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Could bioware lose sales because of all this dlc?


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#301
Naitaka

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For the record, the RPG of 2010 for me was Xenoblade which I spent over 150 hours on it during the first playthrough, amazing game, if not a bit grindy, though all JRPG are like that. And the standard length for that game was somewhere around 80 hours or so on Famitsu. But this is getting completely off topic. :P

Modifié par Naitaka, 13 janvier 2011 - 07:45 .


#302
Darkchipper07

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prazision wrote...

IRMcGhee wrote...

ME2 took me about 50 hours first time through, DA:O over 100. If DA2's the same length as ME2, I'll be quite happy.


You'll be happy if a game's sequel has half as much content?


Remember it's their opinion. All I want is the game to be of high quality and the right length.

#303
Cazlee

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Speaking of opinions...



The Bioware companions are what I love most about Bioware RPGs and why I get so attached to them. Leaving out a companion to be purchased separately as DLC in a Bioware game is infuriating.



Leli, Morrigan, Alistar, Sten, Zev, Wynne, Shale, Oghren...Like Sebastian, most are not central to the plot, but DA:O just wouldn't have come to life without them. They're the heart of Dragon Age and what made Ferelden such a memorable place.



...I hate the purchase incentive package Bioware came up with for non-SE orders.



Is that rational or not? I don't know, but I needed to get it off my chest. :-o

#304
Dave of Canada

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I rushed ME2, skipping all dialogue and beat it in twelve.

I rushed DA:O, skipping most dialogue and beat it a bit faster at 10-11 hours.

#305
Naitaka

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Plot is always secondary for me in a RPG since, for lack of better terms, it's the journey that matters. I'm not too worried about dlc character being too far removed from the plot though in DA2, after all they manage to pull it off very well with Shale. Although it's also possible Shale is a special case and Sebastian will turn into another Zaed...

#306
Darkchipper07

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Cazlee wrote...

Speaking of opinions...

The Bioware companions are what I love most about Bioware RPGs and why I get so attached to them. Leaving out a companion to be purchased separately as DLC in a Bioware game is infuriating.

Leli, Morrigan, Alistar, Sten, Zev, Wynne, Shale, Oghren...Like Sebastian, most are not central to the plot, but DA:O just wouldn't have come to life without them. They're the heart of Dragon Age and what made Ferelden such a memorable place.

...I hate the purchase incentive package Bioware came up with for non-SE orders.

Is that rational or not? I don't know, but I needed to get it off my chest. :-o


It's rational just make sure to leave as so as you read this comment and don't look back cause someone will say it's not.

#307
Addai

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IRMcGhee wrote...

ME2 took me about 50 hours first time through, DA:O over 100. If DA2's the same length as ME2, I'll be quite happy.

ME1 took me 17 hours.  I'm not sure what my ME2 playthrough was because I've replayed parts, but it seemed really really short.  And I sit slackjawed and scan planets just for fun, and did all the companion quests and side quests. It felt more like an expansion than a full game.

I don't ask that a game have as much replay value as Origins because really I'm not sure any game will ever top it.  But the "streamlining" doesn't feel like good value to me.

Modifié par Addai67, 13 janvier 2011 - 07:54 .


#308
Cazlee

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Darkchipper07 wrote...

It's rational just make sure to leave as so as you read this comment and don't look back cause someone will say it's not.

lol thank you. I'm out, I've said my piece.

Modifié par Cazlee, 13 janvier 2011 - 07:59 .


#309
AlanC9

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prazision wrote...

IRMcGhee wrote...

ME2 took me about 50 hours first time through, DA:O over 100. If DA2's the same length as ME2, I'll be quite happy.


You'll be happy if a game's sequel has half as much content?


I would be. DAO hit when I was unemployed, so I didn't mind how long it was. But I don't like a playthrough of any game to take me longer than a month or so. A 30 hour game means I can do this averaging one hour a day. When I've got a job and a life going that's about all I can realistically put into gaming. If one of them's on hold I can game more.

#310
MDarwin

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Planeforger wrote...

I definitely don't support the trend towards microtransactions and DLC, especially not the blatant cash-grabs that are day 1 DLC. Even so, I'm fine with it as long as I don't have to pay extra for it - so things like the Signature Edition are great for me.

So...yes, this extra DLC has lost a sale from me. The lack of the Signature Edition on Steam has definitely pushed me off the fence and into the "definitely not buying" territory.

I feel slightly insulted as a customer, really.
And before people say that I could have gotten the SE elsewhere...well, no, I couldn't have. D2D and Impulse aren't selling the game to Australians, the EA store is selling it to us for $89, and the retailers here are probably selling it for more, too. Steam is the only one selling it for a reasonable price. ):


Those Retail BASTARDS! :P Yeah, same here most likley. If the ts pops up, I might buy it. If Seb was made by the DLC Department, he will be a shocker, as most of the DAO DLC seem have to be.

#311
AlanC9

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Addai67 wrote...

ME1 took me 17 hours.  I'm not sure what my ME2 playthrough was because I've replayed parts, but it seemed really really short.  And I sit slackjawed and scan planets just for fun, and did all the companion quests and side quests. It felt more like an expansion than a full game. 


That seems really short for ME1. As for ME2, I timed myself and came in at approximately 30 hours. I'm replaying ME1 now and timing that too.

#312
IRMcGhee

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prazision wrote...

IRMcGhee wrote...
ME2 took me about 50 hours first time through, DA:O over 100. If DA2's the same length as ME2, I'll be quite happy.

You'll be happy if a game's sequel has half as much content?


