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Is DA2 just trying WAY too hard to look cool and mature?


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#101
Naitaka

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Rawgrim wrote...

Considering that Merrill looks like a 12 year old manga elf, mature goes straight out the window. (For me at least).


Lie, a 12 year old manga elf looks much better than Merrill will ever look, without modding anyway.

#102
AlexXIV

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Rawgrim wrote...

Considering that Merrill looks like a 12 year old manga elf, mature goes straight out the window. (For me at least).


*makes notes* 12-year-old manga elf ... not mature ...

Modifié par AlexXIV, 15 janvier 2011 - 10:42 .


#103
The Elder King

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AlexXIV wrote...

Rawgrim wrote...

Considering that Merrill looks like a 12 year old manga elf, mature goes straight out the window. (For me at least).


*makes notes* 12-year-old manga elf ... not mature ...


This is like the whole "OMG, this is Carver! He looks like a retarded!" "This is Isabela! She has the face of a man".
We saw Merrill for 3 seconds. Can't the people judge after some screenshots are relased? Carver looks like a normal person (many women in this forum think he's actually handsome) and Isabela has imho a good (feminine) face.

Edit: obviously, I was referring to Rawgrim

Modifié par hhh89, 15 janvier 2011 - 11:02 .


#104
RavenStorm

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royceclemens wrote...

I see no problem with the combat. In a game that has dragons and elves, I just can't draw the realism line at how my character chooses to kick his enemies.


 Are you implying that Elves and Dragons aren't real? I not only imagine that many a Norse pagan/Heathen would disagree with you. I know that racism, and persecution toward elves. Is a very real and serious problem in the world we live in: atheistzoo.blogspot.com/2010/12/pastor-publicly-executes-elf-in-protest.html
 
www.icenews.is/index.php/2010/12/16/danish-town-saves-elf-from-pastor-execution/

Modifié par RavenStorm, 15 janvier 2011 - 11:05 .


#105
AlexXIV

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RavenStorm wrote...

royceclemens wrote...

I see no problem with the combat. In a game that has dragons and elves, I just can't draw the realism line at how my character chooses to kick his enemies.


 Are you implying that Elves and Dragons aren't real? I not only imagine that many a Norse pagans would disagree with you. I know that racism, and persecution toward elves. Is a very real and serious problem in the world we live in: atheistzoo.blogspot.com/2010/12/pastor-publicly-executes-elf-in-protest.html
 
www.icenews.is/index.php/2010/12/16/danish-town-saves-elf-from-pastor-execution/


No wonder the elves (mostly) left our world with all this racism going on.

#106
twincast

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@OP:



Short answer: yes.

Ain't in the mood for a long answer.

#107
wulfsturm

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hhh89 wrote...
This is like the whole "OMG, this is Carver! He looks like a retarded!" "This is Isabela! She has the face of a man".
We saw Merrill for 3 seconds. Can't the people judge after some screenshots are relased? Carver looks like a normal person (many women in this forum think he's actually handsome) and Isabela has imho a good (feminine) face.

Edit: obviously, I was referring to Rawgrim


Welcome to the internets. <_<

#108
Rawgrim

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hhh89 wrote...

AlexXIV wrote...

Rawgrim wrote...

Considering that Merrill looks like a 12 year old manga elf, mature goes straight out the window. (For me at least).


*makes notes* 12-year-old manga elf ... not mature ...


This is like the whole "OMG, this is Carver! He looks like a retarded!" "This is Isabela! She has the face of a man".
We saw Merrill for 3 seconds. Can't the people judge after some screenshots are relased? Carver looks like a normal person (many women in this forum think he's actually handsome) and Isabela has imho a good (feminine) face.

Edit: obviously, I was referring to Rawgrim


Got no problems with the other companions. I think they look great. Merrill, however, looks like she is copied and pasted from a jrpg into dragon age 2.

#109
The Elder King

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Rawgrim wrote...

hhh89 wrote...

AlexXIV wrote...

Rawgrim wrote...

Considering that Merrill looks like a 12 year old manga elf, mature goes straight out the window. (For me at least).


*makes notes* 12-year-old manga elf ... not mature ...


This is like the whole "OMG, this is Carver! He looks like a retarded!" "This is Isabela! She has the face of a man".
We saw Merrill for 3 seconds. Can't the people judge after some screenshots are relased? Carver looks like a normal person (many women in this forum think he's actually handsome) and Isabela has imho a good (feminine) face.

Edit: obviously, I was referring to Rawgrim


Got no problems with the other companions. I think they look great. Merrill, however, looks like she is copied and pasted from a jrpg into dragon age 2.


