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Dislike the sexual outfits in ME2?


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#401
Nooneyouknow13

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JKoopman wrote...

sinosleep wrote...

JKoopman wrote...
3. The Collector vessel with it's giant gaping hole? The derelict Reaper with it's giant gaping hole(s). The crashsite on the Collector platform with it's complete exposure to the surrounding space?


Don't they specifically mention that being within the ship's mass effect field is what allows the Shep and CO space jump cinematic during one of those missions? If so wouldn't that apply to all three? 


That makes no sense. A mass effect field would explain the presence of gravity, sure, by why would it explain the presence of atmospheric pressure, especially on the exterior of a station in open space? It would have to be creating the atmosphere for some reason, which makes sense for something like the Citadel ward arms, but why would a dormant and half-dead Reaper want to have organics crawling about it's insides and why would the Collectors want a pressurized atmosphere covering the exterior of their station?


This is what happens in space: due to the low atmospheric pressure, water instantly boils.  The only place on the human body with exposed water is the eyes, and this flash boil removes all of the heat from the eyes, causing them to freeze.  Decompression sickness is caused by bubbles of air still in the lungs passing through cellular walls during rapid decompression.  Going into a zero atmosphere without exhaling all of the air in your lungs causes them to basically pop. This is the danger of being unprotected in a vaccum. By hyperventilating, and exhaling before attempting a "naked" vacuum crossing, or space jump, you prevent this from happening.  Your blood however does not suffer enough exposure to boil.  A wound in a vacuum would instantly boil and then freeze, causing an effect much like cauterization.  So long as a humans eyes are protected, and chest area is pressurized, vacuum exposure isn't particularly harmful, though it would be pleasant either.  The existing mass effect field of the reaper would have gathered some sort of weak atmospehere over the millenia it drifted by the way. The gravity of the filed would have retained some or most of any gasses it came in contact with, the same way any planetary atmosphere is created.

If mass effect fields can generate gravity, then so can a biotic. Which would allow your biotic crew members to keep themslves pressurized, Magneto style.

#402
Lotion Soronarr

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Ulzeraj wrote...
Marvel and DC have been doing this for more than a decade. B)


Superman doesn't exist in ME.

And really, your skill at debates is abysmal. You keep missing the point and ingore basic logic.

Samara, Jack Miranada - they cna wear those clothes in their private time (or in your playtrough) as much as they want. But some of us would like that in our playtrough, they choose their wardrobe with a bit more sense (or that we may choose for them)...

After all, there is no "I" in a team, and if I say everyone should assemble in matching armor, then they better well do it or they're out of the team.

#403
Ulzeraj

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Lotion Soronnar wrote...

Ulzeraj wrote...
Marvel and DC have been doing this for more than a decade. B)


Superman doesn't exist in ME.

And really, your skill at debates is abysmal. You keep missing the point and ingore basic logic.

Samara, Jack Miranada - they cna wear those clothes in their private time (or in your playtrough) as much as they want. But some of us would like that in our playtrough, they choose their wardrobe with a bit more sense (or that we may choose for them)...

After all, there is no "I" in a team, and if I say everyone should assemble in matching armor, then they better well do it or they're out of the team.


No. Your skill at understanding that Mass Effect is a fictional product is bellow abysmal.

Modifié par Ulzeraj, 16 janvier 2011 - 07:52 .


#404
JKoopman

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Nooneyouknow13 wrote...

JKoopman wrote...

sinosleep wrote...

JKoopman wrote...
3. The Collector vessel with it's giant gaping hole? The derelict Reaper with it's giant gaping hole(s). The crashsite on the Collector platform with it's complete exposure to the surrounding space?


Don't they specifically mention that being within the ship's mass effect field is what allows the Shep and CO space jump cinematic during one of those missions? If so wouldn't that apply to all three? 


That makes no sense. A mass effect field would explain the presence of gravity, sure, by why would it explain the presence of atmospheric pressure, especially on the exterior of a station in open space? It would have to be creating the atmosphere for some reason, which makes sense for something like the Citadel ward arms, but why would a dormant and half-dead Reaper want to have organics crawling about it's insides and why would the Collectors want a pressurized atmosphere covering the exterior of their station?


