I did it because it was the right thing to do. Also I don't think having a all human council would change anything for the better. They would still have all the same problems as the regular council but it would just make the other species more wary of humans. I wanted to keep a sense of unity.
Why did you save the council?
Débuté par
Ja5ck
, janv. 14 2011 07:35
#126
Posté 07 mars 2011 - 03:02
#127
Posté 07 mars 2011 - 05:07
Asari Councilor Love Interest Hope.
#128
Posté 07 mars 2011 - 05:35
Ja5ck wrote...
If you saved the council, what was your reason?
I have two reasons:
1. To make it easier to rally the races of citadel space in ME3 (Hopefully)
2. To be able to do air quotes at the Turian Councilor in ME3
Even if the Council was never openly supportive of Shepard- or really supportive in any manner whatsoever- the Council was- and is, assuming you saved them- a powerful symbol of galactic harmony. They represented the united spirit of a dozen races and their deaths would have caused a lot of intragalactic tensions and likely destabilized the entirety of Citadel space in the long run (this is actually proven in ME2 in a news report that states "that the turians no longer feel bound by the [Treaty of Farixen], and are stepping up their shipbuilding efforts as a result."; while not technically a "destabilizing element" in ME2, it certainly shows that species once loyal to the Citadel have become more independent if the Council wasn't saved).
On top of that, the initial steps of the Reaper invasion- as detailed by Virgil in ME1- involved using the Citadel Mass Relay and killing the seat of government, followed by the fate-sealing steps of gathering vast quantities of information from the Citadel's computers and de-activating the mass relays to isolate each star system. The point is that letting the Council die was essentially handing Sovereign a partial victory; allowing the Reapers to strike at least one blow against the galaxy before their arrival.
That's why I saved them anyway.
#129
Posté 07 mars 2011 - 03:08
My renegade saved the Destiny Ascension. I don't care about the council, in my books they were just lucky.
I think it's smart to save this powerful ship and the ending isn't as cheesy as the pure paragon ending....
I think it's smart to save this powerful ship and the ending isn't as cheesy as the pure paragon ending....
#130
Posté 08 mars 2011 - 08:44
I always destroy council. But maybe now I can safe that, just look what happened then. It is sometimes really weird when humans are in a sense controlled. I mean, humans are new and then they take control.
#131
Posté 08 mars 2011 - 10:02
To be honest, it wasn't so much about the council as it was about the military minds aboard the Destiny Ascension. Before you go to Ilos the Council says outright that a fleet has been stationed at the different relays leading to Citadel space (skip to 05:10). When Sovereign locks the relays this means that the majority of the fleet is locked out of the battle. Then Shepard gets the override switch and can open the relays and let the 5th fleet in. However, the rest of the gathered fleet is still out there, and I like to think that Shep would have been smart enough to be just about to open those relays too when Saren gets possessed. If Shep would have let the rest of the fleet in then the people aboard the Destiny Ascension would have been a great asset in coordinating the reinforcements. As this didn't happen, they are still an asset as being able to keep watch for Geth reinforcements and letting the whole 5th fleet engage Sovereign without having to worry about watching their asses.
And no, this isn't how I was thinking on my first playthrough. Back then it was all "this is the 'right' thing to do". But later I've thought about it and gone over the options. And I've come to the conclusion that to save the Destiny Ascension is a sound strategic move, saving the council is just a bonus.
And no, this isn't how I was thinking on my first playthrough. Back then it was all "this is the 'right' thing to do". But later I've thought about it and gone over the options. And I've come to the conclusion that to save the Destiny Ascension is a sound strategic move, saving the council is just a bonus.
#132
Posté 16 mars 2011 - 07:21
I killed them because I thought that if I diverted any sort of firepower away from Sovereign I thought we would get wiped out by the Reapers in the first game lol.
