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Dislike the sexual outfits in ME2?


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#51
ngen

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Some people dont mind god-like solutions in Sci-Fi stories, like everything can be explained with bionics, kinetic barrier or whatever.



Myself - I like when writers and creators of Sci-Fi takes basic knowledge of science and physics into account and then evolve it to something beyond our current reach.



As others have pointed out, I dont mind sexy outfits or revealing details in the characters everyday clothes, but I dislike the notion that bionics solves everything in space fare, combat shields and what not - it feels unrealistic.

#52
Guest_bullion-rouge_*

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Difference:

Jacob took off his shirt when he was about to go to bed with the PC.

Miranda's ass was centre stage whether Shepherd was male, female, straight, gay, assexual, under delusions that he was an elcor, liked her, hated her, was sleeping with another team mate and was completely uninterested in her ass, or was just a man who was not into asses, or were in space, or in a church, or whatever. Didn't matter. Bioware wanted to make sure you could see the bounty from every angle and with enough time to appreciate its nuances.

IMO Miranda was visually 100% complete fan boy service, from the ass shots to the being modeled after popular starlet but that is okay- she was character wise rather sweet and not a bimbette which somehow compensated for..."why are we looking at her ass again?". Seriously, you'd think the reapers lived there for the amount of footage it got.

/Not an Ass man.
//Wish they had focussed on Samara's bewbs more.

Modifié par bullion-rouge, 13 janvier 2011 - 12:04 .


#53
kane442

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jack i agree with ......but not anyone else its sci-fi...i could care less about realism but jack just looked stupid to me.

#54
morrie23

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smexy outfits on Normandy = fine.
smexy outfits in vacuum/toxic atmo/high radiation = silly (even if biotic).

Squadmates should have iconic clothing for the Normandy and iconic armour/hard suits for missions (imho).

Modifié par morrie23, 13 janvier 2011 - 12:04 .


#55
Jnx86

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Games suppose to be unrealistic, thats why we play them.

I bet not many would actually like playing a full realistic game.

#56
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The opposite of completely ridiculous is not "ultra realistic".



Miranda could have dressed that way on the ship. The "look at the booty!!" shots could have been reserved for romance/flirt paths.



No one is requesting that all smecks be leached out of the game/

#57
nikki191

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i like many others prefered seeing the characters in hardsuits and ME2 came as a disappointment. why they never gave the option in ME2 is beyond me at the very least there should of been 1 combat hardsuit for each companion heck i would of been happy with allowing most of them to use the same armour as shepard even with no helmet toggle.



while im looking forward to ME3 in also concerned about the series, i liked ME2 but they seem determined to remove options from the player control.

#58
Stensig

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Jnx86 wrote...

Games suppose to be unrealistic, thats why we play them.
I bet not many would actually like playing a full realistic game.

/nod
 - Nor an completly unrealistic game. There has to be a balance - thign you can relate to our world as it is right now.


Ok it looks like we have reach an agreement.. The skin-showing clothing and "personal" clothing is ok and all that, but belongs to The Normandy part of the game. Besides that, sqaudmates should be wearing armor when in battle, some of us even think biotics should, while some of us disagrees. 

Feel free to keep discussing, but an offical agreement has been made... You're free to go offtopic now if you want.

#59
ngen

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Jnx86 wrote...

Games suppose to be unrealistic, thats why we play them.
I bet not many would actually like playing a full realistic game.


It's not about realism, it's what is believeable. You can create a game world and experience that has absolutely nothing to do with human basics and social understanding and still make it feel believeable.

But for some people (like me) when you create Sci-Fi that is rooted in human culture and history, you have to follow at least some basic rules. Some don't care, some do. There is not really any right or wrong, since it's SF. Only what rocks your own boat :)

Modifié par ngen, 13 janvier 2011 - 12:15 .


#60
Stensig

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bullion-rouge wrote...

The opposite of completely ridiculous is not "ultra realistic".