I just said so. The mute PC was a bit jarring when everyone else was voiced and DA:O had quite a few "filler" sections, so if being tighter focused with more immersive gameplay means they have to make a shorter base game, fine.

#313
Piecake

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AlanC9 wrote...

Addai67 wrote...

ME1 took me 17 hours.  I'm not sure what my ME2 playthrough was because I've replayed parts, but it seemed really really short.  And I sit slackjawed and scan planets just for fun, and did all the companion quests and side quests. It felt more like an expansion than a full game. 


That seems really short for ME1. As for ME2, I timed myself and came in at approximately 30 hours. I'm replaying ME1 now and timing that too.


ME2 was actually longer for me.  ME1 took me around 23 hours while ME2 took me about 28-29 hours or so. 

#314
TheMadCat

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IRMcGhee wrote...
I just said so. The mute PC was a bit jarring when everyone else was voiced and DA:O had quite a few "filler" sections, so if being tighter focused with more immersive gameplay means they have to make a shorter base game, fine.


Eh, more immersive is suggestive. Personally I found it much harder to see myself as characters such as Shepard, Gearalt, or Micheal Thornton then I did say the Warden or Revan, the VO being a major reason for that. Character VO certainly has it's perks, but I don't think immersion is one of them.

#315
IRMcGhee

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I hope you meant subjective :), and yes it is.

#316
TheMadCat

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IRMcGhee wrote...

I hope you meant subjective :), and yes it is.


Heh, yes I did. Staying up late drinking doesn't do a whole lot to help the typos.

#317
Naitaka

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TheMadCat wrote...

IRMcGhee wrote...
I just said so. The mute PC was a bit jarring when everyone else was voiced and DA:O had quite a few "filler" sections, so if being tighter focused with more immersive gameplay means they have to make a shorter base game, fine.


Eh, more immersive is suggestive. Personally I found it much harder to see myself as characters such as Shepard, Gearalt, or Micheal Thornton then I did say the Warden or Revan, the VO being a major reason for that. Character VO certainly has it's perks, but I don't think immersion is one of them.


Same here, I always read each line in game as if it's being played out with all the drama, acting and tension as when I'm physically observing the scene, but that's not for everyone I guess.

#318
IRMcGhee

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I do that with BG, DA:O and the like myself, or when I'm reading a book, but I think the voiced PC works much better in more cinematic games. At least for me.

#319
CitizenThom

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I pre-ordered Dragon Age: Origins soley on my having enjoyed the Baldur's Gate series...and when at the time, there was no indication that ME:2 would be on the PS3. My trust was more than rewarded...

My pre-order of ME:2 on PS3 isn't as much of a blind jump obviously. Between the reviews, the demo, and Bioware's track record in general, I'm going to enjoy the game.

For Dragon Age 2, I'll admit that I am somewhat uncomfortable with how much I know about the game, but at the same time, Bioware has a vested interest in not breaking the trust of it's fans. If Bioware was a 50/50 bet for good and bad games, sure they might put out a bad game without worrying too much. But Bioware isn't a 50/50 bet on good games, and they don't want to become thought of as such. Also, as others have pointed out, if the early reviews are discouraging, the pre-orders are refundable.

I don't think the pre-order bonuses or the SE bonuses are to trap people in a purchase so much as they are a way for Bioware and EA to get a sense of how much business the game will probably do. If they have faith in their product, I'm sure they have a formula that can estimate what likely opening sales are based on the SE orders and preorders, and I'm sure they have some word-of-mouth multiplier to anticipate how much money they'll make. And once Bioware sees that 'x' money can be made, it gives them a case for spending a little more money or a little more in the way of man hours to put out the product that they want to release.

That isn't too far-fetched is it?

Modifié par CitizenThom, 13 janvier 2011 - 08:34 .


#320
SkittlesKat96

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 The idea of this DLC is to bring in content they didn't have time to add and to make more sales so I'm sure EA knows what they are doing in terms of marketing and hopefully with the bigger budget Bioware has the content will be good enough people will find it worth their money to spend on preordering.

Like the developers have said before though, if a DLC isn't worth the money then don't buy it. It can be hard to agree with but it's true.

#321
Cazlee

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the companion dlc is probably worth the money, but an incomplete game is not worth $60. so i will be waiting for the price to be lower, or just play a friend's version.

#322
Naitaka

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Cazlee wrote...

the companion dlc is probably worth the money, but an incomplete game is not worth $60. so i will be waiting for the price to be lower, or just play a friend's version.


Sadly I'm always the "friend who bought the game" in the case of RPG.  Although I do get to play every iliteration of total war games in return :P

#323
Spaghetti_Ninja

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Of course not. Like it or not, DLC rocks, and a few people whining is not going to do a damn thing.

#324
TheMadCat

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Naitaka wrote...

Cazlee wrote...

the companion dlc is probably worth the money, but an incomplete game is not worth $60. so i will be waiting for the price to be lower, or just play a friend's version.


Sadly I'm always the "friend who bought the game" in the case of RPG.  Although I do get to play every iliteration of total war games in return :P


Considering how bad the TW games have been as of late I'd hardly consider that a fair trade.

Modifié par TheMadCat, 13 janvier 2011 - 09:05 .


#325
Spaghetti_Ninja

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Cazlee wrote...

the companion dlc is probably worth the money, but an incomplete game is not worth $60. so i will be waiting for the price to be lower, or just play a friend's version.

Case in point: people who refer to a game without DLC as ''incomplete''.

Like buying a car and claiming it's incomplete without the optional ''truck nuts'' swinging in front of your window.