Some others had said that too. I don't play JRPG, but I saw some screenshot of JRPG, and to me she doens't seem a jrpg character, but I think that is a subjective thing. I think she looks good, and she doesn't seem too young (younger that in Origins, but in truth I didn't like her in Origins). 
Some others were convinced that Carver was retarded, too. What I want to say is that we have too few material about her, so it's better to wait for other screenshots.Posted Image

#110
Naitaka

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Posted Image

AND 

Posted Image

are not the same, or even remotely similiar beside the fact they got pointy years.

Edit: And are both ridiculously well endowed...

Modifié par Naitaka, 15 janvier 2011 - 11:32 .


#111
Khayness

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It's the Framed Narrative, Varric thinks it's cool, so the devs have to obey.

Modifié par Khayness, 15 janvier 2011 - 11:31 .


#112
The Elder King

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@Naitaka: Merrill's bust will not be that large, Gaider said that is a B-Cup.

#113
Cyr8

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The devs of Bioware operate in extreme. Something not working? Take it completely out, and don't even try and improve (Mass Effect inventory) or if something is too slow, speed it up and make it funny looking movement, fast jerky animations with over the top flask kicking in DA 2. There's no in between.

#114
Guest_PureMethodActor_*

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To the OP:



Hey, come on! Mortal Kombat, while a bit bloody, has possibly the most coherent, consistent story in all of fighting games. I wouldn't use THAT as an example. After all, Street Fighter's story doesn't really make sense a lot of the time, and don't even get me started on story-lacking Fighters like Dead or Alive. :D use those if you have to.



On topic, though, yes I agree with you, for many reasons others have already mentioned and that I don't feel like repeating.

#115
Naitaka

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PureMethodActor wrote...

To the OP:

Hey, come on! Mortal Kombat, while a bit bloody, has possibly the most coherent, consistent story in all of fighting games. I wouldn't use THAT as an example. After all, Street Fighter's story doesn't really make sense a lot of the time, and don't even get me started on story-lacking Fighters like Dead or Alive. :D use those if you have to.

On topic, though, yes I agree with you, for many reasons others have already mentioned and that I don't feel like repeating.


What the...Dead or Alive has arguably much more story than Street fighter with opening/ending + multiple cut in before fights for each characters. It's at least more coherent than street fighter in general with the exception of Alpha and IV.

#116
connorthedragonslayer

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Does this forum spend its time being unduly critical and negative about absolutely everything?


#117
Xewaka

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connorthedragonslayer wrote...
Does this forum spend its time being unduly critical and negative about absolutely everything?

I have yet to find critics aout the writing. When a change for the worse is spotted, it will be pointed out.

#118
Da_Lion_Man

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It kinda does and in the end, DA2 looks more like a JRPG than a WRPG to me.

#119
FellowerOfOdin

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Xewaka wrote...

connorthedragonslayer wrote...
Does this forum spend its time being unduly critical and negative about absolutely everything?

I have yet to find critics aout the writing. When a change for the worse is spotted, it will be pointed out.


Mostly because there just isn't enough info on Dragon Age: Rise to Power as of now. Dragon Age: Origins-wise though, there were a lot of complaints, mainly the plot being full of plot holes.

#120
The Elder King

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Da_Lion_Man wrote...

It kinda does and in the end, DA2 looks more like a JRPG than a WRPG to me.


I don't play JRPG, could you explain me how DA2 is similar to a JRPG (except the fact of the companion's armour)?

#121
Lusitanum

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[quote]Uhh.. Jonah wrote...

If you're going to slaughter a bunch of darkspawn, I think that their might just be a little blood on ya. Just saying.[/quote]

A bunch of Darkspawn? Maybe.

A small pack of rats? No, not really.

[quote]Dr. wonderful wrote...

You stab them enough time, things bleed.

It's biology (or at least closer to it)[/quote]

Is it also biology that they bleed more than could ever fit inside of them, even if you somehow removed every single organ in their bodies before trying to fill them back up with their own blood?

[quote]Thief-of-Hearts wrote...

To the OP: No trying, DA2 IS cool and for 'mature' audiences. So no kiddos allowed. [/quote]

Is that why the kiddos are the ones that are the most excited about how flippy the combat is while the grown-ups are starting to go into "WTH is this" mode?

[quote]Michael Hamilton wrote...

I don't understand what you mean by over the top or flashy... I roundhouse kick no fewer than 10 things every day.[/quote]

Oh, BTW, Hawke gave me this flask of nitroglicerine and he wants you to kick it towards those darkspawn. Could you do that real quick?

