I get to look down my nose at BOTH sides!
Modifié par Dean_the_Young, 14 janvier 2011 - 02:33 .
Modifié par Dean_the_Young, 14 janvier 2011 - 02:33 .
Come to think of it, this kinda thing turns into a Renegade vs. Paragon argument right?Ryzaki wrote...
Gah both renegades and paragons who think someone else's experience should be lesser because ra forbid they don't do the same things need to GTFO.
For every "ooh you didn't keep the collector base!" renegade whining there's some paragon whining about killing people.
Honestly both sides need to STFU because it's old. Really old.
And both uber renegade and uber paragon Shep is a sue not just one or the other.
*hands you an internet cookie*Ryzaki wrote...
Gah both renegades and paragons who think someone else's experience should be lesser because ra forbid they don't do the same things need to GTFO.
For every "ooh you didn't keep the collector base!" renegade whining there's some paragon whining about killing people.
Honestly both sides need to STFU because it's old. Really old.
And both uber renegade and uber paragon Shep is a sue not just one or the other.
Same. Lables ruin what was interesting about the choices of mass effect. Bioware is always imposing their judgement on you, telling you what the right thing to do it. I ignore it all and just pick what I think is right. Screw lables. Railroading choices does not help...Dean_the_Young wrote...
I'm a Paragade/Rengon.
I get to look down my nose at BOTH sides!
Modifié par Vaenier, 14 janvier 2011 - 02:44 .
but you have to take in to account that by pushing mouse around it makes him realise he needs to stand up for himself which will lead to him single handedly taking down the reapersArijharn wrote...
Example of a Renegade decision that will screw you over in ME3?
Killing Elnora. Despite the fact she pulled a gun on you, you had to let her live despite the fact as an Eclipse mercenary she has done bad Elnora is the key to defeating the Reapers. Why? Because in her family history (in which she's the last one of) there is a family that has existed throughout all time streams and is the only ones able to 'mindmeld' and defeat the Reapers by causing such a huge psychological shift within them.
My Shephard's are so screwed.
Vaenier wrote...
Same. Lables ruin what was interesting about the choices of mass effect. Bioware is always imposing their judgement on you, telling you what the right thing to do it. I ignore it all and just pick what I think is right. Screw lables. Railroading choices does not help...Dean_the_Young wrote...
I'm a Paragade/Rengon.
I get to look down my nose at BOTH sides!
Modifié par toxiconflict, 14 janvier 2011 - 06:28 .
but thats the neutral ending, the evil ending you rule with an ironfisttoxiconflict wrote...
Let me clarify that I play both a Paragon and Renegade. It is very possible that the renegade could have a negative ending based on bad decisions. Bioware did it with Jade empire, anyone remember the sacrifice ending? It was horrible, and you regret not choosing the good path when you pick it. Here's the vid.
Modifié par OmegaXI, 14 janvier 2011 - 08:16 .
There we have it folks the answer to this topic. *Gives Ryzaki a cookie*Ryzaki wrote...
Gah both renegades and paragons who think someone else's experience should be lesser because ra forbid they don't do the same things need to GTFO.
For every "ooh you didn't keep the collector base!" renegade whining there's some paragon whining about killing people.
Honestly both sides need to STFU because it's old. Really old.
And both uber renegade and uber paragon Shep is a sue not just one or the other.
Guest_elfadelbosco_*
TS2Aggie wrote...
Markinator_123 wrote...
It boggles my mind when I see topics like this. Seriously, some of you paragon players need to get off of your high horse. Just because some of us don't always play nice that must mean we are going to get screwed over. Very intuitive! I just wish Bioware would screw some of you paragon players just to shut your arrogant behinds up.
Interesting, isn't it, that a few paragon players are acting like a renegade on these forums? Wanting/demanding other players to be treated badly because they didn't make the same choices they made in their own game is a pretty dickish attitude to be sporting.
I say let the story unfold in a logical fashion. If sparing Shiala/Fist/Elnora, etc. ends up being a very bad thing, so be it. If killing the rachni queen ends up making everything much harder in ME3, so be it.
This sort of 'I think you should get f*cked over in ME3 because you don't play the way I do' attitude is causing a huge rift in the fandom and it makes me sad since we all have something in common: we all love the Mass Effect universe. Can't we all be geeky together without trying to tear each other apart?
Guest_elfadelbosco_*
Well, I'm not disagreeing. If you are a Paragon, you have denied The Illusive Man probably the most valuable piece of technology available to him. I'm just merely pointing out that throughout the game, the way you make money is through selling technology to Cerberus for a bounty, some of the most valuable of which you are scanning right off of the Collector Cruiser and if Collector technology is Reaper technology, then you already have sold Cerberus some Reaper technology just by scanning things for money.
