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Bioware - why always so crappy graphics?


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#101
Phoenix_Loftian

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This is why we need to go back to 2D. So people stop whining about graphics. Bioware did good with that internet Dragon Age game, now if only we can expect such top quality 2D material in Dragon Age 3.



Seriously, I hate it when people ***** about graphics. You can't expect as many fun choices or as long of a story or scenario's if they only focus on making pixels shinnier for the narrow-minded gamers.

#102
BTCentral

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AlexXIV wrote...

Now of course the screen below is a little over done (and looks like something you'd see in a JRPG) but it still looks better than any of the crappy default hair styles.

Yes, the hairstyles were not the best. Yes, as a PC user I downloaded hairstyles to use.

However, I read earlier today (actually, it may have been yesterday) a dev stating the hairstyles are a lot better this time round (unfortunately I can not remember which topic it was in).

Modifié par BTCentral, 14 janvier 2011 - 05:18 .


#103
iEthanol

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Phoenix_Loftian wrote...

This is why we need to go back to 2D. So people stop whining about graphics. Bioware did good with that internet Dragon Age game, now if only we can expect such top quality 2D material in Dragon Age 3.

Seriously, I hate it when people ***** about graphics. You can't expect as many fun choices or as long of a story or scenario's if they only focus on making pixels shinnier for the narrow-minded gamers.

We're not asking for top notch graphics, Mr. Pheonix_Loftain, we're just asking for this gen graphics. Not several gens back.

AlexXIV wrote...

Because modders don't have to worry
about quality. This picture you show just seems stupid in the setting of
DA:O unless they have a team of hairstylers in the party. Is that what
you think people in DA should look like in or after combat? Also I am
sure there are a lot of clipping issues with this hairstyle that looks
quite ridiculous in many scenes. Modders could care less, but Bioware
certainly doesn't intend to put hairstyles in the game just so people
can make you tube videos of it and laugh at it.

/facepalm

You're missing the point here, bub. It's not about the given hair style as much as it is its quality. Sure, the one I showed looks like something a fashion model would wear, but I'm talking about the overall polygon count as oppose to the default ones. Even the default hair styles would look good if remodelled.

See how rectangular the default one is?

Default Long Hair/Colors:
Image IPB

Modded Long Hair/Colors:
Image IPB

Modifié par iEthanol, 14 janvier 2011 - 05:29 .


#104
Time Victim

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Unreal Engine 3, is one of the best looking engines on the market at the moment for multiplatform games. Your standards must be godly.

(Unreal Engine is what both Mass Effect titles use, not DA.)

#105
Maria Caliban

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Lokatress wrote...

Maria Caliban wrote...

BaudolinoX wrote...

Bioware - why always so crappy graphics?

It's because they hate you, they hate your eyeballs, and Ray Muzyka uses the boatloads of money EA sends them to buy cocaine, which he spends his days snorting off gold-plated motherboards.

*Snort* Sounds like dreamjob :)


Damn right. Using your passion and skill to create something wonderful and then selling out big-time is the American Canadian dream!

#106
Naitaka

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Phoenix_Loftian wrote...

This is why we need to go back to 2D. So people stop whining about graphics. Bioware did good with that internet Dragon Age game, now if only we can expect such top quality 2D material in Dragon Age 3.

Seriously, I hate it when people ***** about graphics. You can't expect as many fun choices or as long of a story or scenario's if they only focus on making pixels shinnier for the narrow-minded gamers.


What's wrong with 2D graphic? 2D game sprite can be gorgeous even now.

EDIT: For the record, I really don't like using Ren's hair in DA:O, while they looked fine in Oblivion they just stand out way too much against DA:O original artistic direction.

Modifié par Naitaka, 14 janvier 2011 - 05:33 .


#107
nightcobra

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Maria Caliban wrote...

Lokatress wrote...

Maria Caliban wrote...

BaudolinoX wrote...

Bioware - why always so crappy graphics?

It's because they hate you, they hate your eyeballs, and Ray Muzyka uses the boatloads of money EA sends them to buy cocaine, which he spends his days snorting off gold-plated motherboards.

