Finding Poison, Disease type
#1
Posté 14 janvier 2011 - 12:11
#2
Posté 14 janvier 2011 - 03:01
Funky
#3
Posté 14 janvier 2011 - 09:26
#4
Posté 14 janvier 2011 - 10:25
FunkySwerve wrote...
Did you by chance determine how much you could increase the row count of those 2das? I've been meaning to test that, to see if there was a ceiling.
Funky
If I can find time this weekend.
TheSpiritedLass wrote...
I'll be eagerly watching this thread! Will your system be able to deal with the DC of the disease/poison?
In what way do you mean? I will interupting the engine loops so we can substitute the secondary DC for disease and set your incubation time. I noticed a DC 127 cap displayed with high DC, but have not check if this is just a display or it is the real cap. I finnishing the scripting and doing alittle more testing and test with override.
Modifié par ShadowM, 14 janvier 2011 - 11:19 .
#5
Posté 14 janvier 2011 - 11:59
#6
Posté 15 janvier 2011 - 01:00
Modifié par ShadowM, 15 janvier 2011 - 01:03 .
#7
Posté 15 janvier 2011 - 03:26
Thanks,
Funky
#8
Posté 15 janvier 2011 - 08:49
FunkySwerve wrote...
My reason for asking what I did was similar - I want to be able to make enough diseases to set up a full range of initial dc checks. I've been putting it off in hopes of getting a nwnx haxxor to override that dc, but I'm still very curious to know.
Thanks,
Funky
I know or if we could block the engine saving throw message unless it from a script then you could run it all through each script. With this system (with disease) you get one fake saving throw from the engine then the script takes over.
I had another version that could get the poison / disease in one script(for all poisons) (one script for all disease) if they were from a monster, but it had limitations with triggers, placables and calls from scripts. I drop it because it seem like it had to do alot of work to get the information so I switch to this version.
Ok, uploaded to the vault. How long does it take to post? I will be d.m. some pnp D&D the rest of the night so I probably miss any questions until tomorrow.
Wow that was fast it up here the link
wrapper.ign.com/s
Modifié par ShadowM, 15 janvier 2011 - 09:11 .
#9
Posté 04 décembre 2011 - 08:35
#10
Posté 11 décembre 2011 - 08:20
Kato
#11
Posté 11 décembre 2011 - 11:24





Retour en haut







