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Is DA2 just trying WAY too hard to look cool and mature?


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#126
Saibh

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hhh89 wrote...

This is like the whole "OMG, this is Carver! He looks like a retarded!" "This is Isabela! She has the face of a man".
We saw Merrill for 3 seconds. Can't the people judge after some screenshots are relased? Carver looks like a normal person (many women in this forum think he's actually handsome) and Isabela has imho a good (feminine) face.

Edit: obviously, I was referring to Rawgrim


I should point out that it seems that they altered Isabela's face. She did look weird. 

#127
The Elder King

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Saibh wrote...

hhh89 wrote...

This is like the whole "OMG, this is Carver! He looks like a retarded!" "This is Isabela! She has the face of a man".
We saw Merrill for 3 seconds. Can't the people judge after some screenshots are relased? Carver looks like a normal person (many women in this forum think he's actually handsome) and Isabela has imho a good (feminine) face.

Edit: obviously, I was referring to Rawgrim


I should point out that it seems that they altered Isabela's face. She did look weird. 


I know. Probably they hadn't finished working on her when the ealy screenshots were released.

#128
Guest_simfamUP_*

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Is it trying to hard? Yes

Is that bad? No

Why? Because I'd rather see them work their asses of than be lazy c*nts

#129
slimgrin

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simfamSP wrote...

Why? Because I'd rather see them work their asses of than be lazy c*nts


:o

#130
Shepard Lives

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This thread takes me back to a few months ago. This is not a good thing.

#131
Saibh

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You know, I responded to everything you said, but then...it's not worth it. But this? Seriously?

No they didn't. You probably just chose to ignore it (although it was a good thing that there was no Marilyn Manson in the game, thankfully).


...Yahtzee complains about everything! Are you insane? He even admitted it was an excellent game. But his job is to make people laugh by ****ing at every little thing.

#132
EpicBoot2daFace

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It's typical Bioware. People complain about something and they either remove the feature completely or go entirely in the opposite direction.



They have a really have a hard time with criticism. It's quite stunning, honestly.

#133
Vandrayke

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I think it looks awesome




#134
Saibh

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hhh89 wrote...

I know. Probably they hadn't finished working on her when the ealy screenshots were released.


Mm...I disagree. They stood by her face for awhile, chalking up our complaints to normal ****ing-about-female-characters-appearances, but most people thought there was something odd. Myself included. I wouldn't have been angry if they hadn't changed it, and would have liked her just as well (or little, depending), but there was something extremely strange about her face.

#135
Xewaka

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Shepard Lives wrote...
This thread takes me back to a few months ago. This is not a good thing.

The art direction hasn't changed from a few months ago. There are people who still find the flashiness and over-the-topness unnecesary and damaging to their enjoyment of the game.
I know Mike Laidlaw stated that they where going that route because when you have fireball lobbing, lightning crapping mages, you have to give non-magic classes some flashiness of their own. Personally, I'd wish they've gone the other way and tone down magic.

#136
Naitaka

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Xewaka wrote...

Shepard Lives wrote...
This thread takes me back to a few months ago. This is not a good thing.

The art direction hasn't changed from a few months ago. There are people who still find the flashiness and over-the-topness unnecesary and damaging to their enjoyment of the game.
I know Mike Laidlaw stated that they where going that route because when you have fireball lobbing, lightning crapping mages, you have to give non-magic classes some flashiness of their own. Personally, I'd wish they've gone the other way and tone down magic.


I'd say they've overcompensated already. Soon we need mages who do backflips while juggling fireballs with their feet.

#137
Vandrayke

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I like that the game seems to want to make characters feel like david gemmell heroes. That sounds like a lot of fun :)

#138
Da_Lion_Man

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hhh89 wrote...

Da_Lion_Man wrote...

It kinda does and in the end, DA2 looks more like a JRPG than a WRPG to me.


I don't play JRPG, could you explain me how DA2 is similar to a JRPG (except the fact of the companion's armour)?


It just feels like the game will be focusing a lot on the drama and the flashy scenes and the game will be less down to earth than his predecessor.

I don't really mind but I just wanted to point it out.

