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Dislike the sexual outfits in ME2?


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#526
Gleym

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It's sad because I knew after all the hard work Uszi put into writing that and extensively explaining it, it was still gonna get dismissed by people who prefer Miranda prancing around with her cameltoe jumpsuit and her ****** half-way towards being exposed and in high heels. *Sigh*

Modifié par Gleym, 19 janvier 2011 - 06:13 .


#527
Schneidend

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Nobody even said anything remotely akin to that in response to Uszi, Gleym.

#528
Gleym

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You prefer Miranda's jumpsuit to armor, correct? Then whether you like seeing it or not, you still prefer her prancing around in an outfit that shows off her cameltoe and has her ****** half-way towards being exposed whilst wearing high heels. I said nothing of you liking those things. I merely said you prefer that she wear something like that rather than armor.

#529
Schneidend

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I've argued from the position that, given what we know to be true about Mass Effect as a universe and its technology, Miranda's jumpsuit IS armor in the same way light armor in ME1 is armor.

Regardless, no, I don't much care for the high heels. The low neckline of her outfit, however, doesn't expose any portion of her breasts whatsoever, much less half of them.

I'd prefer a middle ground for ME3. Maintain the sleek, sexy secret agent theme of her current outfit, while at the same time make the fact that it provides protection more obvious than just having hexagonal padding.

Modifié par Schneidend, 19 janvier 2011 - 06:34 .


#530
JaegerBane

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Gleym wrote...

It's sad because I knew after all the hard work Uszi put into writing that and extensively explaining it, it was still gonna get dismissed by people who prefer Miranda prancing around with her cameltoe jumpsuit and her ****** half-way towards being exposed and in high heels. *Sigh*


I don't really get how anyone who disagrees wants to see her prancing etc etc. A lot of Uszi's detailed post makes assumptions about the intention behind her attire and runs with them. It's a commendable effort to explain everything, but ultimately the only real point that can't really be explained is the lack of protection offered against hostile atmospheres.

Whether you agree with him or not is your business, but please don't start making blanket statements about anyone who doesn't agree on every word.

#531
Gleym

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I'm sorry, so now it's assumptive to say that Miranda's jumpsuit is intentional sl*t-wear, even though that's been about 1/4th of the defense of the outfit from the getgo by you people in that it's apparently meant to be flirtatious and 'use her sexuality to her advantage'.

*Facepalm* Seriously, you're just going to argue one way AND the other just to defend this silly getup, aren't you?

Modifié par Gleym, 19 janvier 2011 - 06:37 .


#532
JaegerBane

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Gleym wrote...
*Facepalm* Seriously, you're just going to argue one way AND the other just to defend this silly getup, aren't you?


Not at all. I'm just asking you to stop making blanket statements about people's opinions on the matter and then expecting them to defend said statements. It's absurd.

Like I said, the only actual problem with her outfit is the lack of obvious protection against hostile environments. Everything else - including it's performance in combat, it's precedent (either Real world or within the games's universe) or it's primary intended function - is up for debate.

Just for humour's sake, how about taking a breath and actually *reading* what people are saying rather than reading the first line and breaking off into hysterics, hmmm?

Modifié par JaegerBane, 19 janvier 2011 - 06:49 .


#533
Dazaster Dellus

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Good post by Uszi. However that argument is still debatable. To be honest, any argument can be given for Miranda's suit to counter that statement. For instance, yes everything about the way armor is supposed to work in the ME Universe is true, however, Who is to say she isn't wearing a new type of prototype armor that decreases the bulky size and conforms to the users body to increase agility and manueverability?! I mean.......let's just look at some story facts here. Shepard was brought back from the dead after falling from space and impacting the cold surface below. I don't know if any of you have ever seen a body impact the ground from a few stories high let alone from space. The end result is not pretty. Jacob said he was a "pile of meat"(or something like that) when they found him. Yet with Cerberus' highly advanced technology, medical breakthroughs and a massive amount of money they were able to piece him back together and bring him back to life after years of being dead. If they can do that with tech that was not thought to be in existence anywhere else in the galaxy I am more than sure they could make the argument that Jacob and Miranda are both weaing a new prototype suit that gives the wearer all the benefits of full body armor and more with its highly advanced tech.



As for Jack...........Yeah there is not really anything I can think of right now that can be said to defend her lack of armor. Then again.....she is crazy though.

#534
Schneidend

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Gleym wrote...