This is what happens in space: due to the low atmospheric pressure, water instantly boils.  The only place on the human body with exposed water is the eyes, and this flash boil removes all of the heat from the eyes, causing them to freeze.  Decompression sickness is caused by bubbles of air still in the lungs passing through cellular walls during rapid decompression.  Going into a zero atmosphere without exhaling all of the air in your lungs causes them to basically pop. This is the danger of being unprotected in a vaccum. By hyperventilating, and exhaling before attempting a "naked" vacuum crossing, or space jump, you prevent this from happening.  Your blood however does not suffer enough exposure to boil.  A wound in a vacuum would instantly boil and then freeze, causing an effect much like cauterization.  So long as a humans eyes are protected, and chest area is pressurized, vacuum exposure isn't particularly harmful, though it would be pleasant either.  The existing mass effect field of the reaper would have gathered some sort of weak atmospehere over the millenia it drifted by the way. The gravity of the filed would have retained some or most of any gasses it came in contact with, the same way any planetary atmosphere is created.

If mass effect fields can generate gravity, then so can a biotic. Which would allow your biotic crew members to keep themslves pressurized, Magneto style.


But wouldn't the gravity necessary to keep an atmosphere contained in a spacecraft or around one's body be so extreme that it would crush you to a pulp?

Picture a space station with a rotating ring aproximating 1G. Now punch a hole in the inner-facing side of the ring. Atmosphere is still going to leak out, correct? Or am I wrong? EDIT: Or, for that matter, look at the Normandy SR-1. It loses atmosphere quickly when it's hull is breached even though it's got a mass effect field generating gravity for the ship.

I must also point out that at no point do you see Miranda, Jack or Samara generating a biotic barrier around themselves during these section. Furthermore, it's a bit silly for them to attempt to generate a biotic barrier to keep themselves pressurized during an entire mission, which will tax them and ultimately fail, when they could simply put on a suit like Shepard and not have to worry about it.

Modifié par JKoopman, 16 janvier 2011 - 08:10 .


#405
Lotion Soronarr

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If you're answer to everything is "it's fiction"...then yes, you're debating skills are abysmal, because you're again avoiding to actually take on the arguments.



Not all things are equal. Fiction or no.

#406
Nooneyouknow13

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JKoopman wrote...

Nooneyouknow13 wrote...

JKoopman wrote...

sinosleep wrote...

JKoopman wrote...
3. The Collector vessel with it's giant gaping hole? The derelict Reaper with it's giant gaping hole(s). The crashsite on the Collector platform with it's complete exposure to the surrounding space?


Don't they specifically mention that being within the ship's mass effect field is what allows the Shep and CO space jump cinematic during one of those missions? If so wouldn't that apply to all three? 


That makes no sense. A mass effect field would explain the presence of gravity, sure, by why would it explain the presence of atmospheric pressure, especially on the exterior of a station in open space? It would have to be creating the atmosphere for some reason, which makes sense for something like the Citadel ward arms, but why would a dormant and half-dead Reaper want to have organics crawling about it's insides and why would the Collectors want a pressurized atmosphere covering the exterior of their station?


This is what happens in space: due to the low atmospheric pressure, water instantly boils.  The only place on the human body with exposed water is the eyes, and this flash boil removes all of the heat from the eyes, causing them to freeze.  Decompression sickness is caused by bubbles of air still in the lungs passing through cellular walls during rapid decompression.  Going into a zero atmosphere without exhaling all of the air in your lungs causes them to basically pop. This is the danger of being unprotected in a vaccum. By hyperventilating, and exhaling before attempting a "naked" vacuum crossing, or space jump, you prevent this from happening.  Your blood however does not suffer enough exposure to boil.  A wound in a vacuum would instantly boil and then freeze, causing an effect much like cauterization.  So long as a humans eyes are protected, and chest area is pressurized, vacuum exposure isn't particularly harmful, though it would be pleasant either.  The existing mass effect field of the reaper would have gathered some sort of weak atmospehere over the millenia it drifted by the way. The gravity of the filed would have retained some or most of any gasses it came in contact with, the same way any planetary atmosphere is created.

