many people have taken the topic to places it does not belong in the past, but I am genuinely interested in why people place such interest on romances and why (or why not) a few things would add or remove from that interest.

Would lack of romance options, for instance, be a deal-breaker? Why - or why not?

[quote]Eudaemonium wrote...

The first thing I have to say is
that if you think nerds and geeks are less into sex then you don't seem
to know many. Geek communities are one of the most
sexually-highly-charged I've actually encountered. It is, however, the
stereotype.[/quote]
It's a quite common prejudice, although all us nerds know different. No sense continuing here, as that is going off-topic, however.

[quote]Honestly though, I don't really get
the obsession, though I certainly buy into it from time to time. I
don't really understand what you're asking though. Is it why certain
people obsess over certain aspects of romancible characters and other
people other aspects? (For example, the wanting a deeper emotional
connection or the obsession over the character's sexual history or
orientation). If so, I really don't know. I mean, I'm never bothered by
sexual history in real life, let alone of a fictional character in a
video game.[/quote]
That is much of what I'm asking, yes.

[quote]shepard_lives wrote...

People are spoiled, and egotistical.

Some
want the romances to be a massive ego-stroking session (and indipendent
women with past sexual relationships aren't good for that), others just
have odd tastes (like only screwing virgins, or turning the
aforementioned indipendent women into humble Yamato Nadeshiko-ish
wives), others like to act extraordinarily picky because they think
it's cool and original.[/quote]
I guess the ego-stroking makes sense, I didn't give that much thought... But those romances are much of the reason that they feel extremely forced and unrealistic. Romances aren't anything like that in real life - so why prefer such things in digital medium? That is one of my major questions.

[quote]Me, I like the romances because they provide character development, interesting plots and some truly great lines. This is
Bioware we're talking about, after all. (Some) Bioware characters * are
the only videogame characters I've ever grown truly attached to, like I
would have for book or movie characters, and the romantic plots are
definitely a part of that.

*Okay, Bioware characters and Kreia.
[/quote]
Character development? Sure. But how important is romance to you, in games? Is it a deal-breaker if it isn't there?
The question may seem trivial, but it is just the massive obsession over it in the forums, that has me thinking.

Would you consider romance-options to be so much of a plus, that you wouldn't care if a game had less companion-options due to allocating resources to romances instead?

[quote]AnnaV wrote...

The problem as I see it with all of these
romance threads (and the vast majority of them are indeed very creepy)
is that people fail to realize that the idea behind a roleplaying game
is not that your character should be an exact copy of yourself through
which you get to live out all of your romantic/sexual fantasies. This
is essentially the attitude behind every complaint that a certain
character doesn't look right, isn't gay etc. You don't like "loose
women" (a comment often directed at Isabela)? Then make a character who
does!
The point of roleplaying is to create a personality for
Hawke/the Warden and if that personality happens to match that of an
LI, playing the romance it might add to your gaming experience. If you
try to play the game with YOU as Hawke/the Warden, you're bound to be
disappointed. The game is not made to replace your real life.[/quote]
Indeed. I have little to add here, since I'm in total agreement.

[quote]There
is nothing at all wrong with romances in games. They're not weird or
creepy. I don't even think it's crazy for someone to have an innocent
"crush" on a game character - certainly no more crazy than having a
"crush" on an actor or singer. But demanding a character that you can
fantasize about is definitely weird.[/quote]
Again, I think you're just off on a tangent here - but I wish to make it clear, that I'm not judging or viewing romances in games as creepy or weird.

[quote]Romance
can add a lot of immersion and depth to films and books, and the same
goes for games. I care about them for that reason. It adds an extra
layer to the roleplaying experience if I can play that my character
falls in love, and it makes the game world feel even more interactive.
Having
said that, I would really prefer that romances were more subtle, or
even just implied. I don't care for "sex scenes" in games at all. A
fade-to-black or just a kiss would be preferable, in my opinion.
[/quote]
A lot of people share this viewpoint, from what I've gathered - my main gripe with the romances are (other than I personally do not see them as important) is that they're often poorly done. Bioware doesn't do them that great, either, if I may be so bold.

