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Is there any full body pics of FemHawke


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#101
iEthanol

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David Gaider wrote...

You can change their weapon, so long as it's a type they use (you can give Aveline 1-handed swords and shields, for instance, but not 2-handed swords). You can also equip them with things like amulets, belts, rings, etc. The only thing you cannot do is change their armor-- you can only upgrade their existing armor.


Now I see why people have been calling it Dragon Effect 2...

Very dissapointing. Hopefully modders fix this dumb choice that Bioware made...

#102
AlanC9

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You mean you hadn't heard this before?



It's unlikely that modders can do what you want. Companions and Hawke don't share the same body models, as you can see from this thread. So slapping a FemHawke body onto Isabela isn't on, I'm afraid. Looks like dolly-dress-up isn't doable.

#103
Dr. wonderful

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malu2573 wrote...

 Here you go


Image IPB

Hope this works  :crying:

I'll say t once before and I'll say it again.

DEM. HIPZ. Image IPBImage IPBImage IPB

And now back to your present fourm chat.

#104
wulfsturm

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iEthanol wrote...

Now I see why people have been calling it Dragon Effect 2...

Very dissapointing. Hopefully modders fix this dumb choice that Bioware made...


Unlikely, as that is something that is directly coded into the game and therefore unchangeable (unless you are BioWare.) I personally like it, gives your companions more depth and distinction instead of "here Joe-Bob, wear Generic Fantasy Armor #1 for the next couple of levels."

#105
Addai

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The hips are a thumbs up. And the toned arms, too. Watch out, Qunari buggers.

#106
Ailith Tycane

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Why are people obsessed with the ability to change their parties armor? The armors in DAO were not that great, and after playing it a few times everyone ended up in either high tier plate mail or drakeskin armor and it was boring to look at. I'm fine with their outfits changing as the story demands it, leaving my outfit customization limited to Hawke.

#107
wulfsturm

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Ailith430 wrote...

Why are people obsessed with the ability to change their parties armor? The armors in DAO were not that great, and after playing it a few times everyone ended up in either high tier plate mail or drakeskin armor and it was boring to look at. I'm fine with their outfits changing as the story demands it, leaving my outfit customization limited to Hawke.


Aparently, people like to play "Dress Up Ken and Barbie" in their RPGs, who would have thought? :bandit:

#108
Addai

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wulfsturm wrote...

Ailith430 wrote...

Why are people obsessed with the ability to change their parties armor? The armors in DAO were not that great, and after playing it a few times everyone ended up in either high tier plate mail or drakeskin armor and it was boring to look at. I'm fine with their outfits changing as the story demands it, leaving my outfit customization limited to Hawke.


Aparently, people like to play "Dress Up Ken and Barbie" in their RPGs, who would have thought? :bandit:

And toy soldiers, too.

#109
muse108

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WHAT! Why the hell have you guys gotten rid of armor. We want DRAGON AGE, not Dragon friggin Effect. I thought you werent changing the inventory system. I really hope you dont make me regret my signature edition....

#110
wulfsturm

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Addai67 wrote...

And toy soldiers, too.


Well, I was generically referring to both sexes, but that works as well. :)

WHAT! Why the hell have you guys gotten rid of armor. We want DRAGON
AGE, not Dragon friggin Effect. I thought you werent changing the
inventory system. I really hope you dont make me regret my signature
edition....


It's usually prudent to read the sign labeled: "CLIFF AHEAD, WARNING!" Before you jump over the rails.

Modifié par wulfsturm, 16 janvier 2011 - 09:00 .


#111
obnoxiousgas

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I know when I was playing Origins, the most enjoyable part was replacing my companion's armour with slightly better but otherwise identical armour (with colour changes!). Dragon Effect 2, death to Bioware, etc.

#112
Addai

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wulfsturm wrote...

Addai67 wrote...

And toy soldiers, too.


Well, I was generically referring to both sexes, but that works as well. :)

What is roleplay but helping to shape a world and a story?  You're always going to be playing in someone else's sandbox, but with this system it's less our own.  I realize that's not important to some people or they don't mind the trade-off, but just disparaging and dismissing it when you're on a board that's dedicated to roleplaying games is a wee ironic.

Modifié par Addai67, 16 janvier 2011 - 09:27 .


#113
ankuu

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Dr. wonderful wrote...

malu2573 wrote...

 Here you go


Image IPB

Hope this works  :crying:

I'll say t once before and I'll say it again.

DEM. HIPZ. Image IPBImage IPBImage IPB

And now back to your present fourm chat.


And that womanly pose! :wizard:

#114
request denied

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The legs and boots .  Image IPB

Modifié par request denied, 16 janvier 2011 - 09:50 .


#115
Lintanis

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request denied wrote...

The legs and boots .  Image IPB


There be a big queue to spread them legs :P

#116
request denied

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Lintanis wrote...

request denied wrote...

The legs and boots .  Image IPB


There be a big queue to spread them legs :P


LOL Sorry i dont like any of the guys so my Fem Hawke will be girls only .

