Mr.Kusy wrote...
I do want multiplayer in ME3 /trollface.
Multiplayer. Would. Not. Effect. The. Single. Player. Campaign.
For the love of god, why would it? You people are being a bunch of big babies.
Seriously.
Mr.Kusy wrote...
I do want multiplayer in ME3 /trollface.
Valo_Soren wrote...
Mr.Kusy wrote...
I do want multiplayer in ME3 /trollface.
Multiplayer. Would. Not. Effect. The. Single. Player. Campaign.
For the love of god, why would it? You people are being a bunch of big babies.
Seriously.
And no-one here ever will be, because nobody can't change someones opions as what they like.Valo_Soren wrote...
..... I've not read any argument that is good enough to convince me that it isn't.
Guest_INVAYNED_*
Modifié par INVAYNED, 21 janvier 2011 - 02:16 .
Lumikki wrote...
And no-one here ever will be, because nobody can't change someones opions as what they like.Valo_Soren wrote...
..... I've not read any argument that is good enough to convince me that it isn't.
INVAYNED wrote...
the true reason i dont want it to have any kind is....yes im afraid it will take away from single player campagin.it wouldnt make sense to me to install MP in me3 since it hasnt had any to begin with.If they made other type of MEU games and had MP in them i would not have a problem with it.this series started off SP i feel it should finish SP.the reason i love SP games is the story driving content and unique exp system.alot of MP games lack in that department,mmos are the exception but even then theyre still missing something...either way i want me3 to be sp.after that me can have much MP as the "gear fans" wants.because then ill probably wont be playing it.
You just opened the ark of the covenant.Gears of War is another good example, they have incredible single player campaigns with deep story and a Multiplayer component that doesn't really ruin anything, Halo as well. there are a lot of games that have single player campaigns and mP components that do not ruin the SP campaign.
Modifié par thegreateski, 21 janvier 2011 - 02:30 .
thegreateski wrote...
You just opened the ark of the covenant.Gears of War is another good example, they have incredible single player campaigns with deep story and a Multiplayer component that doesn't really ruin anything, Halo as well. there are a lot of games that have single player campaigns and mP components that do not ruin the SP campaign.
Nobody is going to come out of this conversation looking pretty.
You misunderstand what I sayed. You can change opinions, if it's based lack of knowledge, but you can't change what someone likes. Meaning if you like wine, you can't make someone unlike it as change they opinion as what they like. Meaning if you like something, it doesn't matter what I say to you, you will never stop liking it. So, what I posted was if someone doesn't see reason to change opinion, it's because they like something. Meaning they never change they liking, because it's not opinion of knowledge, it's opinion as what someone likes.Mr.Kusy wrote...
Lumikki wrote...
And no-one here ever will be, because nobody can't change someones opions as what they like.Valo_Soren wrote...
..... I've not read any argument that is good enough to convince me that it isn't.
Incredible, you just denied the whole idea of discussion, compromise, consensus and negotiation.
As mentioned - you can change your opinion based on arguments from the other side. The other side can't present an argument that would make too much sense. That's why some people won't change their opinion... not because the powers that be forbid them.
Modifié par Lumikki, 21 janvier 2011 - 02:41 .
Tesla17 wrote...
No, as a standalone spin off game, MP could work very well.
Just don't waste time attempting to implement a cut-down, uninteresting multiplayer component into a game that is obviously built to stand as exclusively single player. Too many games are attempting this and failing at it.
Assassin's Creed Brotherhood was the one anomaly where the gameplay was both derived from the single player portion yet didn't fell contrived and ill-formed. It was actually quite intuitive and fun
Pwner1323 wrote...
------------------------------------------------------------------------------------------------------------------------------------------------------
Realist Gamer: I think multiplayer souds like a splendid idea for a series with so many royalties like BW's Mass
Effect franchise.
Die Hard Fan: STFU NOOB! ME EAT U N KLL U!!!!!!!!
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Icinix wrote...
Why I don't want multi-player in ME3 - Written by Icinix
Mass Effect is a story of one persons journey. Shepard. A journey with choices, decisions, moral dilemmas, romance or deciding to focus on the mission. Lengthy dialogue, buying dirty magazines on Omega, helping Quarians on their pilgrimages. It the story of how one person goes through the universe building and changing it as they see fit. It isn't a collection of pre-recorded scenes without choices, it requires one person to play through the game and make frequent choices that affect how the game plays out.
ME3 is going to be the culmination of two games worth of decisions of choices that for many have been carefully thought about and weighed up. How will that function with a multi-player element? How can that one player continue to run through lengthy dialogue scenes while someone else sits there and does nothing. What will the other player do when Shepard needs to spend a whole mission just trailing someone? Or listening to recorded journals to piece together the facts?
