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Why did you save the council?


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249 réponses à ce sujet

#176
KotorEffect3

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Ja5ck wrote...

 If you saved the council, what was your reason?

I have two reasons:

1. To make it easier to rally the races of citadel space in ME3 (Hopefully)

2. To be able to do air quotes at the Turian Councilor in ME3



I kind of have the same reasoning you have,  I think the galaxy needs to be united against the reaper threat and that will be easier to do with political stability, the last thing humanity needs is more enemies when the reapers attack earth.  I might not like the council members individualy but I think it is important to have their Governments on our side and it will be alot easier to get them to support Shepard if Shepard shows that humanity can be a team player.

#177
HTTP 404

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It was more that I wanted to save the Ascension rather than the council. That ship is huuuge! would love to see in Me3.

#178
Ice Cold J

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Because I felt it was the right thing to do.

Funnny thing is, I saw the dialogue tree as

Paragon option (save)
                                                      Neutral option (focus on Sovereign)

Renegade option (let die)

I went with what I thought was the neutral option, only to watch the Council get killed.

"Luckily," I was killed by Saren, reloaded, and got to change my mind. Image IPB

#179
Tilarta

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Because it was the right thing to do.

I don't particularly like the Council (I spat on them every chance I got, metaphorically speaking), but just because I have an extreme personal distaste for them, doesn't mean they deserve to die.

And maybe it sends a message that I'm a bigger person then they are, if I'm willing to commit resources to save people not really worth saving.

On the other hand, I bet there were way more then 3 people on the Destiny Ascension, so it was also a decision to save the crew of that ship as well.

If it had just been a lifepod with the council on board, well, I might have deemed them expendable.

Modifié par Tilarta, 02 juin 2011 - 03:43 .


#180
MoonstalkerZ

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With my paragon, it was more "SAVE THEM. THAT'S WHAT I DO." "Or you could focus on Sover-" "SAVE THEM. >:-(" Whereas with my Renegon the reasoning was more along the lines of, "You don't wait for the 'right moment' to send in reinforcements, that is a good way to lose a battle. The Destiny Ascension could be critical in deciding the outcome of this and future battles. Further, sacrificing human lives to save the council could do much to boost galactic approval of humanity." Much more pragmatic :D

#181
Asari Commando

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^^that interviewer lady from the citadel on ME1 was very annoying with those questions, when she came back in ME2 and right away critisized how "you sent all those humans to die saving the council, thus weakening the power of the human race and securing the power of the---."  BAM right to the face!!! "i should of done that the first time"

but ya i saved them because of the threat reapers posed on the galaxy, i figured the last thing we needed was anarchy. but in reality the other choice serves NO purpose in my opinion, other than purely to spite them for not believing shep the whole game. the reason i say letting the council die serves no purpose is because all those ships you send at soveriegn make ZERO % diference, and you end up waiting for them to finish it off anyway (while you duke it out with reaper saren).

really the only motivation to not save them is because they were being A holes the whole game. not to mention in ME2 they are still being dumb as ever.

actually here is a good reason to NOT save them, the turian air quoting your reapers claim. omg, that made me so angry when i booted up ME2.


Modifié par Asari Commando, 03 juin 2011 - 09:27 .


#182
ladyvader

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Asari Commando wrote...

^^that interviewer lady from the citadel on ME1 was very annoying with those questions, when she came back in ME2 and right away critisized how "you sent all those humans to die saving the council, thus weakening the power of the human race and securing the power of the---."  BAM right to the face!!! "i should of done that the first time"

but ya i saved them because of the threat reapers posed on the galaxy, i figured the last thing we needed was anarchy. but in reality the other choice serves NO purpose in my opinion, other than purely to spite them for not believing shep the whole game. the reason i say letting the council die serves no purpose is because all those ships you send at soveriegn make ZERO % diference, and you end up waiting for them to finish it off anyway (while you duke it out with reaper saren).

really the only motivation to not save them is because they were being A holes the whole game. not to mention in ME2 they are still being dumb as ever.

actually here is a good reason to NOT save them, the turian air quoting your reapers claim. omg, that made me so angry when i booted up ME2.

 I am going to respond to the bold.  I hope I get the chance to throw those air quote back at the d-bag.  "Ah yes, Reapers, I just destroyed them"  would be a good line.  And like you, that just ticked me off big time.  

I saved the council because humans can't fight this fight alone.  They will need allies and my paragon Shepard looked at that way.  My renegade one, well....Council didn't make it.  :devil:

#183
Nemudasi

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If I were to play the game I'd save the Council simply to use them to go against the Reaper invasion. Nothing personal, just business.

#184
Guest_Fiddles_stix_*

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Liara asked me to. That is all.

#185
Asari Commando

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ya i just imported my renenade shep to ME2, and the council decision is very lame :/

same outcome with no council? awesome thanks for the variation, udina still a ungrateful douche? thats nice to know also. i just find it so odd that they have some huge epic convo on our plan at the end of ME1, but now they all have short term memory and air quote reapers. grrrr!!!

{rant over}

Modifié par Asari Commando, 06 juin 2011 - 05:51 .


#186
Ice Cold J

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Asari Commando wrote...

ya i just imported my renenade shep to ME2, and the council decision is very lame :/

same outcome with no council? awesome thanks for the variation, udina still a ungrateful douche? thats nice to know also. i just find it so odd that they have some huge epic convo on our plan at the end of ME1, but now they all have short term memory and air quote reapers. grrrr!!!