It's all about transfering emotion to the characters, I get that - but that's the hard part too, isn't it? I'm all about "If you can't do it properly or make it believable, don't do it."

In Dragon Age, it is sort-of implied that relationships develop on their own, over time - although it doesn't make any sense, in reality. If you character just picked up Oghren, for instance, and then showered him with gifts or picked all the right dialogue choices in a few conversations, he would go on-and-on about you and him has travelled together for a while.

Implying this makes the romances less unbelievable, but they just still do not seem right for me.

[quote]Lotion Soronnar wrote...

Personally, since I like immersing myself in the world when playing RPG's, anything that adds more depth and make the world feel more alive is a good addition. And companions that feel like real people are a massive boon.

Now, romance is not a requirement as far as I am concerned, but they do add more depth in way. Note that I'm not talking necessarly about player-NPC romances. Romance and relationship between NPC's can be just as good way to improve immersion and add a bit more life to the game.[/quote]
Indeed. I often find myself having no problems with the NPC-NPC romances either, it's just that including the player in them often seems extremely forced to be, and be entirely out of depth.

[quote]Interestingly enough, while I HATE ego-stroking in games (a fall of epic items falling to the feet, everyone but the hero is incompetent, all women falling for the hero, etc..), when it comes to LI's (actually, when it comes to women in general, LI or not) I prefer Aerie-Imoen-Leliana types.[/quote]
I see. While I didn't dislike Aerie, I hated Imoen (Her character coming back in every game was the worst thing of the series) - I thought Leliana was quite well done, given that there was more too her than met the eye. Her character struck me as being well thought-out, and her romance was better done, for me, than Morrigans (to give an example) - while still not adding anything exceptional to the experience, for me.

Modifié par Liablecocksman, 12 janvier 2011 - 02:51 .


#17
obnoxiousgas

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A bit troll-y perhaps, but an interesting post. I'm no expert on Bioware games, but as far as I can tell the romances have become almost a staple of the games, so I can only assume that on the whole they're well received. They're not the best written things in the world by any means, but they're rather nice bits of fluff that make a lot of people feel more involved with the game. Often the romance options undergo more character development over the course of the game, and I certainly appreciate them on that level because I genuinely like the characters in Bioware's games. Again, I'm probably nominating myself for worst fan of the year or something, but without the characters (in addition to a pretty good story), I probably wouldn't care nearly so much about the games. However, if it did come down to it I wouldn't really mind if there weren't any romances in the game, provided that I got to interact with the characters on approximately the same level. Currently we know very little about the Dragon Age 2 characters, so people are just responding to the outline and appearance of the character. (Especially about the appearance of the character. That does get pretty excessive.) I don't quite get the whole "If X isn't a LI I will cry! :crying:" thing, but eh. Different strokes. (On the other hand, the whole "I want Hawke to be Y's first lover for (s)he is as pure as the fresh driven snow and I can be his/her protector forever more, unlike that skank Z" just skeeves me out. Preferences are one thing, sl*t shaming's another and the whole creepy possessive thing is another still.)

With regards to the whole bi/gay LI threads, I'm a bit more mixed. I'm slightly more sympathetic considering that at the time there wasn't any confirmation of bi/gay companions (on the other hand, that starting post was kind of... off). Arguably that isn't hugely important, in the same way that the heterosexual options aren't hugely important, but Bioware is one of the very few games companies that have positive representation of LGBT characters, and that means a lot to the LGBT  fans - who then get excited and post threads about it, and with no prior information talk about what they'd like to see in a character.

Ugh this post is long.

Modifié par obnoxiousgas, 12 janvier 2011 - 02:49 .


