Why did you save the council?
#76
Posté 24 janvier 2011 - 05:12
#77
Posté 24 janvier 2011 - 06:09
They hate humans and blame them.
Modifié par Crusade, 24 janvier 2011 - 06:09 .
#78
Posté 24 janvier 2011 - 07:59
#79
Posté 24 janvier 2011 - 08:00
Morality Reason: There were thousands of people aboard the DA, and hundreds aboard the other ships. It felt wrong to just sit there and let them die.
Roleplaying Reason: My Shep ain't the type to just sit around and wait.
Metagaming Reason(s): I like it better when Etan Tiron offers to give me a discount on firearms and names his firstborn after me, plus I want the "Ah yes, Reapers" dialogue option in ME3.
#80
Posté 24 janvier 2011 - 08:15
#81
Posté 24 janvier 2011 - 08:43
Rykoth wrote...
Insult to injury. My Shepard hates the Council. They're politicians. What better way then to throw salt onto their wounds ... they insult me, tell me I'm not ready, I disconnect each time I relay mission info to them in a fit of rage... but I still save them.
ROFL yeah. I think actually my renegade I did just that too.
#82
Posté 25 janvier 2011 - 05:22
This assumes that the number of people who die (or are at risk) inside the Citadel is relevant. Sovereign is already inside, and its concern is to open the Citadel Relay. I'm willing to bet the only death and destruction in the citadel (before Sovereign is destroyed and chunks of it rain down on all of the wards) is Saren and his Geth blazing a path into the Tower.33percent wrote...
The real question is would you sacirfice 10,000 to save a million people? That was the best way to justify my action without feeling guilty over it. There was million more perhaps still on the cididel. Those 10,000 are probabley are the "better half" while they left the third class to die on the ship.
Unless you can be certain that delaying and letting the DA be destroyed increases the chances of stopping Sovereign, your comparison of numbers is moot.
This decision is actually a well thought out one. There are tactical reasons to choose either option, without any metagaming coming into it. Delay ensures that more Alliance ships are available to attack Sovereign as soon as the ward arms open. Immediate attack may cause a loss of some number of ships, but ensures that the number of attacking Geth are reduced and that a Council Dreadnought is still possibly available for the fight. It is up to each player to decide which is the more likely scenario. Unfortunately the game didn't really carry the decision all the way through. There was no tangible difference in the battle against Sovereign no matter which choice you make. Only in the aftermath (I think... unless they show fewer Alliance ships if you choose to save the DA?)
However, the number who live or die on the Citadel should not come into the decision. The only thing that enters the decision is whether or not it will effect your ability to stop Sovereign and by how much.
(unless I missed something where it is explained that all people on the Citadel were being attacked while Sovereign was doing its thing?)
#83
Posté 25 janvier 2011 - 07:14
#84
Posté 25 janvier 2011 - 09:04
#85
Posté 25 janvier 2011 - 11:25
#86
Posté 25 janvier 2011 - 11:29
BTW: Was a Renegade ManShep on my complete playthrough and I'm currently playing a Paragon FemShep.
#87
Posté 25 janvier 2011 - 12:14
AdmiralCheez wrote...
Tactical Reason: Wanted to clear out the geth so that nobody would be shooting at us from behind while we took on Sovereign, plus by saving the Citadel fleets, we'd have more total firepower, even if we lost a couple of our own.
Morality Reason: There were thousands of people aboard the DA, and hundreds aboard the other ships. It felt wrong to just sit there and let them die.
Roleplaying Reason: My Shep ain't the type to just sit around and wait.
Metagaming Reason(s): I like it better when Etan Tiron offers to give me a discount on firearms and names his firstborn after me, plus I want the "Ah yes, Reapers" dialogue option in ME3.