#117
Dubya75

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I was somewhat obsessed with changing my PC's armor in DA:O. The news that this will no longer be happening is actually good news as it's one less distraction.

I'm also guessing that the graphics will be awesome.

Oh, and I will no longer have a filled up inventory with **** I'll never use.

#118
Drizzt ORierdan

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Well I got this. :wizard:


Image IPB


It does look a bit Frankenstein-like. Her body is just ready to jump and kill all Qunary in front, while the head seems to say "Mmmm, how much I'dlike to bonk that hot templar dude over there..." ./ Well "I" imagine its a dude, you can imagine whatever you like... =]

But I did what I could with my so limited photoshop abilities... :blush:

Modifié par Drizzt ORierdan, 16 janvier 2011 - 06:36 .


#119
Lintanis

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request denied wrote...

Lintanis wrote...

request denied wrote...

The legs and boots .  Image IPB


There be a big queue to spread them legs :P


LOL Sorry i dont like any of the guys so my Fem Hawke will be girls only .


Thats why i didnt say a queue of men  :P :D

#120
DrunkenMonkey

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kinda a full body pic

Image IPB

#121
Dr. wonderful

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She need something for that health!



Potions Poultice away!

#122
DrunkenMonkey

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'kinda off topic'



looking closer at my pic they are fighting deserters just noticed that

#123
uzivatel

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Lintanis wrote...

request denied wrote...

The legs and boots .  Image IPB

There be a big queue to spread them legs :P

None shall pass.

... and yes, I am totally making an oglaf refference here.

#124
elearon1

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Addai67 wrote...
What is roleplay but helping to shape a world and a story?  You're always going to be playing in someone else's sandbox, but with this system it's less our own.  I realize that's not important to some people or they don't mind the trade-off, but just disparaging and dismissing it when you're on a board that's dedicated to roleplaying games is a wee ironic. 


I have never used this phrase before, because apparently I was saving it for you; lolwut?  

While I certainly agree with your first statement, roleplaying is about helping to shape a world and a story, I fail to see how the ability to change your party's armor limits your opportunity to do either.  How is Bethany wearing Mage Amor #1 vs Mage Armor #3 going to effect either of those elements?  So you can give her a slightly goofier or vaguely different set of armor for that meager stat bonus?

 Instead, the developers have crafted the armor to reflect the personalities of the characters they are for, and designed them to evolve throughout the story as the characters themselves evolve.  In this way the armor becomes an extension of the character, rather than just another piece of gear you have to micromanage for the best bonus.

This also allows the designers to create some very impressive custom armor for each character instead of sprinkling the world with the bland variations of the same armor with slight color palate swaps like they did in DA:O.

Rather than look for reasons to hate this decision, perhaps people should be looking at the reasons why this might make the game better.  We cannot always assume the developers made a decision simply to ****** you off, sometimes they make choices because they honestly think people will be happier with the end result.  But I could be wrong there ... I'd need an actual developer to confirm or deny that before it becomes a nasty rumor. 

Modifié par elearon1, 16 janvier 2011 - 08:35 .


#125
Addai

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elearon1 wrote...

Addai67 wrote...
What is roleplay but helping to shape a world and a story?  You're always going to be playing in someone else's sandbox, but with this system it's less our own.  I realize that's not important to some people or they don't mind the trade-off, but just disparaging and dismissing it when you're on a board that's dedicated to roleplaying games is a wee ironic. 


I have never used this phrase before, because apparently I was saving it for you; lolwut?  

While I certainly agree with your first statement, roleplaying is about helping to shape a world and a story, I fail to see how the ability to change your party's armor limits your opportunity to do either.  How is Bethany wearing Mage Amor #1 vs Mage Armor #3 going to effect either of those elements?  So you can give her a slightly goofier or vaguely different set of armor for that meager stat bonus?

 Instead, the developers have crafted the armor to reflect the personalities of the characters they are for, and designed them to evolve throughout the story as the characters themselves evolve.  In this way the armor becomes an extension of the character, rather than just another piece of gear you have to micromanage for the best bonus.

Cut the snarky attitude, for one.  As far as the characters, you say it yourself here, the devs are the ones deciding what a companion wears when.  Granted that the NPCs (and the PC for that matter) are written by them, but offering us a bit of flexibility within the character framework allows each player to tailor the game as they see fit, not as the devs want it to be every minute.  It's no different than you getting to choose which skills the NPCs level up with.  Why not just autolevel and be surprised?  Because it's your game, so you get to have some say.  Same deal.

Rather than look for reasons to hate this decision, perhaps people should be looking at the reasons why this might make the game better.  We cannot always assume the developers made a decision simply to ****** you off, sometimes they make choices because they honestly think people will be happier with the end result.  But I could be wrong there ... I'd need an actual developer to confirm or deny that before it becomes a nasty rumor. 

Sure there are advantages.  Restricting which weapons each class can use as well.  It allows for greater cinematics.  Not having to make models standard saves development time.  I just don't think ditching roleplay for cinematics is a good trade.  You're free to differ.