#18
AnnaV

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Lotion Soronnar wrote...
Mind you that not all people will be able to do that. Not everyone can create an alternate peronality and play it out.
Slipping into a different mindset is not something everyone can do easily...or even something they WANT to do. And there's no sense in forcing them.

Ergo, playing as a slightly different version fo yourself is a completel viable way of playing a RPG.


I suppose you're right, but I find that very difficult to relate to. For me, playing a roleplaying game is comparable in some ways to writing a story (except the only part I "write" is the personality I create for my character). I think of it as my Hawke's story or my Warden's story, not my own, personal one. That would be like writing a story with yourself as the main character, which for me would be weird, and actually harder than coming up with an imaginary character.

But yes, of course it's a viable way to play. But if you can't distance yourself from your personal preferences (in terms of romance) it is highly unlikely that you will be satisfied with what the game can give you.

Modifié par AnnaV, 12 janvier 2011 - 02:56 .


#19
Irkalla

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I think people who don't want relationships, friendships are weird. Why the hell would I risk my life to save and protect a bunch of people that I don't even care about and vice-versa. Why would I bother slaying the archdemon with so little chance of survival..I could just let someone else do it and await my end in some brothel. I need a reason to do ****, I'm not interested in being a hero just for the sake of it. Same thing with rl life, what would be our life and our purpose without friends who care about us or lovers, everything would feel empty and depressing. If you want this game only for fighting and kicking ass, buy a game in that genre. This is a fantasy rpg, and I expect good story telling and people you can grow to care about so I'll have a reason to actually play it.

#20
Irkalla

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double post XD

Modifié par Irkalla, 12 janvier 2011 - 03:13 .


#21
Liablecocksman

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Snoteye wrote...

[Edit]
Incidentally, I think the way all romances have to revolve around the PC can severely detract from the game overall.

Excuse me for ignoring the rest of your post in the quote, but what is written in what's left is really my main gripe with the whole ordeal.

I find myself amazed and baffled, sometimes, on how quickly NPCs(In this case the companion characters) display genuine affection towards my PC. It reminds me of some kind of teenage romance, where the girl forces you to hell her you love her within the first three days of the relationship. It is extremely forced and unneeded, not to mention not making any sense.

#22
Russalka

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The passing of time was not so obvious in Origins and people who just rushed into pleasing or displeasing companions got too quickly into certain relationships.



Dragon Age 2 will rectify that, I imagine.

#23
Andraste_Reborn

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I like BioWare's romances because they add depth to the NPCs and give me an opportunity to add depth to my character as well. This isn't to say that platonic relationships between the PC and companions don't also add depth - personally I enjoy both. I want my character to have an emotional life and not just spend her days cutting the heads of darkspawn.

#24
royceclemens

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S--t, man, I can't help it if the writing's good. It's BioWare's thing that they create an emotional connection for the player and the romances are the most immediate way to do that. It's more effective than having you save the world, rise to power or forge military alliances. Every game, it seems. wants nothing more than to joylessly march you to the end. But with the romances, you can get wrapped up in the moment and think about what you're doing right now, as opposed to all the crap you think you have to do to get the best ending.



I can't stand the whole ego-stroking, I-Want-The-LI-To-Be-My-Perfect-Whack-Material sense of entitlement that these privilieges can engender in the player. So much so in fact that I tend to go for the more complicated ones. Your Silk Foxes, your Morrigans, your Jacks. The ones where you talk to them and it feels like you're tip-toeing through a minefield.

#25
Dhiro

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I laughed so hard with the italic part, and don't even know why! LOL



*ahem* The things is... dating sims are not Dragon Age. I do like the romances a lot, but I also play for the story. Dragon Age is the only game that let me have a interesting relationship with a interesting companion and a great rpg experience. However, if there wasn't romances in DA II, I could get over it. I would probably be a little sad, but the story still looks great.



Also, mage robes. I'm a sucker for mage robes.