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Why did you save the council?


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#1
Ja5ck

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 If you saved the council, what was your reason?

I have two reasons:

1. To make it easier to rally the races of citadel space in ME3 (Hopefully)

2. To be able to do air quotes at the Turian Councilor in ME3

#2
Phategod1

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I saw the whole Bigger Picture, The governing body of the known Galaxy is as Important as the President Therefore they must be saved at all cost. How long can we expect the Aliens to allow the human rule on the Citidel.

Modifié par Phategod1, 14 janvier 2011 - 08:31 .


#3
Spitfire80

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Well, i mostly play Paragon, so it was in character to do so. But humanity taking control didn't make sense to me, they couldn't enforce it anyway. (Humanity has maybe 5 dreadnought vs the Turian 30 something) And if Humanity tried i imagine a Turian fleet would end up orbitting earth as they glass it. Or if they don't go to war i imagine the great alliances falling apart and setting the stage for more wars.

#4
Interactive Civilian

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Because I'm a Spectre.

Also, I thought it was the right thing to do. And, I wanted to shove it in their faces after all of their lack of faith in me. ;)

But, seriously, I play my main femShep character as a Spectre first and foremost. While, yes, she is technically still part of the Alliance, and she has no problem completing missions for them when the Alliance asks for help, her primary loyalty is to the Galactic community, and the council is the governmental embodiment of that community. Humanity wanted to be part of that government, so having the human fleet defend the council was exactly fitting with how I played my character.

boring fact: when I did it the first time (only about a month ago), I had no idea what the consequences would be, so it was a real decision that I had to ponder without knowing what would happen. I figured it would be a big risk, but I kind of had the feeling that the delay wouldn't be costly. I was still apprehensive until it turned out to have no (apparent) negative consequences (edit: err... negative consequences to saving the citadel and stopping the reapers; obviously it was costly to the human fleet).

Modifié par Interactive Civilian, 14 janvier 2011 - 11:00 .


#5
Guest_elfadelbosco_*

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the first time I played ME1 I saved the Council because the option was north-west in the dialogue wheel, in the paragon options place :P

#6
Avilia

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Humans are small potatoes in a galactic context - the Council races need to be united to defeat the Reapers (hmm that sounds suspiciously like Paragon Shepard has brainwashed me..)

Also that Turian counsellor is a hottie...I'm joking...really.

Modifié par Avilia, 14 janvier 2011 - 12:16 .


#7
Gibb_Shepard

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I unfortunately only save the Council due to meta-gaming. I hate it when the Council is not alive in ME2, all the aliens despise humanity and i don't get those oh so hilarious finger quotes.



Also instead of the next rank of Turian, Asari and Salarian stepping up, humanity siezes control. WTF?



So due to how everything is so screwed up after their death, i always save the Council.

#8
TheRealIncarnal

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My "What would I do" character saved the Council simply because I figured it may be useful if they finally listened to me.

Umm... I was wrong, but it was worth a try. Stupid Turians!

Although, the first time I didn't save them simply because I thought it was possible that we could lose by diverting our forces from the battle. I had just finished playing Jade Empire before starting Mass Effect, so I still figured that Bioware would let us throw away our victory at the last possible moment with some sort of silly decision like that. 

Modifié par TheRealIncarnal, 14 janvier 2011 - 02:40 .


#9
Dean_the_Young

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Because that Shepard had a concussion from fighting Saren and couldn't think straight.





Barring that, because a different Shepard put possible political gains from saving three VIP's ahead of needlessly risking the lives of trillions in the face of galactic extinction.

#10
guyhard

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I always thought it was about revenge. You could choose to forgive them, or purge their ignorance from the galaxy.

#11
dmblackone

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In my first PARAGON playthrough i decided to kill them :S then when i imported the save and realised i cannot get spectre status on ME2 back i just made a new shep on ME1 :P

#12
Dean_the_Young

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You can get Spectre status even without the Council: you just need Anderson as Councilor.

#13
darknoon5

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1. United council

2. Humanity seen as more willing to work with other races, and less aggressive. hopefully meaning better diplomatic relations

3. 10,000 lives saved on the Ascension, as well as a huge dreadnought being saved.

4. It seems silly to charge at Sovereign and leave a geth fleet behind your back.

5. First time I'd hoped the Ascension would help destroy Sovereign...obviously, I was disappointed.








#14
GodWood

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guyhard wrote...
I always thought it was about revenge. You could choose to forgive them, or purge their ignorance from the galaxy.