I'm sorry, so now it's assumptive to say that Miranda's jumpsuit is intentional sl*t-wear, even though that's been about 1/4th of the defense of the outfit from the getgo by you people in that it's apparently meant to be flirtatious and 'use her sexuality to her advantage'.

*Facepalm* Seriously, you're just going to argue one way AND the other just to defend this silly getup, aren't you?


I've never argued any of that. Only that the outfit provides protection against physical damage. Not as much protection as Shepard or Grunt's armor, certainly, but light armor isn't meant to be as resilient as medium/heavy armor.

As JaegerBane suggests, you should probably read posts before erupting like a volcano. I agree with you that the heels are quite silly.

#535
Ulzeraj

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Guys 7/10 posts on this thread are Gleym's bland responses and QQ. You're still taking him seriously? All the possible points were already made and both sides are just bashing their heads against their respective walls right now.

BW will do what they want with ME3 armor system. I just hope that wathever they do... it must be cool both to watch (pro-spandex?) and manage (pro-armor?) with more respect to what is writen on the codex to appease the Mass Effect field scientists and planetary echology experts.

Modifié par Ulzeraj, 19 janvier 2011 - 07:09 .


#536
Schneidend

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My attendance in this thread (and the forums in general) has been spotty. I wasn't aware Gleym could be so easily discounted, although I'm starting to see it now, yes.

#537
Element_Zero

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Um. . . guys what ever you do . . do not enter a Chlorine cloud . . .

I was trained as a HAZ MAT Technician, if you like your skin, eyes, and lungs and want to live a healthy life, just don't do it.

Chlorine / Cl2. Trade name: Molecular Chlorine.

It is a very strong oxidizer even though it is a noncombustible gas.

I'm not sure where some of the studies I read came from in regards to Cl but it will change to Hydrochloric Acid HCL from your sweat . . . HCL is a powerful acid. Now I know a few of you haven't experience chemical burns, but it's not fun at all.

Infact NIOSH / OHSA rules with a TWA is 0.5 ppm

(what is PPM? Parts Per Million. . . per cubic inch or centimeter. . . in air!)  Thats a very very small amount!

Infact IDLH is 30 ppm. (IDLH stands for Immediately Dangerous to Life / Health)

Routes in are Inhalation and Contact by eyes / skin.

Source NIOSH Pocket Guide to Chemical Hazards by the CDC June 1990. . .

In fact if I responded to a spill involving Chlorine Cylinder the crew and I would be wearing a fully encapsulating plastic suits with 60 minute SCBA.

Household Chlorine in bleach or swimming pools is allot weaker . . . and is there to kill bacteria.

Infact Chlorine in 1 ton cylinders is used in water treatment to eliminate bacteria in sewage and for drinking water.

For drinking water it is filtered out chemically before it reaches your sink or is put into bottled drinking water.

Ammonia is just as bad, but you can be exposed to more of it before it becomes a problem. . . Ammonia also goes for the water in your body as well and forms acids when it finds some. So it will hit your eyes, lungs, and sweat on your skin too.  Also Cholorine and Ammonia don't agree and are also very reactive with one another.

Just trying to help you folks understand the nastyness of this stuff. . . And all of it depends on the concentration or how much there is in the air.

#538
Element_Zero

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Oh dose it make sense game wise? *shrugs* that is up to you to decide!

#539
Heavensrun

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Miranda's outfit I'm kinda neutral on.  She dresses like she means to use her looks to great effect, but her actual behavior is pretty much all business.  There's a disconnect there.  Her outfit and Jacob's outfits pretty much have parity.  They're both skin tight butt-huggers, though Miranda's...physique...gets more attention.  People forget, tho, that the "armor" in the original game was pretty "thin looking" as well.

Jack's outfit is perfect for Jack.  The whole look is designed to say "I don't care what your rules are, I don't care if this makes you uncomfortable, and I don't care if you fire a rocket at me, because I'm going to kick your ass anyway."  Her outfit isn't just about her being a biotic, it's about her trying to provoke and antagonize the world around her.

Also, if Joker can have a holographic helmet, obviously there is technology that can keep a shell of oxygen around a person, and apparently it's reliable enough that the alliance uses it for emergency decompression situations.  If you choose not to light up that field, leave it invisible, you have Jack running around a toxic environment with no visible protection.  I can suspend disbelief enough that that doesn't bother me.

