Honestly, the game could look like some early N64 experiment and I still wouldn't care about the graphics. Graphics should take a backseat to the story and gameplay, at least in my humble opinion. Otherwise you could wind up with something that plays more like a moving picture book than an actual game. Take FFXIII for example. The imagery was heartbreakingly beautiful to the point where I could spend hours just gazing at the various locations in contentment before forcing myself to move onto the next objective. However in spite of that fact, as most people who have played the game will tell you, the fundamental gameplay aspects were horrid and the story a touch nonsensical. When the gameplay is considered a chore by a good portion of your fanbase it doesn't matter how beautiful the graphics are. Good graphics can only hold your attention for so long.Then on the other hand you have games like Origins, which chose not to employ the latest in graphical technology to make everything hyper realistic and produced enough substance to make up for it.
Would better graphics be nice? Yes. Is Bioware terrible for chosing to spend their money on other aspects of the game? Hardly.
Frankly I find it horrendously sad that games these days seem to be judged more for their superficial aspects like texture and polygon counts and less for their actual substance. A game doesn't, and more importantly shouldn't, need to look cutting edge to be good.
Modifié par Nyaore, 14 janvier 2011 - 11:00 .