{rant over}


Yeah, I hear that.

"We owe you our lives. Saren is defeated, and Sovereign is destroyed. The Reapers are now our priority."

Two years later:

"What do you mean, 'Reapers?' I've never heard of them or seen them before."

Image IPB

#187
Asari Commando

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lol! im so glad someone else sees my point, i was nerd raging so bad when i imported renegade playthru (thinking maybe the council decision would hold more weight on current events).
also for the (actual) decision, its seems kind of odd to me they give you three choices,

"let the council die"
&                                                         *essentially the same thing no?
"concentrate on sovereign"


i suppose maybe you just get more renegade points for being straight up about it, "finally a chance to kill the council!" rather than keeping your forces strong for sovereign (lol riiight). but this kind of seemed like a decision that could have just been two choices?

#188
Asari_Party

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The remnants of the Citadel fleet couldn't even protect the Ascension; there's no way they'd be able to stop the geth from backing up Sovereign.

Sacrificing the Ascension doesn't make any sense to me.

#189
Payne by name

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The first time I played it, I was so genuinely involved in the game that I thought from a strategical point of view if we worried about saving the council, we could lose the Citadel and hence sacrificed them for the greater battle.

Only then did it dawn on me that you wouldn't lose the Citadel and it was only a case of sacrificing human lives for the good of the council. To me this was far more important for maintaining unity and cohesion .

Shame that the sacrifice and the subsequent long thinking/mulling over that followed was so easily discarded/forgotten in the second one. I felt the following events was less about story integrity and more about Bioware laziness.

#190
Asari Commando

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realized something quite funny in my last PT. since the game autosaves after the conclusion of shepard surviving the wreck (BEFORE the meeting with council/udina & anderson), the decision on who takes human seat in the council is not imported. even on the list you are prompted when you boot up ME2, it lists all of the decisions, counselor seat not being one of them.

to be slick, they get miranda to confirm all those choices you ended up making last game. then she slip that last question in, "who did you recommend for the human seat on the council?". you can easily asnwer anderson, when in fact you chose udina at the conclusion of ME1. i found this quite funny, making the end discussion with council pretty much irrelevant. also gives clues to why they air quote "reapers" when you come back from the dead. nobody remembers the convo when they admitted we stopped the reapers!!! grrrrr, rage!!!!!!!!!!!!!!!!!!!!!!

#191
aeetos21

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Not really following the current discussion but in regards to the OP question?

LOL

Good question...

#192
FrozenShadow

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To be honest, I still don't know why on earth I saved Council. I believed that they would have wiser up in ME2, but noooooo.

Now I just wish there would be some epic, "I told you so" moment, where you can show it in Turian Councillors face. That would make saving them worth of it.

#193
Aviena

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I let them die on my first (unspoiled) playthrough. I was all like "why would I sacrifice soliders and firepower just to save a few politicians? pssssssh."

Once I realised that there were 5,000 people on the Ascension, I changed my mind and saved them. :S (I imagine it will come in handy in ME3!)

#194
CaptREDKangaroo

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First time I did Focus on Sovereign. I didn't hear that the arms were closed... I mean - my paragon Shepard drilled on about humanity must do its part, we are are part of a bigger galactic community etc. and drilling Garrus we have to be better than Saren or what's the point. And it wasn't just the Council saving but a huge ship.

I mean the Citadel doors are still closed, Joker said they can save the Ascension, logically yeah you need everything to kill Sovereign as far as you know much as disliked the Council they were important and was more than just 3 ppl to me I was saving - why I love the morality of ME. Either way isn't necc. right or wrong, still sacrificing lives.

#195
nicethugbert

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Saving the council pisses off Cerberus. What more could you want?

#196
EsterCloat

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The first reason is killing off the Council would have probably soured relations with the rest of the galaxy and for my Shepard uniting them against the Reaper horde is paramount to all things.

The second reason is I really want to see what the Destiny Ascension can do. I know it probably won't be anything too awesome but I just have this image of that giant glowing center actually being a huge wave motion cannon and unleashing a fleet vaporizing energy beam. It's not but I can dream.

#197
CaolIla

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Newart wrote...

To be honest, I still don't know why on earth I saved Council. I believed that they would have wiser up in ME2, but noooooo.

Now I just wish there would be some epic, "I told you so" moment, where you can show it in Turian Councillors face. That would make saving them worth of it.


that reminds me of something... www.youtube.com/watch

#198
Key_of_Destiny24

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CaolIla wrote...
that reminds me of something... www.youtube.com/watch


Lmao.

I saved the Council because as lame as they were towards Shepard, I assumed the galaxy at large would see them as a central rallying figure of importance, and it would help us stay united rather than everything falling apart.

That didn't stop me from dismissing their faces in the future.

#199
eternalnightmare13

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Key_of_Destiny24 wrote...


I saved the Council because as lame as they were towards Shepard, I assumed the galaxy at large would see them as a central rallying figure of importance, and it would help us stay united rather than everything falling apart.

That didn't stop me from dismissing their faces in the future.


This.

#200
Rip The Reaper

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My Shep and the Council bulit up a sort of relationship, so that's why I saved them other than I thought it was right. I mean...you don't get the "air quote" with a different council do you? ah well...if you do it's better when that ol' Turin anyways. I did think letting the council die was more dramatic though..."YES, the humans have come to save us.....they've cut off cumunications."