You thought wrong.

#15
Ryzaki

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So I can go "Ah yes 'Reapers'." in ME3.



That would be glorious

#16
Merlin 47

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Yeah...I'll always save the Council, because it shows that humans can work with aliens. And, as it's already been said, we're just a tiny fish in the Intergalactic pond. There's a REASON why no one likes us....and by showing that not all humans are...."jerks"....other species slowly start to respect and tolerate humans more.

#17
Barquiel

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I pretty much agree with darknoon5.

#18
Guest_NewMessageN00b_*

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Indeed

1. Air quotes in-yo-face later.
2. Reaper plan to kill off government disrupted. Human replacement can be deemed as partial success; The support it'd have wouldn't be the same as for the original council due to historical reasons. Thus all that may come in handy out of this.

Modifié par NewMessageN00b, 14 janvier 2011 - 06:35 .


#19
CmdrKankrelat

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The Council has stood for almost 2600 years. Humanity has been on the galactic scene for only 26 years. As Kaidan put it, that's not a lot of time to get to know the galaxy. As such, we have no right to take it over in any form and impose our own agenda on the trillions of other sapients. No matter how much innovation or energy we can infuse into the galaxy, that won't do any good if the vast majority of the galaxy would like nothing more than to see us overthrown.

That's what my Paragon/Paragade Shepards (and I personally) believe. My Renegon one, however, desperately wants the galaxy to be reorganized into the first human empire. Posted Image

Modifié par CmdrKankrelat, 14 janvier 2011 - 07:36 .


#20
eshrafel

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I saved the Council because they are the stabilising force in the galaxy, the one idealistic stand against the oncoming forces of darkness, the only.... oh ok. I saved the Council because I'm a big softy and fried turian councilor would make me sad :(

#21
Merchant2006

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I saved them as it would serve a better purpose to keep them alive, have the council races working together and... to have my sweet revenge on that Turian Councillor and give him the "air-quote" when he see's the Reapers. Oh yes. I swear BioWare better add that option.

#22
Rykoth

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Insult to injury. My Shepard hates the Council. They're politicians. What better way then to throw salt onto their wounds ... they insult me, tell me I'm not ready, I disconnect each time I relay mission info to them in a fit of rage... but I still save them.

#23
RVallant

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Because I work for them. They're the ultimate of governing power at that point, various other reasons too.



I didn't find them disagreeable in ME1, I understood where they were coming from in terms of their decisions affecting trillions of lives and the whole purpose of the spectres being to tackle threats that cannot be proven or that the council can't act on.



Still I wanted the Turian councillor dead just for his constant xenophobic behaviour towards humans -_-



(anyone else annoyed you couldn't say "Well it wasn't my idea..." when they berate you for using a nuke on Virmire?)

#24
RolandX9

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RVallant wrote...

Because I work for them. They're the ultimate of governing power at that point, various other reasons too.

I didn't find them disagreeable in ME1, I understood where they were coming from in terms of their decisions affecting trillions of lives and the whole purpose of the spectres being to tackle threats that cannot be proven or that the council can't act on.

QFT. Not to mention, lots of Council Space citizens are suspicious of humans, it seemed like a smart goodwill gesture (which paid off in 2, though the Council could have been less stupid about the Reapers Posted Image).

RVallant wrote...

Still I wanted the Turian councillor dead just for his constant xenophobic behaviour towards humans -_-

(anyone else annoyed you couldn't say "Well it wasn't my idea..." when they berate you for using a nuke on Virmire?)

Hell yes. "You want to complain about the nuke? Talk to Captain Kirrahe. After he's done burying his dead. Jerk." (Is it bad that I want Kirrahe for a squadmate in 3? I want to hear him call Solus "one tough cloaca.") Posted Image

#25
Robhuzz

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It wasn't easy. Every time I have to make the choice of saving the council I just have to get off my chair and think really hard. For everything they do and say in ME1 they just DESERVE to die. At that point I really want them dead so I can laugh about their demise. But I always feel it's for the best if they survive so I always save them. In ME2 however the turian councilor's little prank and the talk of Shepard being a traitor is the final straw. In ME3, if I have a say about it, they die. And I'll be sitting back in my chair sighing and watching them die with a big grin on my face. *Hehehe*



If possible, I'd like to save andersson first though. If not, I'll replay one of my characters and make udina councillor. What can be better than seeing the council die in ME3....?

Watching both the council and Udina die. Sweet :-)