If mass effect fields can generate gravity, then so can a biotic. Which would allow your biotic crew members to keep themslves pressurized, Magneto style.


But wouldn't the gravity necessary to keep an atmosphere contained in a spacecraft or around one's body be so extreme that it would crush you to a pulp?

Picture a space station with a rotating ring aproximating 1G. Now punch a hole in the inner-facing side of the ring. Atmosphere is still going to leak out, correct? Or am I wrong? EDIT: Or, for that matter, look at the Normandy SR-1. It loses atmosphere quickly when it's hull is breached even though it's got a mass effect field generating gravity for the ship.

I must also point out that at no point do you see Miranda, Jack or Samara generating a biotic barrier around themselves during these section. Furthermore, it's a bit silly for them to attempt to generate a biotic barrier to keep themselves pressurized during an entire mission, which will tax them and ultimately fail, when they could simply put on a suit like Shepard and not have to worry about it.


The SR1 Nomrandy is small. Like, coast gaurd ship small. Repears are the size of a small moon. In 37 million years, even at half a G, it would have collected some sort of atmosphere drifting.  As for not seeing them generate fields around themselves, you don't always see your shields either, but they're always active.  Also, a space station with a rotating ring does not have gravity. It has centrifugal force impresonating gravity.  The Citadel uses the same principle, and most ships likely do as well. The derelict reaper most certainly was not. 

Another thing that occurs to me that no one addressed - wearing any kind of armor takes training, especially something as bulky as even ME1's light armor. Where would Jack of all people have ever recived that kind of training?

At this point I feel like I'm having a reality is unrealistic argument.  Mass Effect has the most accurate physics in any FTL sci-fi I have ever seen. The only departure from reality is Eezo, and the Mass Effect fields it enables. Unless of course we're going to argue that we need to actually eat and drink, have on screen sleep timers, and use the head.

Modifié par Nooneyouknow13, 16 janvier 2011 - 08:34 .


#407
femio18

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Encarmine wrote...

People, EA bought Mass Effect. Do i need to paint a picture of howit went down...

*A large table, Chris, owner of bioware stares at the back of a large chair, the chair slowly turns around, shadowy figure sits, stroking a cat*

'Listen up Bioware man, things are gonna change around here see, we need ass, ******, big explosions, multiplayer and as much DLC as you little bastards can make, do we have an understanding.. '

Chris 'Well err, im not sure'

*SLAP*

DO WE UNDERSTAND EACH OTHER CHRIS

*yes mr ea*

I DIDNT HEAR YOU

*YES MR EA MAN SIR!!*

'show him out.. give him a towell*

  :lol: jejejejejejeje...funny...jejejejeje:lol:

#408
Mister Mida

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Personally I don't mind sexual outfits as long as it is practically designed.
Going into battle with high heels != practical. Also, from an in-universe point of view, why is Miranda walking around in that white catsuit? Sounds like it was designed just for the eye candy of the players. Or TIM is a very horny SOB. 
Also, I do mind having my face shoved into Miranda's ass and into Samara's cleavage.
 
If Bioware manages to design characters with sexual appearance without them swinging around and showing the goods I'd be impressed.

But hey, that's just my opinion.

#409
Nooneyouknow13

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Mister Mida wrote...

Personally I don't mind sexual outfits as long as it is practically designed.
Going into battle with high heels != practical. Also, from an in-universe point of view, why is Miranda walking around in that white catsuit? Sounds like it was designed just for the eye candy of the players. Or TIM is a very horny SOB. 
Also, I do mind having my face shoved into Miranda's ass and into Samara's cleavage.
 
If Bioware manages to design characters with sexual appearance without them swinging around and showing the goods I'd be impressed.

But hey, that's just my opinion.

In universe Miranda knows she's hot, and fully uses it to her advantage wherever possible.