(Edited to add the last paragraph)

Modifié par Heavensrun, 19 janvier 2011 - 08:17 .


#540
JaegerBane

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Heavensrun wrote...
Jack's outfit is perfect for Jack.  The whole look is designed to say "I don't care what your rules are, I don't care if this makes you uncomfortable, and I don't care if you fire a rocket at me, because I'm going to kick your ass anyway."  Her outfit isn't just about her being a biotic, it's about her trying to provoke and antagonize the world around her.


I suppose that's one way to look at it. I guess why I was okay with Miranda's outfit but not with Jack's default one was down to practicality. Ok, Miranda's skin-tight ensemble with killer heels wouldn't necessarily pass an assault course but it would at least function as clothing i.e. protect her from different temperatures and being hit by minor shrapnel. Jack's weirdo nipple-strap didn't even look like it could withstand her own movement let alone provide any kind of protection.

On the other hand, both the alternate and loyalty outfit for Jack looked way more practical yet still fitted her personality, so it's not something I'm bothered about. Plus I liked the Doc Brown future shades.

Modifié par JaegerBane, 19 janvier 2011 - 08:19 .


#541
Uszi

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Gleym wrote...

It's sad because I knew after all the hard work Uszi put into writing that and extensively explaining it, it was still gonna get dismissed by people who prefer Miranda prancing around with her cameltoe jumpsuit and her ****** half-way towards being exposed and in high heels. *Sigh*


Nah.  At least a couple of the more serious people in the thread read it:

JKoopman wrote...

Tobe fair, there are people today that are working to weave microprocessors into fabrics, so I don't think the onboard computer is really one of the failings of Miranda's outfit. I find it perfectly plausible that she could have a full suite of electronics woven into thefabric of her uniform and interfacing with her either wirelessly or through some sort of unseen data node at the back of her neck. Whether there's enough room for medigel dispensers is anyone's guess, but then Ithink a far better argument there is how the hell does Jack's outfit have ANY of that?

In any case, Uszi, I tip my hat to you.


Heh.  Good point. 

Jack's outfit leaves the least room for debate, which is probably why discussion has centered on Miranda.  On the scale of questionable to silly, outfits seem to be:  Miranda > Samara > Jack.

Schneidend wrote...

Miranda's outfit could easily be made of the same metal-dipped polymers that ME1 light armor is comprised of. Not as protective as Shepard's modular N7, but that's because the N7 armor is the equivalent of ME1's medium or heavy armor.

And remember, Uszi, in Mass Effect computer chip technology has become so advanced in the Mass Effect universe that you can have them surgically implanted under your skin. ME computers can be incredibly tiny.

So, if you ask me if Miranda's outfit looks like it can have a full suite of gear, then yes, I'd say it does given what we know about the world in which she lives and the vast resources she has access to.


Points taken.
Well, sort-of.  Light armor still contains ablative plating.  Miranda and Samara and Jack, and Mordin and Jacob do not have any sort of armor plating.  Whereas as Zaeed, Grunt and Shepard do.

And I would like to point out that it's this ablative plating which really revolutionized mordern day armor.  Its hard to make a lightweight armor that stops bullets.  It's much easier to make a lightweight armor that absorbs all of a bullets force and velocity, and is destroyed by it in the process.

If your armor lacks this ablative quality, that means that you are going to mitigate the bullet velocity and force, which is exactly what you don't want to happen.

---------------------------------------------------------------------------------------------------------------

Let me try to sumerize the thread in general and reign in the discussion:

1).  A number of people are displeased with the "sexualized" outfits because it was done for obvious marketing reasons, and in fact seems to fly in the face of canon/lore/"The Laws of Mass Effect Science"(As I previously referred to it).

2).  People have argued that there are reasons other than marketing for some character's outfits.

3).  People have argued that the outfits appearance offers greater protection than is immediately obvious.

4).  Everyone in the thread understands that it's "just a game."  Most people in the thread would agree that it remains a good game regardless of such nitpicks, and at least a plurality of the people in the thread continue to enjoy the game despite these nitpicks.




Topic of Discussion (4) should be completely dismissed.  There really isn't anything to talk about there, but comments like that keep creeping up into discussion.  I don't see, "It's just a game, brah," as a reasonable argument.




Topic of Discussion (3) could serve as a point of compromise:

I can grant you guys that Miranda and Samara's outfits could conceivably be made of the "non-porous ballistic cloth [that] provides kinetic and environmental protection" which serves as the underlay in the more traditional hardsuits.