Miranda could have dressed that way on the ship. The "look at the booty!!" shots could have been reserved for romance/flirt paths.

No one is requesting that all smecks be leached out of the game/


agree.. Those "kinda sex" shots should be reserved for romancing/ flirting diologs

#61
nutshell43

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Ryzaki wrote...
*is very happy to learn she's not the only one*

Seriously for all the "Jacob is objectified too!" I've never noticed it...oh wait it's not shoved in my face!

Plus...Jacob's body has really weird proportions like he just focuses on his upper half. He's all buff on top and then the bottom just...:unsure:


Jack isn't really shoved in your face either. Miranda is just a lot more central to the plot than the others.

I hate how they infused ME2 with comic book logic and tropes. I don't care what they wear on the Normandy but in combat they need full armor.

#62
kane442

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most places you go are breathable soooo you dont need a space suit and they have biotics to protect them 

ps ...i agree when you go in to space or collecter ships they should have a space/shep suit

#63
Dust_King

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Honestly I'm over the whole sexualisation of games debate, yes it's exploiting basic human biology but seriously, almost everything else in games does that; games exploit our survival instincts, our curiosity, our greed, our anger, our love, our fear, our desire for closure, our competitiveness, the list goes on.

Every aspect of gaming and the characters in those games is designed to fill some aspect of our natures. Why should our sexuality be taboo when our lust for vengeance is exploited regularly? Basically it's ok to make me like a character because I pity them or want to protect them or admire them but if I like them because I want to screw them then that's less meaningful? (plus if I end up having to stare at someone's arse for 30+ hours I'd prefer it if the view was enjoyable)

All seems a bit hypocritical to me...

(although I do think that they could have done some of the costumes better just because they don't look that good as a outfit)

#64
kane442

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Dust_King wrote...

Honestly I'm over the whole sexualisation of games debate, yes it's exploiting basic human biology but seriously, almost everything else in games does that; games exploit our survival instincts, our curiosity, our greed, our anger, our love, our fear, our desire for closure, our competitiveness, the list goes on.

Every aspect of gaming and the characters in those games is designed to fill some aspect of our natures. Why should our sexuality be taboo when our lust for vengeance is exploited regularly? Basically it's ok to make me like a character because I pity them or want to protect them or admire them but if I like them because I want to screw them then that's less meaningful? (plus if I end up having to stare at someone's arse for 30+ hours I'd prefer it if the view was enjoyable)

All seems a bit hypocritical to me...

(although I do think that they could have done some of the costumes better just because they don't look that good as a outfit)


this^^

#65
Phonantiphon

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ADLegend21 wrote...

Gleym wrote...

Oh, look, another person who neglected to read the Codex. Protip: Biotic barriers can't keep out radiation, temperatures or the crushing pressure of zero-gravity. Nor do they protect from a lack of oxygen seeing as they do not trap it within themselves like a bubble.

Oh look, they wear breather masks which provide...what's this Oxygen.Image IPBImage IPB oh and "protip" the squad is never actually in space during combatImage IPB

Oh and just to add to this: "crushing pressure of zero-gravity"; Gah! does not compute!!11! :pinched:
--
+not directed at Gleym/ADLegend21...
Personally I really don't see what the problem is; if you're that hung up on expressions of "sexuality" in a game then you either need psychiatric help or the services of a monastery, and additionally Jack is quite clearly shown wearing a breather mask where appropriate and does indeed suffer damage proportionate to her lack of other clothing. Her choice of clothing and her tattoos are a part of what makes her, her. If you feel that bad about it then you can change her clothing to something less revealing.
Characters with skintight/very little clothing, etc...,  have always been a fantasy/sci-fi trope and will continue so to be - (unless the conservative right get their prudish hands on things) - it's a sci-fi rpg. Get over it.
Beyond that I couldn't give a monkeys, although I will say that I think many of the uniforms are pretty cool actually. Kasumi's certainly is.
End of my Opinion.