K tks.

[quote]AtreiyaN7 wrote...

Ignoring most of that, I'm only
interested in the tank comment. Err, do you really expect a tank not to
take aggro while the dps does its thing? As far back as I can remember
in terms of playing RPGs that predated even WoW, it seems to be pretty
standard. I certainly don't ever recall trying to tank with my bard in
Ultima IV at any rate.[/quote]

When the hell did I say that the tank isn't meant to draw aggro? I'm just saying that it's way too standard.

[quote]Dark_Dahlia wrote...

[quote]PrinceOfFallout13 wrote...

ah THIS topic again

i disagree with the op

rogues = ninjas

ninjas = awesome

ninjas + rogues = awesome

so yes i like everything i have seen unlike many *veterans* i like change and enjoy them[/quote]

^Agreed^.

I
don't see what is wrong with spicing up the combat. A lot of RPG
elements (deep characters, skill trees, character customization, story
etc.) all seem to be in place from what I know about the game so far.
The combat video just makes me more excited for the game.[/quote]

Spicing up the combat = good, I love it [smilie]../../../images/forum/emoticons/smile.png[/smilie]

Turning the whole thing into a twirlfest = err... are you serious? In a game like Dragon Age?

[quote]Naitaka wrote...

Trying hard to look "cool"? Yes, trying hard to look mature? Hell no.

What
part of the comicbook-esque stylize art style, ninja-pirate Rogue
combat animation and the huge simplistic solid colour UI design seem
particularly mature to you? The game's art direction feels like it's
aimed at horny 16 years old for pete sake. Not that it's necessary a bad
thing, but it's just not what I'd associate with the word mature.
[/quote]

That's
a pretty sad trend in videogames. And I wouldn't mind it so much if you
just left it to Tecmo and other companies that mostly just make games
for that demographic but when Bioware does the same...

[quote]Jarek_Cousland wrote...

I agree, it may be a bit too much but I dont mind. I'm a sucker for kick-ass fight scenes.







But oh noes!!!! Its too unrealistic!!!!! [smilie]../../../images/forum/emoticons/surprised.png[/smilie][smilie]../../../images/forum/emoticons/surprised.png[/smilie][smilie]../../../images/forum/emoticons/surprised.png[/smilie][smilie]../../../images/forum/emoticons/surprised.png[/smilie]





[smilie]../../../images/forum/emoticons/crying.png[/smilie][smilie]../../../images/forum/emoticons/crying.png[/smilie][smilie]../../../images/forum/emoticons/crying.png[/smilie][smilie]../../../images/forum/emoticons/crying.png[/smilie][smilie]../../../images/forum/emoticons/crying.png[/smilie]



[/quote]


It's not a matter of unrealism, it's a matter of trying to pander to
the lowest common denominator of making the fights way too flashy for
all the 8-year olds that, apparently, think that it looks pretty sick.

[quote]Melca36 wrote...
I'm going to try something different for this game. [smilie]../../../images/forum/emoticons/wizard.png[/smilie]

While
I may have some concerns, I am going to play the game in its entirety.
If I am left completely disappointed by the outcome, I will post my
disgust and disdain in it.

I see no point in judging a game thats not out yet. [/quote]

Great idea, complain about how the game sucked after it's been released and played by thousands of people and there's nothing that can be done to make it right.

Seriously, that's ingenious! [smilie]../../../images/forum/emoticons/wizard.png[/smilie]

[quote]baddogkelevra wrote...

Don't you remember how everyone
complained about them using Marilyn Manson music to market DA:O. And
what happened? Everyone shut up immediately when the game was released.
It will all be just fine.[/quote]

No they didn't. You probably just chose to ignore it (although it was a good thing that there was no Marilyn Manson in the game, thankfully).

[quote]Zaros wrote...

Because having swords that cut through
armor like it's paper mache' was totally realistic, amirite? And this is
all ignoring the fact that 1, it's a fantasy game (last time a checked,
if a human being is frozen in place, they're not going to just walk it
off and charge at the person who froze them), [/quote]

You're right, it's already unrealistic so why not go all the way?

Why
not just have Hawke suddenly floating up and delivering a
Kamehameha to its enemies? Or leaping hundreds of feet into the air to
deliver super-mega--hyper-dropstab on a Deepstalker? Or just fire Superman-like laser beams out of his eyes? Can you imagine who wicked sick that would have looked like in Lord of the Rings? Or your average D&D game?

I mean, it's a fantasy game. It's not realistic so everything is allowed and will look just fine, amirite?
It's not like there's a distinction between "suspension of disbelief"
(accepting the existence of certain creatures like dragons and elves),
"gameplay" (one cut from a sword to the head doesn't kill you) and "just looking like a chimpaze on caffeine".