I say this not because I particularly believe this to be true, but because there are no known examples of what this underlay looks like, nor any codex entries on this specifically, it is impossible to confirm or deny.  Therefore, one must admit that it is possible, even if one thinks it is "unlikely!"

I will also grant that given our ignorance of cutting edge technology, we do not know how that their outfits cannot support the range of equipment that a hardsuit can.  I will point out though, that all of Shepard's armor and shield upgrads are fairly sizeable modules that are apparently applied to his exterior armor and not his cloth underlay.
Otherwise, we return to:  one must admit that is possible, even if one thinks it is "unlikely."

In return, I ask that you grant that ballistic cloth, even if it somehow contains the necessary electronic and mechanical components to generate and maintain kinetic barriers, still leaves the user at a complete disadvantage when compared to the benefits of wearing a hardsuit:
  • The users lack the greater environmental protection of hardsuits, as Miranda, Samra, and Jack are not fully sealed in this ballistic cloth.   They, as presented, they do not enjoy hardsuit protection from pressure,  chemicasl, raditation, etc that they could wearing the standard ME hardsuit.  Therefore, a hardsuit would be a smarter choice for them, and their insistance in fighting in "street cloths" is rather silly.
  • The users lack the greater damage and weapon force mitigation of ablative ceramic plating, meaning that even if their ballistic cloth is capable of stopping high velocity rounds (I do not believe it is given the explanation of how armor works in the codex) that full weaponforce would still be trasferred to their bodies instead of into destructible armor.  This means that they would, in fact, achieve greater damage mitigation from "real" armor.  Therefore, a hardsuit would be a smarter choice for them, and their insistance in fighting in "street cloths" is rather silly.


I think on points Discussion Topics (1) & (2) we should also agree that Jack, Miranda and Samara are dressed the way they are without consideration given to combat effectiveness.  

It is my opinion that their character design is based on marketing, and on a need, developer side, to quickly characterize each squad mate since we have less face-to-face time with each individual one, and to make them stand out more in a crowd of 12.

I don't think that there is a better explanation than a developer's shortcut with a marketing pay-off.  I don't really buy that Miranda would be less of the Femme Fatale character without her bubble butt, or that Samara would be a sexless monk without her cleavage, or that Jack would be less of a tortured badass if she put on some clothes.

One could argue that it's not a short cut, but intentional.  I.e. Grunt and Zaeed's armor imply that they are "soldiers," who are good at doing things like holding the line.  Whereas Mordin's lab coat implies that he will die immediately on your suicide mission if you're not holding his hand.

But again, I find myself back at my original compromise:  in reality, combat engineers and any other supportive roles recieve the same protections as anyone else, provided you can budget for that.  Maybe Mordin and Tali wouldn't randomly die holding the line if Shepard had used his mountain of credits to buy them proper armor?

Modifié par Uszi, 19 janvier 2011 - 09:17 .


#542
AlanC9

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Schneidend wrote...

I've argued from the position that, given what we know to be true about Mass Effect as a universe and its technology, Miranda's jumpsuit IS armor in the same way light armor in ME1 is armor.

Regardless, no, I don't much care for the high heels. The low neckline of her outfit, however, doesn't expose any portion of her breasts whatsoever, much less half of them.

I'd prefer a middle ground for ME3. Maintain the sleek, sexy secret agent theme of her current outfit, while at the same time make the fact that it provides protection more obvious than just having hexagonal padding.


I always saw it as armor myself until I came to this board. Though the cleavage and heels are a problem. A helmet would be nice too.

#543
antagonist99

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Element_Zero wrote...

Um. . . guys what ever you do . . do not enter a Chlorine cloud . . .

I was trained as a HAZ MAT Technician, if you like your skin, eyes, and lungs and want to live a healthy life, just don't do it.

Chlorine / Cl2. Trade name: Molecular Chlorine.

It is a very strong oxidizer even though it is a noncombustible gas.

I'm not sure where some of the studies I read came from in regards to Cl but it will change to Hydrochloric Acid HCL from your sweat . . . HCL is a powerful acid. Now I know a few of you haven't experience chemical burns, but it's not fun at all.

Infact NIOSH / OHSA rules with a TWA is 0.5 ppm

(what is PPM? Parts Per Million. . . per cubic inch or centimeter. . . in air!)  Thats a very very small amount!