*Snort* Sounds like dreamjob :)


Damn right. Using your passion and skill to create something wonderful and then selling out big-time is the American Canadian dream!


must...resist...posting...video....

I can't!!




#108
AlanC9

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I dunno--- looking at iEthanol's screenshots the modded hair looks much worse than the default to me. I just can't get past the silliness of the style. Could you maybe come up with a better 'do?

#109
nightcobra

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AlanC9 wrote...

I dunno--- looking at iEthanol's screenshots the modded hair looks much worse than the default to me. I just can't get past the silliness of the style. Could you maybe come up with a better 'do?


agreed.

now...if it looked like this:

(i hope a similar type of hair is in DA2)

Image IPB

#110
iEthanol

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/facepalm.



Fanboys are going to remain fanboys.



Cobra, the whole point I've been making is not about the actual HAIR STYLE, but regarding its QUALITY. I mean I can't really make it any more simple than that. The character you posted has well rendered hair, which is what I'm talking about (instead of rectangular low poly hair that is found in DA:O).



Through modding you can get a lot closer to creating the character in your pic as oppose to through default.



Image IPB

#111
Lotion Soronarr

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I dont' get you guys. It's like you live in a different universe than me.





ME1 = good graphics

ME2 = good graphics

DA:O = good graphics

DA2 = good graphics.



Tehy ALL have good graphics. Perhaps its the color pallete or lighting that bugs you or something. But they all have good graphics. That is not to be disputed.

#112
AlanC9

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iEthanol wrote...


Cobra, the whole point I've been making is not about the actual HAIR STYLE, but regarding its QUALITY. I mean I can't really make it any more simple than that. The character you posted has well rendered hair, which is what I'm talking about (instead of rectangular low poly hair that is found in DA:O).


So why not use a better modded style for your comparison pic so the style doesn't get in the way of your point?

Edit: maybe I need a bigger monitor or something. Your new pic doesn't seem very different to me.

Modifié par AlanC9, 14 janvier 2011 - 06:37 .


#113
iEthanol

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AlanC9 wrote...

iEthanol wrote...


Cobra, the whole point I've been making is not about the actual HAIR STYLE, but regarding its QUALITY. I mean I can't really make it any more simple than that. The character you posted has well rendered hair, which is what I'm talking about (instead of rectangular low poly hair that is found in DA:O).


So why not use a better modded style for your comparison pic so the style doesn't get in the way of your point?

So why not use that nugget in your head to read my post and look at the differance in the poly count as oppose to **** about a hair style?

I'm sorry to tell you this Mr. AlanC9, but your taste is not universal. If you expect me to magically know what you'll like, then, simply put, you're retarded. I for one dig the style, as do thousands of other people based on its download count. :happy:

Modifié par iEthanol, 14 janvier 2011 - 06:40 .


#114
AlexXIV

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iEthanol wrote...

You're missing the point here, bub. It's not about the given hair style as much as it is its quality. Sure, the one I showed looks like something a fashion model would wear, but I'm talking about the overall polygon count as oppose to the default ones. Even the default hair styles would look good if remodelled.

See how rectangular the default one is?


First off don't call me bub, ******. Because if you want this to turn into an insult war I am not going to back down. I don't see what you mean by the pictures you present, maybe you should learn to pick some that make your point clear next time. If you think I am going to zoom in to see any details then I wonder how this distubed you while playing, are you sitting with your face at the screen or something?

I'd even admit that they could have given us more hair-and beard styles to choose from, but those we had were fine for me, I didn't and don't see any graphical issue.

#115
Annjul666

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ME2 and DA - bad graphics? LOL. I suggest playing using max full details and settings, 23' monitor 1080p HD. The effect is like OMG.

#116
Mike Laidlaw

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Lotion Soronnar wrote...

I dont' get you guys. It's like you live in a different universe than me.


ME1 = good graphics
ME2 = good graphics
DA:O = good graphics
DA2 = good graphics.

Tehy ALL have good graphics. Perhaps its the color pallete or lighting that bugs you or something. But they all have good graphics. That is not to be disputed.


