In Exile wrote...
No, I'm aware it's preference. I mean, we can quantify that preference in some way. Likes x,y,z, which is as set bigger or smaller than Steve, who only likes x,m, etc.
So we are calling others inflexible for simply liking less things about something, regardless for their reasons? I don't think that's very fair.
We aren't talking about inability to adjust, we are talking about not liking to adjust, due to X reason.
What I think that poster was saying is that, relative to his taste (or the taste of others) your personal opinion is more narrow re: what 'works' for an RPG.
Basically, it's a question of what precisely is that personal opinion.
But that is still not the case.
I am not talking about what "works" for "An RPG". I am talking about what works in the setting of this particular RPG. I am by no stretch an inflexible person, not in relation to what games I play either. I hardly ever object to design-choices in games... Instead I find myself going "Yeah, I guess that makes sense because of X".
Given that this is the exception rather than the rule, I took offense to being called inflexible(or being inferred as being, anyway)... And as I think I have valid reasons for not liking this, I don't think the term "flexible" should even be involved from the start. Maybe it applies to other poster, but I do not feel it describes my stance at all.
Modifié par Liablecocksman, 16 janvier 2011 - 04:18 .