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Dislike the sexual outfits in ME2?


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#351
Undertone

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Ulzeraj wrote...

Undertone wrote...

I would be okay if they had costumes on the ship or anywhere else even. So long I am allowed to put armor on them. Everyone's happy.

Morrigan, you look amazing...
...but while we are fighting kajillion darkspawn, it's time to suit up:

Sorry for the crappy TV shots. I don't have a good desktop pc, where I live currently. Had to resort to the blasphemy of using a console (just kidding, just kidding.)


mmm... if you had a proper tank no darkspawn should touch Morrigan therefore she wouldnt need those tons of str (or arcane warrior specialization) you invested to make her able to use that armor. Just saying... you may be doing something wr^H^H^H very atypical.

Its part of playing as a spellcaster you know... Morrigan is the best damage dealer of the game (AFAIK) but that comes with a cost.




In this character Wynn is dead and my character, Sten and Allistair are all tanks. Poor Morrigan never receives the attention she craves :/ And giving a mage STR is total waste wow. ;) I just gave her arcane warrior. And yes, I play RPG's very atypical - I would sacrifice being good (within the game system) rather to pick skills or equipment that makes sense roleplay-wise. 

For example in KotoR 2 I would have all my Sith wearing dark jedi robe (instead of dark jedi master) because it looked the best fitting Sith robe to me. And my character was dual-wield, Mira was single wield and Atton was double-bladed. Each was specialized in a specific dark side tree rather then all of them having 3rd tier Drain and Lightning, which are the best dark side skills naturally.

In the same sense while it might not make Morrigan the most effective I always feel like she would wear one because spellcaster or no, realistically it takes only one arrow to kill her. Armor at least gives the suspension of belief that you know the metal can hold against a few arrows. I don't crave super realism, I crave believable realism. Hence why I have such big problem with ME2 super hero costumes.

#352
samurai crusade

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DinoSteve wrote...

I have no problem with how they are dressed, I just think its a bit silly when your running about with a helmet, in an environment with no air that is similar to space (the geth ship), Miranda is wearing nothing but a mask over her mouth. Also during Tali's loyalty mission she is running about a ship that is meant to be sterile and she doesn't wear a helmet irl she'd need a hazmat suit, srsly (Miranda i mean).


This was my biggest beef as well.  

#353
sinosleep

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Undertone wrote...


Image IPB

 


That looks awful. Thank God I don't have these immersion breaking issues. 

#354
Undertone

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I don't see how it looks awful but that's your own perspective. The good thing about Dragon Age though is that you can have Morrigan the way you like it and the way I like it :) Both of us win. In the case of ME2 though I have ass-shots every time Miranda is around and Spider-Man costumes in space, vacuum, acid, whatever.

#355
InvaderErl

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sinosleep wrote...

Undertone wrote...


Image IPB

 


That looks awful. Thank God I don't have these immersion breaking issues. 



Yeah, I mean ugh.

Gandalf didn't need a damn suit of armor, he was all up in Balrog's faces n ****.

#356
Ulzeraj

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Undertone wrote...

In the same sense while it might not make Morrigan the most effective I always feel like she would wear one because spellcaster or no, realistically it takes only one arrow to kill her. Armor at least gives the suspension of belief that you know the metal can hold against a few arrows. I don't crave super realism, I crave believable realism. Hence why I have such big problem with ME2 super hero costumes.


Its your game you play as you want it. Morrigan is a witch that can turn into a spider, a bear or a swarm(?) of insects. She also shoots lightning bolts and freezes her targets with magic. I would not try to look for realism there.

The only issue I have is with story integrity... like "hey Kerrigan got left behind on a space platorm on SC1 so why SC2 CGI is showing her on a desert planet?". Retcons are the ugliest thing in the universe.

I dont want realism for my lightning shooting witch or my biotic bald ****. Thats just my opinion.

Modifié par Ulzeraj, 16 janvier 2011 - 03:28 .


#357
InvaderErl

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They retconned the New Gettysburg platform into New Gettysburg city on Tarsonis. There's a couple of bits like that.

Modifié par InvaderErl, 16 janvier 2011 - 03:28 .


#358
Undertone

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InvaderErl wrote...

sinosleep wrote...

Undertone wrote...


Image IPB

 


That looks awful. Thank God I don't have these immersion breaking issues. 



Yeah, I mean ugh.

Gandalf didn't need a damn suit of armor, he was all up in Balrog's faces n ****.


He has a thing called plot armor ;) NPC may die left and right from arrows exactly where the armor is weak (neck, eye-socket in helmet) but the only person without one somehow is never targetted despite having a glowing staff or whatever.

Ulzeraj, I agree with you on retcons, similarly I was what the F is Kerrigan doing on a desert. In the same way biotics, kinetic barriers do not protect you from atmospheric conditions, vacuum, whatever. And as Dragon Age it can be made so so everyone is happy.