#66
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Dust_King wrote...

Honestly I'm over the whole sexualisation of games debate, yes it's exploiting basic human biology but seriously, almost everything else in games does that; games exploit our survival instincts, our curiosity, our greed, our anger, our love, our fear, our desire for closure, our competitiveness, the list goes on.


Then you missed the point of this thread completely. Here, the objection is not to sexualization. Each female NPC was alluring in her own way, and one cannot fault a game for wanting to exploit that. And since it is a fantasy, no one is expecting "realism" but what about plausibility, what about reason?

I can understand that male players will enjoy the booty shots, and I will never begrudge them that, but I'd rather be watching something of more...personal interest to me. Or if I am the same class as Miranda and am wearing armor in Tali's ship, it seems implausible that she is not. Consistency. That is all that is being requested. 

I would not say argue, make my PC as hawt, because Miranda was specifically designed to be a femme fatale. I don't want the same uniform or...um...proportions. I just want the same game play rules and maybe 10% of the pandering men get. 

#67
netfire_

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People should have armor on during missions, just makes the most seance. On the ship, or other places is a different story.

#68
Gleym

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Yes, yes, it's established that I know nothing about astrophysics whatsoever. However, even a bumbling idiot like me who knows nothing of the subject matter knows that Jack and Miranda's outfits were f*cking nonsensical.

#69
Lee337

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I didn't go much on jacks outfit, Mirandas didn't bother me, prefered her black outfit. I did prefer the armor of ME and think they should wear armor out on missions and casual aboard the normandy.

#70
Dust_King

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imported_beer wrote...

Then you missed the point of this thread completely.


Well to be honest I wasn't commenting directly on the topic, rather the general attitude of complaints of exploiting sexuality in games. A bit of a pet peeve that I wanted to vent.

As for the whole "female gamers get no man-candy" (sorry if I sound like a jerk but hear me out) I'd argue against it. First of all a man's sexual characteristics are different to a woman's, broad shoulders and a athletic physique are probably the most obverse features of the body. Facial hair (and baldness) signal higher levels of testosterone and virility. But there is very little you can do to sexualise a man.

Lets be honest, most of the factors which make a man attractive are to do with the personality and environment. From a biological standpoint men are more likely to look for fitness in a mate and women are more likely to look for potential and success. So things which would make a female character appealing to a man (speaking from a purely instinctive point of view) would not work as well if applied to a male character trying to appeal to a female audience.

Basically I don't think the argument works because men and women look for different things in a mate.

#71
Khayness

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imported_beer wrote...

I can understand that male players will enjoy the booty shots.


Considering men as a constantly horny, sex craving being is as offensive as objectifying women. That's why I hate blatant fanservice.

Oh my, a male! Let's show him some ******, that will do the trick.

(This isn't an outlash at your post or you, you just happened to mention the mindset that has been around so long that it's considered fine)

#72
Merchant2006

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By posting in this thread, you should know my opinion...





I hate the outfits, there I am firing biotics over cover and as Miranda strafes across my screen towards the enemy I immediately lose concentration. Damn you BioWare. Damn you.

#73
Babli

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No armor for squadmates was probably the stupidest thing in ME 2. Even more then "take your whole team to that mini shuttle just to pick two on some random planet"(to avoid spoilers...)
Image IPB

Modifié par Babli, 13 janvier 2011 - 01:07 .


#74
xXSnak3Eat3rXx

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If this breaks the immersion for everyone, what about surviving a rocket from the Missile Launcher? That should kill you in one hit; doesn't matter if you're wearing armour. And what about the fact that all the Biotic enemies are extremely underpowered and they can't use any of the powers you possess (Pull, Shockwave etc.) ??

#75
Gleym

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Uh, a rocket CAN kill you in one hit - if your shields are down. The difference is that the shields are DESIGNED for that. They aren't, however, designed for bimbos to tramp around in toxic, radioactive atmospheres just because a bunch of hormonal teens like ****** and ass.