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#1
Draygoth28

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  I have created a Boar mount that is totally dynamic.It works best for the dwarves,but i can't seem to get a pc to be able to mount it..wasn't sure if i needed to modify scripts or what?

#2
Draygoth28

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I have some nice screenshots but not sure how to add them.

#3
420

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You'll have to use something like Photobucket then link the picture's url in a post.



As for mounting the boar, I think you need some kind of node that designates the height of the back/saddle and apply the riding phenotype to the PC.



Also, what scripts are you using for the mounting process?



-420

#4
Draygoth28

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Was just using the standard horse scripts,but it says this is not a mount.

#5
Frith5

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You have the boar set as a tailmodel, and added to the tails .2da file, right?



In the toolset, pick a human, set the phenotype to mounted, then select your boar as the tail.



That's it.



JFK

#6
Draygoth28

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yah that works perfectly for npc's just can'tget it to work for player characters,and i think its because i need a script.But, I am not good with scripting.

#7
Frith5

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Proleric's guide has all you need to set this up. The Vault page now suggests using the version included in the 1.69 Lexicon, in itself an indispensable resource.
Get it here:
http://nwvault.ign.c....Detail&id=1340

JFK

edit: for a quick test, try setting this local variable as an integer to a value of 1, on the blueprint of our boar mount:

bX3_IS_MOUNT

good luck, and congrats on making the boar as a mount. :)

Modifié par Frith5, 14 janvier 2011 - 03:13 .


#8
Frith5

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Any luck? Also, do you plan on releasing your mountable boar? It sounds cool.



JFK

#9
Draygoth28

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i am working on a worg mount now ,no luck with the pc's,I am horrible with scripting but all is well with both mounts otherwise.Yah i will be releasing this pak ,but i am trying to figure out the animations with the worg ,because they are a little weird when it runs.This work is based off of the Goblin queens gryphons,so I hope that pc's will be able to mount them.I see that (fully-dynamic)npc's work perfectly.There will be screen's on the vault in the next day or two.

#10
Draygoth28

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I have made a couple of lizard mounts and an emu mount.the screens aught to be on the vault tonight.

#11
Draygoth28

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They all work perfectly for npc's(Fully dynamic),not sure what other mounts to try and make.

Modifié par Draygoth28, 17 janvier 2011 - 10:36 .


#12
Frith5

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Sounds cool, Draygoth28! I will watch for them.
Other mounts? How about a riding dog, for halflings? I think it'd be cool to have an ox for a half-orc also.
Also, how about making a snake?

Good luck!

JFK

#13
Fester Pot

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You can also upload pictures to your personal photo album here on the social site, then link directly to them to have them appear in your posts.



FP!

#14
Draygoth28

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 /uploads_user/2087000/2086255/78783.jpg

Modifié par Draygoth28, 18 janvier 2011 - 12:33 .


#15
Draygoth28

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here is one more
/uploads_user/2087000/2086255/78782.jpg
/uploads_user/2087000/2086255/78812.jpg

Modifié par Draygoth28, 18 janvier 2011 - 12:48 .


#16
Frith5

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Fantastic! Love it! Want it! :)

Would you think about making a short tutorial/write up for making a rideable mount like that?

JFK

#17
cokeCan

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A camel would be really cool

#18
Draygoth28

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camel and wolf mounts
/uploads_user/2087000/2086255/78835.jpg
Earth Drake
/uploads_user/2087000/2086255/78836.jpg

Modifié par Draygoth28, 18 janvier 2011 - 03:50 .


#19
Draygoth28

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hoping to finish up soon and release to the vault.

/uploads_user/2087000/2086255/79356.jpg
I Like Boar riding Dwarves.
/uploads_user/2087000/2086255/79355.jpg

Emu test with DM posses.

/uploads_user/2087000/2086255/79354.jpg

Still working on the Deer.It may not make it in with the others.
Just doesn't look right and i am bad with textures.

/uploads_user/2087000/2086255/79353.jpg

Camel looks ok in the Desert.

Modifié par Draygoth28, 20 janvier 2011 - 02:51 .


#20
Karvon

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Very Nice!

Any chance of doing some flying and swimming creatures?

Karvon

Modifié par Karvon, 20 janvier 2011 - 07:36 .


#21
Draygoth28

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did alot of work on the Deer.
/uploads_user/2087000/2086255/79710.jpg

/uploads_user/2087000/2086255/79709.jpg

Modifié par Draygoth28, 21 janvier 2011 - 02:31 .


#22
Draygoth28

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here is how they scale.

/uploads_user/2087000/2086255/79757.jpg

Modifié par Draygoth28, 21 janvier 2011 - 09:17 .


#23
Draygoth28

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Just uploaded a Beta Hak. to the vault tonight.Some stuff didn't make it in,just need more time to finish them.


New wolf mount.

/uploads_user/2087000/2086255/80024.jpg

Modifié par Draygoth28, 22 janvier 2011 - 03:44 .


#24
Frith5

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Draygoth, here's what you need to get these PC mountable:



First, modify appearance.2da to include your creatures, so you can place unmounted versions.

Then, in the toolset, create versions of them in the Creatures palette.

Now, Under Advanced, Variables, add these two variables to it.



bX3_IS_MOUNT int 1

X3_HORSE_TAIL int xxxx (put the number from tailmodels.2da here)



Now you can mount it.





notes:

Why do you have all those models in the .hak file? I recommend making a new hak with ONLY your stuff in it. just your models, textures, and 2da files.

Also, you need an appearance.2da so you can place the unmounted creatures for a PC to mount.



Good luck! It's very cool to ride around on some new creatures. Nice work!



JFK

#25
Draygoth28

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thanks for the help I will try and re adjust the hak and add a 2d. in the next release.
Man i did what you told me to and to my amazment it works,so i will try to get this all set up soon so we can all have many mounts for or PC's.Thanks again for the help Frith5

Modifié par Draygoth28, 23 janvier 2011 - 01:03 .