#133
Posté 21 mars 2011 - 04:05
I didn't see it as saving the council per se, but as saving the destiny accession and the citadel fleet. I never quite understood the "tactical smartness" of leaving the council to die. The way I saw it is if I ignored the geth fleet and left the DA to die, what is to stop the geth from killing the remainder of the citadel fleet and causing 5th fleet in the citadel to be sandwiched between sovereign and a geth fleet? I saw a chance to take the geth by surprise and destroy them, "freeing up" DA and the remainder of the citadel fleet to kill sovereign. Granted the alliances loses some ships and arrived a bit later, but it presumably saved more citadel ships which allowed more firepower to be poured on sovereign.
#134
Posté 23 mars 2011 - 01:10
My Shep saves the Council purely from a political stand point....the Council are politicians and like your common garden variety politician, they are morally questionable and jerks. But people do rally around their politicians in times of crisis and with that a greater measure of stability can be achieved....the galaxy has a good chance of falling into chaos without that stabilizing factor. There are also the other 9,997 lives upon the DA.
#135
Posté 23 mars 2011 - 01:11
Modifié par Golden Owl, 23 mars 2011 - 01:12 .
#136
Posté 26 mars 2011 - 11:40
Because my shep was paragon and I knew i'd win against sovereign whatever I chose..........
In universe reasons, I suppose it would be risking the fight against sovereign slightly to try and maintain the stability of the galaxy as the races are used to it, therefore meaning that they'll be united easier if the reapers finally do come along (which they do)
In universe reasons, I suppose it would be risking the fight against sovereign slightly to try and maintain the stability of the galaxy as the races are used to it, therefore meaning that they'll be united easier if the reapers finally do come along (which they do)
#137
Posté 27 mars 2011 - 08:49
So that I can say to the Turian councilor after the Reapers arrive: "Ah yes, Reapers, we have dissmised that claim", before I kill him.
#138
Posté 27 mars 2011 - 09:02
Because Shep needs everything he can get ally wise.
#139
Posté 29 mars 2011 - 02:20
I saved them because they where between the fifth fleet and sovereign. Might as well save their sorry butts.
#140
Posté 29 mars 2011 - 06:32
So that they wouldn't be mean to me anymore.
#141
Posté 02 avril 2011 - 06:14
I saved them because I thought it was important to have unity in the galatic community with the Reaper threat on its way.
#142
Posté 02 avril 2011 - 06:21
I saved them because i thought they would help me out in ME2
#143
Posté 02 avril 2011 - 07:46
DigitalMonster wrote...
I saved them because I thought it was important to have unity in the galatic community with the Reaper threat on its way.
This.
Joker said "we can save the Ascention" pretty clearly too, so if it's not an issue of diverting attention from Sovereign, then I say go for it.
#144
Posté 02 avril 2011 - 07:54
Because its Paragon 
Seriously, though, is Udina much better than any of the Councilors?
Seriously, though, is Udina much better than any of the Councilors?
#145
Posté 02 avril 2011 - 07:55
Because it's the right thing to do.
Because I could not in good conscience leave them to die, even though they annoyed the heck out of me.
Because I could not in good conscience leave them to die, even though they annoyed the heck out of me.
#146
Posté 02 avril 2011 - 08:21
Because I was told the Destiny Ascension was also being used as a refuge ship for millions of citizens of the Citadel. I couldn't kill a bunch of innocents because I don't like 3 people.
#147
Posté 02 avril 2011 - 10:47
In Mass Effect 1 there is very little evidence to support the reapers, in fact there isn't that much evidence to support your claims against Saren, In general lines I actually think the Council makes the correct decisions in ME1, it's not until ME2 that they're actually starting to just ignore the evidence available.
#148
Posté 15 avril 2011 - 11:21
I only did it to see if the turian council member would be nicer to me.
#149
Posté 17 avril 2011 - 12:02
i left the council because THE MASSIVE ATTACK ON ALL OF US seemed more important
i always wondered why it was labelled bad because i didnt 'kill' the council/1 i just took care of business first
i always wondered why it was labelled bad because i didnt 'kill' the council/1 i just took care of business first
#150
Posté 17 avril 2011 - 09:38
Well originally (and in my main character) I did it because I wanted to save the Ascension and make it so the aliens didn't get mad at me or anything.





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