Infact IDLH is 30 ppm. (IDLH stands for Immediately Dangerous to Life / Health)

Routes in are Inhalation and Contact by eyes / skin.

Source NIOSH Pocket Guide to Chemical Hazards by the CDC June 1990. . .

In fact if I responded to a spill involving Chlorine Cylinder the crew and I would be wearing a fully encapsulating plastic suits with 60 minute SCBA.

Household Chlorine in bleach or swimming pools is allot weaker . . . and is there to kill bacteria.

Infact Chlorine in 1 ton cylinders is used in water treatment to eliminate bacteria in sewage and for drinking water.

For drinking water it is filtered out chemically before it reaches your sink or is put into bottled drinking water.

Ammonia is just as bad, but you can be exposed to more of it before it becomes a problem. . . Ammonia also goes for the water in your body as well and forms acids when it finds some. So it will hit your eyes, lungs, and sweat on your skin too.  Also Cholorine and Ammonia don't agree and are also very reactive with one another.

Just trying to help you folks understand the nastyness of this stuff. . . And all of it depends on the concentration or how much there is in the air.



Chlorine gas was also the first chemical agent used to kill soldiers on the battlefield. We have better stuff now, admittedly. Thank Lommel and Steinkopf. Or Schrader, Ambros, Rüdiger and Linde.

Also, every summer, I hear reports of somebody adding too much chlorine to swimming pools, which in turn causes lots of grief for the people swimming in them. Well, could be worse, could be HF.

Well, I have a TIC/TIM filter for my NBC mask, plus overgarment. Do you? ;)


Also, ammonia doesn't form acids with water. It forms a base. In the case of ammonia ( NH3) it's ammonium hydroxide NH4+ OH-.

#544
Uszi

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Dazaster Dellus wrote...

Good post by Uszi. However that argument is still debatable. To be honest, any argument can be given for Miranda's suit to counter that statement. For instance, yes everything about the way armor is supposed to work in the ME Universe is true, however, Who is to say she isn't wearing a new type of prototype armor that decreases the bulky size and conforms to the users body to increase agility and manueverability?!

As for Jack...........Yeah there is not really anything I can think of right now that can be said to defend her lack of armor. Then again.....she is crazy though.


Well, I think I have one inassailable position in that regard:

The lack of ablative plating.

Modern infantry armor is a flak jacket, or kevlar, with an ablative ceramic plate imbedded in it that absorbs and mitigates high velocity rounds.  The plate absorbs almost all of the force of the incoming bullet, and is destroyed in the process (this is what ablative means).  A similar principle is the "crumple zones" that are built into modern cars.

It's inclusion in the hardsuits and it's mention in the codex implies that one still needs some form of ablative plating if one wants to be protected from high velocity rounds that would punch through light weight, kevlar like materials.

It also implies that even if Miranda is fairly well protected with some sort of super suite, she would be even better off if she had some armor plating as well.

And even if you want to argue that her outfit does have ablative properties, it's skin-tightness means that if it deforms or breaks at all it's going to result in tissue damage.

As far as mobility is concerned, the lightweight armor in ME1 was supposed to not impede mobility at all.  The way this was represented in the game was a weapon accuracy penalty applied to the heavier armors.  Light armor = no penalty = no mobility impairment. 

Finally, maybe Miranda has access to this kind of tech.

But would Samara have access to it?  What about the rather large portions of Samara that are completely unconvered? :huh:

What about Jack, who is essentially topless? <_<

Modifié par Uszi, 19 janvier 2011 - 09:20 .


#545
JaegerBane

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Uszi wrote...

Well, I think I have one inassailable position in that regard:

The lack of ablative plating.


I think the main problem with your point, Uszi, isn't so much that you've got any facts wrong - it's more that you're not taking into account every factor regarding the outfits. Both Miranda and Samara are, at least when we first meet them, tremendously egotistical. They may not feel they require heavy armour for their work. Both characters still have Kinetic barriers - the primary defence against weapon fire - and think highly enough of themselves to be just the sort of people who dispense with bulky protective stuff that slows them down and gets in the way.

I'm not saying that's correct or a wise decision, but the codex virtually states word for word that Justicars carry with them serious egos on account of the capability required to be inducted into their group, and no secret is made of Miranda's past successes or capabilities. These aren't cautious people.

This even moreso applies to Jack, who is clearly psychotic and has little regard for her own life.