This is exactly right. What we don't have are the very best graphics possible on a platform, and that's for a very good reason: we're spending our processor and graphics resources in different places.

Asking why Dragon Age doesn't have industry leading graphics is like asking to know why you can't simultaneously issue orders and control 4 crysis suit dudes in Crysis 2, because you can control 4 people simultaneously in Dragon Age 2. Different games, different focus.

Game development is about choices and priority. That said, our graphics have consistently gotten better with each title in our franchises, and we're quite pleased with that.

#117
MerinTB

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Graphics aren't an issue for me.
Art style may well be, but cutting edge for quality of graphics, meh.

That said, I really like the graphics for ME1, ME2 and DA:O. *shrug*

I still play games from the 80's, though, so what do I know?

Modifié par MerinTB, 14 janvier 2011 - 06:51 .


#118
Naitaka

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Ugh...I was going to refrain on commenting on this but honestly, hair mesh quality is hardly ever about the poly count at all. Most of the time you're just placing layers of overlapsing plane, most of Ren's hair has much less "poly count" than DA:O's default hairstyle. The discremention in quality that you point out is mainly due to artistic direction/quality of the texture. And face it, DA:O never had very high quality texture to begin with with the 5 years developement cycle and compromise made to allow console release. Modder are just more liberal with their use of texture because they often worry less about performance and/or conformaty to the rest of the game's art asset.



As for your concern, Bioware had specifically said that improvement on texture quality is a big focus for DAII developement in order to improve player experience while using 3rd person view; it's one of the reason why they decide to scrape the tactical camera to begin with.

#119
lv12medic

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Annjul666 wrote...

ME2 and DA - bad graphics? LOL. I suggest playing using max full details and settings, 23' monitor 1080p HD. The effect is like OMG.


That 23 foot monitor must have put you back a few pennies.

(I kid of course).

#120
megaz635

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Really? Bad Graphics? Image IPB

I believe you need to go see an eye doctor.

Modifié par megaz635, 14 janvier 2011 - 06:56 .


#121
Mister Mida

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The graphics in Bioware's games have always been fine. If you really want better graphics, go play other games.

#122
iEthanol

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AlexXIV wrote...


First off don't call me bub, ******. Because if you want this to turn into an insult war I am not going to back down. I don't see what you mean by the pictures you present, maybe you should learn to pick some that make your point clear next time. If you think I am going to zoom in to see any details then I wonder how this distubed you while playing, are you sitting with your face at the screen or something?

I'd even admit that they could have given us more hair-and beard styles to choose from, but those we had were fine for me, I didn't and don't see any graphical issue.

LOL LOL LOL

Since when is 'bub' an insult? I presented pretty good samples, you might need to get glasses. Also we're talking about a game which consists of 90% dialogue (which often includes YOUR FACE). You don't need to zoom in to see just how ugly the default hair/beard is. I'd rather look at something nice during dialogue as oppose to ****ty low poly 3D art.

Want my advice? Calm down, bub.

Oh, and one last comparison before I leave this topic:

Leliana in trailer:
Image IPB

Leliana in-game:
Image IPB

Leliana Modded:
Image IPB

I rest my case. B)

#123
JediHealerCosmin

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 With the stories you people achieve Mr. Laidlaw, I really don't care about how the games look. And yes, I love the graphics you use. It looks beautiful and makes running the game that much smoother.
Keep up the good work :)

#124
AlexXIV

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iEthanol wrote...


I rest my case. B)




Good idea, your best ever probably. Also, being condescending is just the same as being insulting.

Modifié par AlexXIV, 14 janvier 2011 - 06:59 .


#125
Amyntas

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Mister Mida wrote...

The graphics in Bioware's games have always been fine. If you really want better graphics, go play other games.


Sadly, many players will take this advice to heart. The quality of graphics will affect sales significantly and thereby influence the future of the franchise. Just look at the comments on gametrailers or gamespot and you will see that many players immediately lose interest. I don't understand why ME2 looks so much better than DA2. I can personally live with DA2's graphics, but many players expect more. It would be sad to see the Dragon Age franchise fail because of that.