#139
Vandrayke

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also I think that you have to take an overstyled art direction approach now to avoid uncanny valley characters



it makes sense that you want characters to act according to whatever art direction they get

#140
FellowerOfOdin

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Naitaka wrote...

Xewaka wrote...

Shepard Lives wrote...
This thread takes me back to a few months ago. This is not a good thing.

The art direction hasn't changed from a few months ago. There are people who still find the flashiness and over-the-topness unnecesary and damaging to their enjoyment of the game.
I know Mike Laidlaw stated that they where going that route because when you have fireball lobbing, lightning crapping mages, you have to give non-magic classes some flashiness of their own. Personally, I'd wish they've gone the other way and tone down magic.


I'd say they've overcompensated already. Soon we need mages who do backflips while juggling fireballs with their feet.


Mages in Dragon Age 3 will be able to shoot lightnings out of their mouth shouting "IMMA FIRE MAH LAZA!!!!!!111".

#141
Shepard Lives

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FellowerOfOdin wrote...

Mages in Dragon Age 3 will be able to shoot lightnings out of their mouth shouting "IMMA FIRE MAH LAZA!!!!!!111".


I was thinking about capoeira, actually.

#142
FellowerOfOdin

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Shepard Lives wrote...

FellowerOfOdin wrote...

Mages in Dragon Age 3 will be able to shoot lightnings out of their mouth shouting "IMMA FIRE MAH LAZA!!!!!!111".


I was thinking about capoeira, actually.


...and summoning trains out of nowhere.

Damn, Final Fantasy sucks monkey testicles.

#143
Shepard Lives

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FellowerOfOdin wrote...

Shepard Lives wrote...

FellowerOfOdin wrote...

Mages in Dragon Age 3 will be able to shoot lightnings out of their mouth shouting "IMMA FIRE MAH LAZA!!!!!!111".


I was thinking about capoeira, actually.


...and summoning trains out of nowhere.

Damn, Final Fantasy sucks monkey testicles.


I have no idea what you are talking about, ser. Did I inadvertently make a FF reference?

Modifié par Shepard Lives, 15 janvier 2011 - 03:09 .


#144
FellowerOfOdin

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I have no idea what you are talking about, ser. Did I inadvertently make a FF reference?


I don't think that you actually made on, it's just in my mind when I read capoeira...I can't take that as a serious martial art. It was mostly because of the numerous JRPG references and FF is the most famous one of their kind. My last post was a reference to "Doom Train" a spell in Final Fantasy X...the most overrated piece of feces that exists on planet earth...and maybe even the whole universe.

#145
Liablecocksman

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I think we need to define "Mature" in terms of RPGs, and fantasy settings, don't we?

It's going to be impossible, too, because "Mature" has come to mean a lot of different things, from "There is a lot of blood", to "There is a lot of nudity", to "There is a lot of violence" and even "There are uses of alcohol".



I would say it "Mature x"("X" being a movie, a book, a game, or something else entirely) would, or perhaps rather "should", mean that this work ("x") is targeted at a "Mature"(I.e. older) audience. It deals with adult themes.



Now, we can add several other words and descriptions to "Mature", but I do not think anyone (or anything) can look "Mature".

You don't "Look" mature. You "Act" mature.



So in a sense, you should erase that word from your post altogether. "Cool" is an, to me, entirely undefinable word. What is "Cool"? I have different definitions than you, and I'm not going to find everything "Cool" that you find "Cool".



Now, if you're asking me if the animations look over-the-top and void of realism I'm going to agree. I realised during the first pieces of information revealed about DA2, however, that that wasn't where I would get my biggest kick, in terms of animations or sense of "realism".



I certainly do not like the direction taken by Bioware here. Not in the slightest bit - but I can understand why they're doing it. I'm sure there's a bigger market for over-the-top kind of animations and characters, than those who look stiff and unreal in their own pathetic way... I would just have wished for some sort of middle ground.



And do not confuse yourself, the game is certainly only aimed at a "mature" audience in terms of story and surroundings, while the animations are catering to the crowd of "youngins", just like the whole of their marketing campaign is. Apparently, that is where the money is.



This isn't going to look like a video-game version of the A Song of Ice and Fire books, but did we really expect that to be the case? If only Bioware had shown some kind of restraint, and not gone so (to me) excessively over-the-top that it looks ridiculous and stupid.