Modifié par Undertone, 16 janvier 2011 - 03:34 .


#359
Nooneyouknow13

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Undertone wrote...

I don't see how it looks awful but that's your own perspective. The good thing about Dragon Age though is that you can have Morrigan the way you like it and the way I like it :) Both of us win. In the case of ME2 though I have ass-shots every time Miranda is around and Spider-Man costumes in space, vacuum, acid, whatever.


It looks terrible because dwarven massive armor looks like absolute garbage on...well everyone.  The helmets looks like ass too.


Oh, and on the subject of combat helmets not covering the entire face - it's because those aren't actual combat helms, they're general purpose "something might happen" helms.  Riot helmets are designed to stop far more force at much closer ranges than those are, and do in fact include full visors. 

#360
AmayaRuiz

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The nice thing about ME1 is that it only had one skanky character. Matriarch Benezia.



ME2 is just completely over the top. No one would ever wear clothes as tight as Miranda, especially not someone in the military. Jack's strap is idiotic character design that exists just so you can show off her tats. Morinth/Samara would be fine if she had a working zipper.

#361
Undertone

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Nooneyouknow13 wrote...

Undertone wrote...

I don't see how it looks awful but that's your own perspective. The good thing about Dragon Age though is that you can have Morrigan the way you like it and the way I like it :) Both of us win. In the case of ME2 though I have ass-shots every time Miranda is around and Spider-Man costumes in space, vacuum, acid, whatever.


It looks terrible because dwarven massive armor looks like absolute garbage on...well everyone.  The helmets looks like ass too.


Oh, and on the subject of combat helmets not covering the entire face - it's because those aren't actual combat helms, they're general purpose "something might happen" helms.  Riot helmets are designed to stop far more force at much closer ranges than those are, and do in fact include full visors. 


I beg to differ, I find dwarven armor quite aesthetically pleasing. But of course beauty is in the eye of the beholder, so we can learn to agree to disagree, no? 

And this thread isn't about aesthetically pleasing but rather fixing something illogical and impractical. But anyway I digress. 

Benezia massive cleavage certainly got a wtf moment from me too.

#362
InvincibleHero

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DinoSteve wrote...

I have no problem with how they are dressed, I just think its a bit silly when your running about with a helmet, in an environment with no air that is similar to space (the geth ship), Miranda is wearing nothing but a mask over her mouth. Also during Tali's loyalty mission she is running about a ship that is meant to be sterile and she doesn't wear a helmet irl she'd need a hazmat suit, srsly (Miranda i mean).


Why is that a problem? Do scuba divers wear a full helmet? Nope you only need the breather in your mouth. People are making too much of an issue about it. If you were ona planet that was 400 Fahrenheit then maybe yeah you need a full suit. Shepard's armor wasn't one of the envirosuits from the first game either. It looks like an upgrade of the N7 Onyx armor which did not have hazard protection in ME1.

#363
Gleym

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Except, InvincibleHero, that you DO visit planets like that. Or does Tali's recruitment mission, where you're walking around on a planet with such extreme radiation and heat that it causes normal life on the planet to burst into flames within seconds, not count in your eyes?

#364
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Gleym wrote...

Except, InvincibleHero, that you DO visit planets like that. Or does Tali's recruitment mission, where you're walking around on a planet with such extreme radiation and heat that it causes normal life on the planet to burst into flames within seconds, not count in your eyes?


But you could live in the shade...

#365
Gleym

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Yes, you could run and duck into the shade, certainly, but does that change the fact that everyone else wears freakin' armor, while Miranda and Jack prance around with big 'BURN ME' signs on their backs?

#366
Praetor Knight

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Gleym wrote...

Yes, you could run and duck into the shade, certainly, but does that change the fact that everyone else wears freakin' armor, while Miranda and Jack prance around with big 'BURN ME' signs on their backs?


Agreed, I tend to bring with Shep, squadmates that have a semblance of armor anyway for combat, regardless of how tough that RP makes playing the game.

So Garrus, Grunt, Zaeed, and Kasumi tend to see more combat than other squadmates (Kasumi mostly for her loyalty power in a few areas).

#367
InvincibleHero

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Gleym wrote...

Except, InvincibleHero, that you DO visit planets like that. Or does Tali's recruitment mission, where you're walking around on a planet with such extreme radiation and heat that it causes normal life on the planet to burst into flames within seconds, not count in your eyes?


Radiation only affected the shields. It wasn't hot enough to cause a detriment. In fact unless there is a cooling system inside that few cm of armor you'd roast quicker in it. Image IPB

#368
Gleym

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InvincibleHero wrote...

Radiation only affected the shields. It wasn't hot enough to cause a detriment. In fact unless there is a cooling system inside that few cm of armor you'd roast quicker in it. Image IPB


I guess that insect must've just spontaneously combusted because of something it ate then.

#369
Ulzeraj

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Gleym wrote...