The Mass Effect games are not suitable for multi-player.
So the only way to have multi-player in ME3 would be some combat orientated individual missions outside of the single player game - and to that I bring up but a single argument - Pinnacle Station.
Valo_Soren wrote...
Icinix wrote...
Why I don't want multi-player in ME3 - Written by Icinix
Mass Effect is a story of one persons journey. Shepard. A journey with choices, decisions, moral dilemmas, romance or deciding to focus on the mission. Lengthy dialogue, buying dirty magazines on Omega, helping Quarians on their pilgrimages. It the story of how one person goes through the universe building and changing it as they see fit. It isn't a collection of pre-recorded scenes without choices, it requires one person to play through the game and make frequent choices that affect how the game plays out.
ME3 is going to be the culmination of two games worth of decisions of choices that for many have been carefully thought about and weighed up. How will that function with a multi-player element? How can that one player continue to run through lengthy dialogue scenes while someone else sits there and does nothing. What will the other player do when Shepard needs to spend a whole mission just trailing someone? Or listening to recorded journals to piece together the facts?
The Mass Effect games are not suitable for multi-player.
So the only way to have multi-player in ME3 would be some combat orientated individual missions outside of the single player game - and to that I bring up but a single argument - Pinnacle Station.
In all likelihood that is what Mass Effect 3's MP component will be, like I said most likely starring the freedom fighters in London fighting the reaper's. It likely won't have anything to do with the SP campaign.
Modifié par Icinix, 21 janvier 2011 - 03:07 .
Icinix wrote...
Valo_Soren wrote...
Icinix wrote...
Why I don't want multi-player in ME3 - Written by Icinix
Mass Effect is a story of one persons journey. Shepard. A journey with choices, decisions, moral dilemmas, romance or deciding to focus on the mission. Lengthy dialogue, buying dirty magazines on Omega, helping Quarians on their pilgrimages. It the story of how one person goes through the universe building and changing it as they see fit. It isn't a collection of pre-recorded scenes without choices, it requires one person to play through the game and make frequent choices that affect how the game plays out.
ME3 is going to be the culmination of two games worth of decisions of choices that for many have been carefully thought about and weighed up. How will that function with a multi-player element? How can that one player continue to run through lengthy dialogue scenes while someone else sits there and does nothing. What will the other player do when Shepard needs to spend a whole mission just trailing someone? Or listening to recorded journals to piece together the facts?
The Mass Effect games are not suitable for multi-player.
So the only way to have multi-player in ME3 would be some combat orientated individual missions outside of the single player game - and to that I bring up but a single argument - Pinnacle Station.
In all likelihood that is what Mass Effect 3's MP component will be, like I said most likely starring the freedom fighters in London fighting the reaper's. It likely won't have anything to do with the SP campaign.
The problem with that, is after all is said and done, the combat in Mass Effect is still quite some way off of dedicated shooters. If it was a pinnacle station style multi-player scenario it would really showcase the flaws and bring out the weaknesses in combat. If it goes more for a GOW style with mini-story focused based missions then it comes back to the argument that they're taking away development funding / resources and time from the single player element.
Icinix wrote...
^.-
Really? If resources are being allocated to another area outside of Single Player, if funding is going to another area other than Single Player, guess what? Then thats allocation of resources that could have gone to Single Player. Saying it isn't is an even more idiotic argument. :-P
Besides it's only one part of the reasons why NOT to try for Multi-player in ME3. It isn't the be all and end all of reasons.
PHub88 wrote...
Every game with multiplayer comes at the expense of the single player...Mass Effect has always been a single player game, this is the last installment...So we INSTEAD of going the extra mile with quests and story...we should RUIN it by adding in some lame dull Husks horde?
Why should anyone believe Bioware can pull it off when every single other game out there with multiplayer HASNT pulled it off?...and freaking Bioware makes single player games...So we should expect them to make a multiplayer component too? and have it not impact the SP? Thats unlogical and it makes no sense...it will ABSOLUTELY come at the expense of the single player story...and for crying out loud its the last one...this is whats so ridiculous about this entire thing..its the LAST ONE and you have people hoping they take away from it so they can play some repetitive multiplayer that just about every single other game already has for them to enjoy...leave ME alone god.
Anyone who doesnt get that, doesnt care about the story. I am not going to pretend for a SECOND that %98 of games with multiplayer in them dont automatically ruin the single player part, because they DO..if you dont realize this...open your EYES
Icinix wrote...
You've come here for an argument haven't you?