Modifié par Nooneyouknow13, 16 janvier 2011 - 08:47 .


#410
InvaderErl

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I don't know, I think Battlestar was a bit more realistic than ME. I remember their fighters maneuvering realistically through space and suc and the ship combat seemed plausible.

Modifié par InvaderErl, 16 janvier 2011 - 08:52 .


#411
Phonantiphon

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Nooneyouknow13 wrote...

JKoopman wrote...

sinosleep wrote...

JKoopman wrote...
3. The Collector vessel with it's giant gaping hole? The derelict Reaper with it's giant gaping hole(s). The crashsite on the Collector platform with it's complete exposure to the surrounding space?


Don't they specifically mention that being within the ship's mass effect field is what allows the Shep and CO space jump cinematic during one of those missions? If so wouldn't that apply to all three? 


That makes no sense. A mass effect field would explain the presence of gravity, sure, by why would it explain the presence of atmospheric pressure, especially on the exterior of a station in open space? It would have to be creating the atmosphere for some reason, which makes sense for something like the Citadel ward arms, but why would a dormant and half-dead Reaper want to have organics crawling about it's insides and why would the Collectors want a pressurized atmosphere covering the exterior of their station?


This is what happens in space: due to the low atmospheric pressure, water instantly boils.  The only place on the human body with exposed water is the eyes, and this flash boil removes all of the heat from the eyes, causing them to freeze.  Decompression sickness is caused by bubbles of air still in the lungs passing through cellular walls during rapid decompression.  Going into a zero atmosphere without exhaling all of the air in your lungs causes them to basically pop. This is the danger of being unprotected in a vaccum. By hyperventilating, and exhaling before attempting a "naked" vacuum crossing, or space jump, you prevent this from happening.  Your blood however does not suffer enough exposure to boil.  A wound in a vacuum would instantly boil and then freeze, causing an effect much like cauterization.  So long as a humans eyes are protected, and chest area is pressurized, vacuum exposure isn't particularly harmful, though it would be pleasant either.  The existing mass effect field of the reaper would have gathered some sort of weak atmospehere over the millenia it drifted by the way. The gravity of the filed would have retained some or most of any gasses it came in contact with, the same way any planetary atmosphere is created.

If mass effect fields can generate gravity, then so can a biotic. Which would allow your biotic crew members to keep themslves pressurized, Magneto style.

Nicely put.

#412
Mister Mida

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Nooneyouknow13 wrote...

Mister Mida wrote...

Personally I don't mind sexual outfits as long as it is practically designed.
Going into battle with high heels != practical. Also, from an in-universe point of view, why is Miranda walking around in that white catsuit? Sounds like it was designed just for the eye candy of the players. Or TIM is a very horny SOB. 
Also, I do mind having my face shoved into Miranda's ass and into Samara's cleavage.
 
If Bioware manages to design characters with sexual appearance without them swinging around and showing the goods I'd be impressed.

But hey, that's just my opinion.

In universe Miranda knows she's hot, and fully uses it to her advantage wherever possible.

Seems I forgot about that. Maybe because Miranda never actually demonstrates this in the game.

Modifié par Mister Mida, 17 janvier 2011 - 09:10 .


#413
JKoopman

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InvaderErl wrote...

I don't know, I think Battlestar was a bit more realistic than ME. I remember their fighters maneuvering realistically through space and suc and the ship combat seemed plausible.


Battlestar Galactica was probably my favorite sci-fi series of all time up until the final season when it got all metaphysical and "religiousy"...

Babylon 5 and Firefly are also excellent recommendations.

Modifié par JKoopman, 16 janvier 2011 - 09:03 .


#414
Maria Caliban

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Stensig wrote...

Ok i have now seen quite a lot of ppl complaining about the sexual arearing in ME2, especially Miranada, Jack and jacob.


Miranda's is stupid. Jacob would be okay if FemShep didn't sound like she was going to molest him whenever they have a conversation. Jack's is excellent.

#415
InvaderErl

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JKoopman wrote...

InvaderErl wrote...