Perfect
..and the metagaming reasons are pretty much flawless, love Etan Tiron
#88
Guest_makalathbonagin_*
Posté 26 janvier 2011 - 02:04
Guest_makalathbonagin_*
and i think people don't get turian councilor when he insults shepard its like military talk to a soldier .... don't know if i explain myself, im sure he respects shepard
sorry for poor english
#89
Posté 27 janvier 2011 - 07:13
1) Diplomatically, it would look good that a human saved a council of alien races, when humanity is new, and didn't have the most elegant entrance into the galaxy communal.
2) The Council can give a lot of power, and more people will be willing to help from different races if they are saved.
3) Shepard preached through the whole game about the importance of having allies besides humans. Time to live up to it.
4) I didn't care about the humans.
#90
Posté 27 janvier 2011 - 07:44
lol
#91
Posté 28 janvier 2011 - 05:06
However, this is literally the 2nd playthrough I've saved them, I almost always kill them. The look on their faces when you cut off comm is hilarious
#92
Posté 04 février 2011 - 06:03
Turns out it didn't do anything in ME2
Replaced crappy alien bureaucracy with crappy human one.
Maybe I will see some consequence in ME3
#93
Posté 06 février 2011 - 02:06
#94
Posté 06 février 2011 - 10:15
#95
Posté 06 février 2011 - 04:10
My "canon" Shep saves them but that's mostly because of the knowledge of what the repurcussions will be (meta-gaming) and I don't like that. Also, each council member would have an entire staff and a vice-councillor/2IC and their species would have several other high ranking diplomats/politicians that coud fill their shoes, so the way the game pans out if you DON'T save them is a little weird to say the least.
Modifié par Kaldarm, 06 février 2011 - 04:12 .
#96
Posté 17 février 2011 - 05:11
The council is not exactly dictatorial, but a democracy they ain't. They are willing to stick their heads in the sand when it suits them. However, the ending where the Systems Alliance creates a new council isn't any better....it's just us being as dictatorial and crappy as them. I prefer to be different than them.
I really much preferred the fact that it required the intervention of Terran capital ships to prevent the destruction of the Destiny Ascension, after the Turian ships got face stomped by Sovereign. Not so great a dreadnought after all, now is she? And how about them Turians getting their butts whipped? Human ingenuity FTW.
Plus, I like to annoy the Turian councilor. Letting him die would've taken away a lot of my fun.
I'd like to add this was a very tough choice. Toughest in the game, in my opinion. There was no way to know if Admiral Hackett's fleet had enough firepower to defend the Destiny Ascension from the Geth, AND have enough left over to engage Sovereign.
Modifié par jamesp81, 17 février 2011 - 05:14 .
#97
Posté 17 février 2011 - 05:20
Luhrsen wrote...
Honestly? I just wanted to save the poor battleship. Such a waste the way they were using the most powerful weapon in the fleet as a taxi instead of fighting. <_<
Yeah, I was kind of annoyed by that. Most powerful warship in the Citadel fleet and it's running away because it's got VIPs aboard, leaving what's left of the Turian fleet and Systems Alliance fleet to do all the fighting and dying.
#98
Posté 17 février 2011 - 05:23
as renegade, letting tones of human's die for a few council members felt like a ruthless act.
#99
Posté 20 février 2011 - 12:39
Another reason I saved the council was, get this, a tactical decision. I did not really think that having 5th Fleet fighting with Sovereign in front of it and a Geth fleet behind it was a good idea. Fortunately, 5th fleet was able to destroy the Geth capital ships fairly quickly, since they were already heavily engaged with the Destiny Ascension and her battlegroup. This choice leaves 5th Fleet's flank clear so they can give Sovereign a thermonuclear suppository.
#100
Posté 20 février 2011 - 01:01
In-character there are both good reasons for and against saving the council. However (unless you are a human supremacist or place personal revenge over the future of civilization) all the reasons for sacrifising the council are of tactical nature.
But Shepard couldn't even have the necessary overview over the tactical situation from inside the Citadel to make a qualified decision about it, so it doesn't seem to make sense for her to make that call anyway. And judging by the cutscene at least, the armada is only waiting for the Citadel arms to open while the Ascension gets destroyed.





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