In Exile wrote...
LordPaul256 wrote...
Again, as someone who works in business and someone who's hobby is gaming, I would love to see any links to evidence that Steam is charging more to sell games on their system. It would be fascinating from so many points of view, and really speak a lot about their very secretive business model.
I also can't imagine how they got to be the dominate force in the market by charging extra, so it would have to be a more recent shift, but I would love to see any available numbers...
As yourself, what is Valve getting from Steam? It costs money to keep the servers running. Where are they making that up?
ETA:
Further, ask yourself what the point of cornering the digital distribution market would be if they weren't getting a cut.
Sorry, this will be my actual lost post tonight.
If Steam is anything like my pre-Switzerland company, they would make money with low turnover (in the British sense of the word) and high volume of sales. This would engender customer loyalty, which would then increase sales, having a strong growth effect. Combine this with strong deals and a legendary customer support, and you have a very strong business strategy.
Also, I can't imagine cornering the market was their initial goal. It may have evolved into a long term goal that saw immediate fruition by providing a superior service, but you have to get there first. Step 1 is never "Dominate the market." Even at the very least, it's a Step 3 or 4.
Again, I'll check tomorrow, but if anyone has any publicly available information, I would <3
LOVE <3 to get ahold of that. Speculation is rampant in the business world, and is of no use. And, again, this is professional curiousity.
*sigh*... just lost another 15 minutes of sleep...