I don't know, I think Battlestar was a bit more realistic than ME. I remember their fighters maneuvering realistically through space and suc and the ship combat seemed plausible.


Battlestar Galactica was probably my favorite sci-fi series of all time up until the final season when it got all metaphysical and "religiousy"...

Babylon 5 and Firefly are also excellent recommendations.


The last season was a mixed bag for me. Sometimes I felt like the religious elements worked (Baltar's arc for example) and sometimes it fell right on its face (Starbuck).

Firefly was awesome though I never actually liked the western elements I loved the characters enough to keep going. Serenity was pretty awesome.

I haven't actually seen Babylon 5, its like literally the only major sci-fi tv series I have not watched.

Modifié par InvaderErl, 16 janvier 2011 - 09:12 .


#416
Phonantiphon

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InvaderErl wrote...

JKoopman wrote...

InvaderErl wrote...

I don't know, I think Battlestar was a bit more realistic than ME. I remember their fighters maneuvering realistically through space and suc and the ship combat seemed plausible.


Battlestar Galactica was probably my favorite sci-fi series of all time up until the final season when it got all metaphysical and "religiousy"...

Babylon 5 and Firefly are also excellent recommendations.


The last season was a mixed bag for me. Sometimes I felt like the religious elements worked (Baltar's arc for example) and sometimes it fell right on its face (Starbuck).

Firefly was awesome though I never actually liked the western elements I loved the characters enough to keep going. Serenity was pretty awesome.

I haven't actually seen Babylon 5, its like literally the only major sci-fi tv series I have not watched.

Babylon 5 was awesome. I was so hooked on it. It kinda nailed that whole "pocket space opera" thing. Very well executed imho.
If you get the chance, give it a go.

Modifié par bassmunkee, 16 janvier 2011 - 09:36 .


#417
Gleym

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Nooneyouknow13 wrote...

In universe Miranda knows she's hot, and fully uses it to her advantage wherever possible.


Image IPB
This guy also knows he's hot, and also flaunts it for all the ladies out there in space.;)

#418
Ryzaki

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Mister Mida wrote...

Seems I forgot about that. Maybe because Miranda never acually demonstrates this in the game.


THIS

Miranda never "seduces" or charms anyone. She solves her problems the same way Shepard would. By shooting things.

The outfit fits her character my ass.

Jack on the other hand makes perfect sense. It explains why she gets caught all the time too. :whistle:

Modifié par Ryzaki, 17 janvier 2011 - 01:11 .


#419
Madame November

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#420
Ryzaki

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My eyes! The goggles do nothing!

Modifié par Ryzaki, 17 janvier 2011 - 01:52 .


#421
Cru Hunter

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I wasn't really focusing too much on what the person was wearing :P Even in the first one where we had naked bodies all over the place, it was mainly the experience of romancing someone that was more rewarding than the act of sex itself. Doesn't matter to me what Bioware decides to do with amount of cover during sex scenes: I know two things will happen either way -
  • Fox News will have a hissy fit about it
  • And Bioware will do an exceptional job yet again


#422
InvaderErl

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Madame November wrote...

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MOM!?!?!?

#423
shinobi602

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Stensig wrote...

Dislike the sexual outfits in ME2?



No.

#424
shinobi602

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Madame November wrote...

Image IPB


Image IPB

#425
Hathur

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InvaderErl wrote...

I don't know, I think Battlestar was a bit more realistic than ME. I remember their fighters maneuvering realistically through space and suc and the ship combat seemed plausible.


Battlestar Galactica applied Newtonian physics to their space flight / combat scenes... the only other TV shows that ever did this that I can think of were Babylon 5 and a not so well known dead show called Earth: Above and Beyond.

Star Wars, Star Trek, Mass Effect... and 99% of any other space sci fi treats space flight either as if they were under the effects of atomosphere+gravity or water/naval movement.

At least in Mass Effect 2, Joker actually makes a self-deprecating joke about the physics of space flight in the ME universe :)

Modifié par Hathur, 17 janvier 2011 - 02:06 .