SolidSolidino wrote...
in the trailer, gameplay scenes don't have HUD.
Is there a reason for that? Yes there is, of course.
They're taken from PC or 360 version (but presumibly PC) not PS3.
Very clever, like usual in the marketing.
PS3 version will not have that smooth framerate.
Imho.
My first instinct was to dismiss this as console war flamebait, since I was pretty sure it's standard for the HUD to be toggled off in the trailers. I went and took a look at other trailers to verify that I had that right and as it turns out:
1. The sequence with an YMIR getting Slammed is lifted straight from the Overlord trailer.
2. A clip showing a simultaneous Warp and Shadow Strike is taken from the Kasumi trailer.
So unless they've got some way to script specific gameplay sequences like that, down to exact camera angles, at least some of that stuff isn't PS3 gameplay. Also, a lot of the other gameplay footage is either from Lair, Kasumi, or Overlord, so it looks like they've possibly used clips recorded, but not used, for those DLC's respective trailers.
There are only a few brief segments that are probably PS3 clips, going by apparently brighter colors. Best guesses on those: a certain YMIR fight involving crates, a couple tiny bits from Haestrom, an overhead bridge shot, the Tali mask thing, and two ending snippets. Pretty much everything else is from the various pre-rendered cutscenes.
That said, an equally likely explanation is that using old clips simply saved them time.
Modifié par didymos1120, 13 janvier 2011 - 01:25 .