[quote]Zaros wrote...

and 2,
the fast paced combat is optional, there will be an auto attack setting
as well, for those of you who want the combat to be as slow as it was
in Origins.[/quote]

And in what does "not using the fast-paced combat" is going to affect the unnecesairly flashy animations? [smilie]../../../images/forum/emoticons/uncertain.png[/smilie]

[quote]Zaros wrote...

Maybe that's because... you know... it's a game? (and once again, that form of combat is optional.[/quote]

And hence should look like it comes out of an episode of Naruto.

So much work on giving the world a realistic look, with choices, consequences and a believable setting and
you're just going to sweep it under the rug with as "it's a game"? No
wonder we use the word "gamey" as a synonym of fake-looking and
unengaging then, with people like this.

[quote]Zaros wrote...

Then
use your own tactics. Come up with something new on your own, instead
of whining about only having old cliche's on the internet. (also, this
is a trailer, why should he waste time thinking up some complicated
strategy in sandbox mode when all he's trying to do is sow you the
basics of how things work).[/quote]

How about no? It's not my job to restrictmyself just to make up for a game's shortcomings and I'm not going to start playing stupid just because the game doesn't know how to provide a proper challenge. If something works, I shouldn't have to stop using it unless there's a reason to do so. Like, oh for example, if a group of enemies force you to adapt and think of a new way to defeat them with all the knowledge you've acquired throughout the game, instead of throwing you mob after mob that just get wiped out with the same approach you've been using since the beggining of the game.

Oh, and great job on that "it's just a trailer" comment. Don't show us how tactical mode is actually tactical, just shows us how Dragon Age plays like every - single - RPG in existence. That's what a trailer is supposed to do right? Just look as bland as unoriginal as possible in order to create no expectations whatsoever :).

That's brilliant marketing!

[quote]Zaros wrote...

That
fake-looking "whole body covered in comical specks of blood" gimmick
was optional (you do know there was an options menu, right?), as far as
the large amounts of blood go, I wasn't actually paying attention to
that, so what if there was a lot? [/quote]

Was there an option to tweak it to a level that didn't look stupid? No? Then kindly shut it.

I like the fact that your characters get blood splatters over them after a serious fight. What I don't like is that it looks so fake, splaterring everywhere (even in your back and sword handles when you just fought one guy) regardless of who or what you kill.

[quote]Zaros wrote...

Perhaps
the maturity problems don't rest on those who thrive of excessive
amounts of gore, but rather, those who feel the need to complain about
it? [/quote]

Or those that just divert a conversation with a child-like "no, you are".

[quote]Zaros wrote...
And sorry in advance if I offended you (and I'm sure I did) not here to start a flame war, just sharing my opinion.[/quote]

Of
course you're sure. The use of sarcasm in place of actual
rebutalls and the personal jabs at my maturity might have something to
do with it though, so you might want to work on that. Maybe then you'll actually have to come up with valid points for your rebutalls.

#122
KyleOrdrum

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Umm...am I the only one remembering that Varric likes exageration? The glass vial thing being kicked is rediculous and over the top...and didn't happen. I believe Cassandra's line for these types of situations is "Bull****, that's not what happened."

#123
TMZuk

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Jarek_Cousland wrote...

OSUfan12121 wrote...

It all looks fine to me. Sure combat may have been sped up but thats a welcome change from the truffle-shuffle we used to have.





I agree, it may be a bit too much but I dont mind. I'm a sucker for kick-ass fight scenes.



But oh noes!!!! Its too unrealistic!!!!! :o:o:o:o



It's not about realism.

It's about being able to suspend your desbelief, in order to become immersed in the game. The artwork, the combat and the extremely restricted classes makes it impossible for me to "buy" the setting. So I am no longer immersed, but just a spectator... and then I loose my interest.

#124
Xewaka

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KyleOrdrum wrote...
Umm...am I the only one remembering that Varric likes exageration? The glass vial thing being kicked is rediculous and over the top...and didn't happen. I believe Cassandra's line for these types of situations is "Bull****, that's not what happened."

But it's the only thing the game will show.

#125
TMZuk

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KyleOrdrum wrote...

Umm...am I the only one remembering that Varric likes exageration? The glass vial thing being kicked is rediculous and over the top...and didn't happen. I believe Cassandra's line for these types of situations is "Bull****, that's not what happened."


ALL the moves in that video where he kicks the bottle is part of ordinary gameplay. Sorry to dissapoint you.