Anyways, the point I was trying to address is that as of Mass Effect 2, technology has become more important than just about anything in the fight against the Reapers. Two of the four needed components for the fight are based upon Reaper technology already and the game itself sets up a monetary system based upon you stealing technology and then handing it off to Cerberus for payment. So far, the Mass Effect series really hasn't been setting up the idea that sheer numbers are going to be enough to beat the Reapers.
If anything, I think the only thing the Paragon and Renegade decisions are probably going to effect is the political "landscape" of the galaxy. As a Paragon, you are setting up a peaceful federation of many species who have all gained respect for one another in the fight against the Reapers or as a Renegade you are likely setting up something very similar to a human empire. They may make the decisions have some impact by allowing you to handle a few missions in totally different ways, as BioWare has promised that they are going to let the game be as chaotic as possible, but there is only so much you can do before just making a separate Paragon and Renegade version of Mass Effect 3. This is very much similar to how Dragon Age worked with most of the consequences coming in the ending with only a handful effecting you in the game, such as getting werewolves or golems in your army if you made some of the "evil" decisions. Hell, the effect on making alliances could be very similar to the one we got from Dragon Age. The only real impact it might have is on making the final fight easier.
elfadelbosco wrote...
Don't know why, but I believe that there's more than mere Collector's tech in the Collector's base, I got the impression that there was something purely 'reaperish' ...
Anyway, I destroyed it because I saw what it was able to do to the strongest minds, like Saren's and Benezia's, and I thought it was better to find another way. But in my 3rd playthrough I'll keep it to see what will happen.
The good thing in ME series is that any action goes for itself, I mean, you don't have to be a renegade to get the chance to keep the base, you can do a full playthrough as a paragon and decide to keep the base.
What I don't like is killing all the people standing on your path, and most of all Wrex, he's a friend of yours, good heavens!
Modifié par DarkSeraphym, 14 janvier 2011 - 11:14 .
Ryzaki wrote...
Oh god I hated letting Elnora go as a paragon. **** that's one paragon desicion I will never make because it makes paragon Shep out to be an idiot.
/sighs
I mean the guy tells you every eclipse sister kills to earn her uniform right before you leave.
There was no excuse for BW not to have a hand her over to the cops option.
Guest_elfadelbosco_*
DarkSeraphym wrote...
Besides, I'm interested in knowing whether or not the Reapers even thought to put much of a defense like devices for indoctrination on the Collector Base in the first place. As we've seen, the Reapers aren't as much an omniscient race, like they claim they are, as much as they are extremely intelligent machines with superior technology and enough tactical know-how to be able to make organic life develop however they wanted, relying upon the ignorance of their existence as their greatest weapon. As we've seen from the first and second game, the Reapers appear to be sort of "shellshocked" now that their master plan has been disrupted twice. The Collectors even did a rather poor job of defending the base when Shepard got there. Hell, the biggest defense of the entire base was the fact that only the Collectors could reliably avoid being launched by the Omega-4 Relay into the supermassive black hole.
elfadelbosco wrote...
maybe we'll discover that the Reapers are Collector's technology, and that the Protheans got corrupted all by themselves and became Collectors, then created these intelligent machines to take control of all the Galaxy... maybe Reapers have been 'convinced' to be very ancient and that organic life is just an accident by a sofisticate software installed by Collectors... or maybe the Protheans created the Reapers so as the Quarians created the Geths, and then their creation turned against them... we shall see
elfadelbosco wrote...
maybe we'll discover that the Reapers are Collector's technology, and that the Protheans got corrupted all by themselves and became Collectors, then created these intelligent machines to take control of all the Galaxy... maybe Reapers have been 'convinced' to be very ancient and that organic life is just an accident by a sofisticate software installed by Collectors... or maybe the Protheans created the Reapers so as the Quarians created the Geths, and then their creation turned against them... we shall see
Arijharn wrote...
I don't think so, mainly because we know that the Reapers are at least 37 million years old as 'dated' by the crater on Klendagon.
I would actually be disappointed if the key to defeating the Reapers somehow lies buried in a Prothean legacy, because it makes a) The Prothean's defeat all the more puzzling andThe Reapers less of a menace imo.
Modifié par DarkSeraphym, 14 janvier 2011 - 11:29 .
Guest_elfadelbosco_*
DarkSeraphym wrote...
An impossibility. It has been mentioned that the Reapers have actually been doing this for millions of years and, if I'm not mistaken, that the Reapers last did this 50,000 years ago as of Mass Effect. There is no way that the Protheans, who became Collectors, could have created the Reapers as Mass Effect implies that there have been hundreds, thousands, possibly even millions of cycles like this one that have taken place already.