Except, InvincibleHero, that you DO visit planets like that. Or does Tali's recruitment mission, where you're walking around on a planet with such extreme radiation and heat that it causes normal life on the planet to burst into flames within seconds, not count in your eyes?


You dont know how shields work. If the star's radiation was so bad it would be burning the atmosphere regardless of shade or not. You know... skin cancer caused by UV is not instantaneous.

The only razardrous situation of ME2 is the jump from the delerict reaper to the Normandy and even then you can add up some excuses.

You should chill a bit and stop being so self-righteous about what a character can wear on a video game _you_ _didnt_  _produced_.

Modifié par Ulzeraj, 16 janvier 2011 - 08:57 .


#370
Gleym

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You're right, of course. I should leave the self-righteous remarks to people like you, who advocate running around in a bikini in a warzone. As for not knowing how shields work? Last I was aware shields didn't deflect neither radiation, nor heat. Then again, that's what the Codex told me, so clearly that just a load of trash, seeing as it's contrary to your epitomous knowledge of what is and isn't right in the world.

Of course, I'd still like for you to explain to me then how a lack of armor makes sense when the planet pretty much WAS catching fire, as well as the insect at the start of the mission bursting into flames when it stepped out of the shade. You know. Cause you know best and all that.

Modifié par Gleym, 16 janvier 2011 - 09:00 .


#371
Praetor Knight

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Ulzeraj wrote...

You dont know how shields work.


Well, I was under the impression that the Codex explained that?

And there are ways to counter UV radiation today right? That mission has different problems, IMHO.

#372
Ulzeraj

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Gleym wrote...

You're right, of course. I should leave the self-righteous remarks to people like you, who advocate running around in a bikini in a warzone. As for not knowing how shields work? Last I was aware shields didn't deflect neither radiation, nor heat. Then again, that's what the Codex told me, so clearly that just a load of trash, seeing as it's contrary to your epitomous knowledge of what is and isn't right in the world.


Err... if shields dont deflect radiation or heat... how do they absorb the damage from the star's radiation? You are a self-contradicting troll. No matter what people tell you... you will not accept. Thats ok because
no matter how long you cry here they arent making a patch to ME2 to fit
your clothing fetiches. It is a game not a religion or description of a real world battle. Wake up! Grow up!

Go ahead call me halfwit because I dont agree with you. Just blocking you and relieving me of your QQ.

Modifié par Ulzeraj, 16 janvier 2011 - 09:21 .


#373
Praetor Knight

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Ulzeraj wrote...

Err... if shields dont deflect radiation or heat... how do they absorb the damage from the star's radiation? You are a self-contradicting troll. No matter what people tell you... you will not accept. Thats ok because
no matter how long you cry here they arent making a patch to ME2 to fit
your clothing fetiches. It is a game not a religion or description of a real world battle. Wake up! Grow up!

Go ahead call me halfwit because I dont agree with you.


umm... Troll

#374
InvincibleHero

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Gleym wrote...

InvincibleHero wrote...

Radiation only affected the shields. It wasn't hot enough to cause a detriment. In fact unless there is a cooling system inside that few cm of armor you'd roast quicker in it. Image IPB


I guess that insect must've just spontaneously combusted because of something it ate then.


No more than a microwave effect from ultraviolet radiation. The carapace exploded when the liquid internals were excited.

If you stood out in direct sunlight your Shepard didn't die either. Hey BW wrote the codex entry so it's canon.

#375
Gleym

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Ulzeraj wrote...

Err... if shields dont deflect radiation
or heat... how do they absorb the damage from the star's radiation? You
are a self-contradicting troll. No matter what people tell you... you
will not accept. Thats ok because
no matter how long you cry here they arent making a patch to ME2 to fit
your clothing fetiches. It is a game not a religion or description of a real world battle. Wake up! Grow up!

Go ahead call me halfwit because I dont agree with you.


Funny, I don't recall it ever saying a single thing about the shields absorbing damage. The in-game explanation was that the immense radiation was causing the shields to become buggy and overload. Of course, I must be a self-contradicting troll because I'm basing this all on what the game itself told me, and not my self-indulgent fantasy that everyone who disagrees with me must be a troll, because I am so utterly perfect in every way. That would be you.

Of course, I do enjoy how you neglected to address this part of my post:
"Of course, I'd still like for you to explain to me then how a lack of armor makes sense when the planet pretty much WAS catching fire, as well as the insect at the start of the mission bursting into flames when it stepped out of the shade. You know. Cause you know best and all that."

InvincibleHero wrote...

No more than a microwave effect from ultraviolet radiation. The carapace exploded when the liquid internals were excited.

If you stood out in direct sunlight your Shepard didn't die either. Hey BW wrote the codex entry so it's canon.


Except that you DO die if you stand out in the sun. You constantly take damage while out in the sun. Good job.

Modifié par Gleym, 16 janvier 2011 - 09:11 .