Modifié par JaegerBane, 19 janvier 2011 - 10:12 .


#546
Element_Zero

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antagonist99 wrote...

Also, ammonia doesn't form acids with water. It forms a base. In the case of ammonia ( NH3) it's ammonium hydroxide NH4+ OH-.


Yup your right, my bad. . . ! Doh!   I didn't look up the chemical makeup of it.

Modifié par Element_Zero, 19 janvier 2011 - 11:09 .


#547
Dazaster Dellus

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Uszi wrote...

Dazaster Dellus wrote...

Good post by Uszi. However that argument is still debatable. To be honest, any argument can be given for Miranda's suit to counter that statement. For instance, yes everything about the way armor is supposed to work in the ME Universe is true, however, Who is to say she isn't wearing a new type of prototype armor that decreases the bulky size and conforms to the users body to increase agility and manueverability?!

As for Jack...........Yeah there is not really anything I can think of right now that can be said to defend her lack of armor. Then again.....she is crazy though.


Well, I think I have one inassailable position in that regard:

The lack of ablative plating.

Modern infantry armor is a flak jacket, or kevlar, with an ablative ceramic plate imbedded in it that absorbs and mitigates high velocity rounds.  The plate absorbs almost all of the force of the incoming bullet, and is destroyed in the process (this is what ablative means).  A similar principle is the "crumple zones" that are built into modern cars.

It's inclusion in the hardsuits and it's mention in the codex implies that one still needs some form of ablative plating if one wants to be protected from high velocity rounds that would punch through light weight, kevlar like materials.

It also implies that even if Miranda is fairly well protected with some sort of super suite, she would be even better off if she had some armor plating as well.

And even if you want to argue that her outfit does have ablative properties, it's skin-tightness means that if it deforms or breaks at all it's going to result in tissue damage.

As far as mobility is concerned, the lightweight armor in ME1 was supposed to not impede mobility at all.  The way this was represented in the game was a weapon accuracy penalty applied to the heavier armors.  Light armor = no penalty = no mobility impairment. 

Finally, maybe Miranda has access to this kind of tech.

But would Samara have access to it?  What about the rather large portions of Samara that are completely unconvered? :huh:

What about Jack, who is essentially topless? <_<



Hey I already said it doesn't really apply to Jack. All I am saying is that Bioware could come up with an excuse for Miranda if they really wanted to. Maybe Cerberus and Illusive man found a new type of material on some unknown planet. Maybe there are tiny mass effect generators lining the inside of her suit that slow down and/or stop the bullets from delivering full impact. Maybe the suit she uses in combination with her powers produces a small biotic field that shields her from most damage. Maybe there are nano machines. Maybe it is just a development oversight. The fact is who knows?! I don't really care either way.

Also on the other side let's say they all did have armor and helmets and all that stuff. It still wouldn't explain how they are able to survive getting blasted by a geth colossus or how they can survive getting blasted by Collector sentry beams that was able to cut through the Normandy's upgraded kinetic barriers and through the ships upgraded plating. Or how Shepard can take a rocket to the face with shields down and still survive.  Any way you look at it it would not make sense. Everyone can sit here and talk about  armor making ME more realistic until we are all blue in the face. The fact is you can still find something unbelieveable about it whether they have the armor or not.

#548
bbbbbb

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i have a question for you gleym





why are you arguing this?

is it because you think it's unrealistic?

or offensive?

#549
McMaze

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ME1 did a good job with bringing both sexuality and romance aspects in a videogame without going over the top. While ME1 did it right I think ME2 is way too over sexualized. The balance between realism and providing eyecandy for the players changed heavily towads downgrading characters for fanservice. And this breaks game immersion for me. 


I hope they change that and make ME3 at least in the regard more like ME1


bbbbbb wrote...

i have a question for you gleym


why are you arguing this?
is it because you think it's unrealistic?
or offensive?



How about using the pm function for offtopic questions?

#550
JKoopman

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bbbbbb wrote...

i have a question for you gleym


why are you arguing this?
is it because you think it's unrealistic?
or offensive?


I think, like most everyone else who's been arguing in favor of armor where appropriate in this thread, he's advocating realism.

I know I don't mind Miranda's attire while aboard the Normandy. Hell, if she wants to walk around her cabin in lingerie underwear and stripper boots, I'm more than happy to oblige. I just expect her to suit up appropriately before she goes into combat.