I only hope the content of the game itself will allow the player to interact with more "mature elements" than DA:O, as I felt most of the world around the player was interesting and would have been awesome to explore in the form of side-quests or being integrated into the plot. Basically, I'm hoping for less "High Fantasy", and for a more dark story - that is neither here nor there, though, as this threads deals with the animations.



In short: I agree with you, that the animations look stupid. They aren't "Cool", however (to me), and they are by no strecth "Mature" - given that that would make little sense.



To add to that, I don't think Dragon Age 2 is "trying too hard" to appeal aesthetically to youngins, I think it's doing exactly what it set out to do. Hell, you knew where all this was going from the minute "Fight like a ninja, command like a spartan", or was it just "Rogues are more like ninjas" "Turn-based chess-like games are boring", and "Fight like a spartan, command like a general"? where it was all going.

I just hope, as stated, that the story offers me more than DA:O, hell - I would really like to see some kind of interesting twist to the storyline, or any kind of awesome storyline at all. While the writing has been awesome in every Bioware game I can remember - the story and plot has certainly not. There was nothing interesting about the overarching storyline in DA:O. At least not to me.



Again, in short:

Dragon Age 2 is achieving exactly what it set out to achieve. Have people like you complain - that, most likely, means they hit the nail on the head when they wanted to cater to the "Likes over-the-top animations" kind of crowd.

#146
In Exile

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Da_Lion_Man wrote...
It just feels like the game will be focusing a lot on the drama and the flashy scenes and the game will be less down to earth than his predecessor.

I don't really mind but I just wanted to point it out.


How was dragon age not focused on drama? And how was it down to earth? It's certainly flashier, but I absolutely cannot see your other too points.

#147
Da_Lion_Man

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In Exile wrote...

Da_Lion_Man wrote...
It just feels like the game will be focusing a lot on the drama and the flashy scenes and the game will be less down to earth than his predecessor.

I don't really mind but I just wanted to point it out.


How was dragon age not focused on drama? And how was it down to earth? It's certainly flashier, but I absolutely cannot see your other too points.


There wasn't an awful lot of (melo)drama in Dragon Age if you ask me. And the characters were rather down to earth, sure some had their quirks but that's about it.

However Dragon Age 2 as a whole strikes me as over the top.

Like I said I don't mind but others might and I do find the different direction noticeable.

#148
Da_Lion_Man

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FellowerOfOdin wrote...


I have no idea what you are talking about, ser. Did I inadvertently make a FF reference?


I don't think that you actually made on, it's just in my mind when I read capoeira...I can't take that as a serious martial art. It was mostly because of the numerous JRPG references and FF is the most famous one of their kind. My last post was a reference to "Doom Train" a spell in Final Fantasy X...the most overrated piece of feces that exists on planet earth...and maybe even the whole universe.


Isn't Doom Train from FFVIII? I don't remember any doomtrain in X. O.o

But yeah, I'm not a fan of FFX too.

#149
Liablecocksman

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[quote]Da_Lion_Man wrote...
[/quote]

There wasn't an awful lot of (melo)drama in Dragon Age if you ask me. And the characters were rather down to earth, sure some had their quirks but that's about it.

However Dragon Age 2 as a whole strikes me as over the top.

Like I said I don't mind but others might and I do find the different direction noticeable.
[/quote]

So you're talking about characters, their personalities and their actions? Not the art-style or animations?
So do not know anything about the characters, their personalities or their actions... You can hardly say they will act more JRPG-ish than the characters of DA:O.

I thought you were merely talking of the combat, the art-style and the animations, to which I would agree that DA2 shares certain similarities with JRPGs... Mainly that it looks like DA2 combat will be very (as you point out) flashy.

EDIT:
Also, the last Final Fantasy game I played was 8. Yes, the doom-train was in that. I have no idea about 10, however, given as I haven't played it.

Modifié par Liablecocksman, 15 janvier 2011 - 03:46 .


#150
Da_Lion_Man

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[quote]Liable****sman wrote...

[quote]Da_Lion_Man wrote...
[/quote]

There wasn't an awful lot of (melo)drama in Dragon Age if you ask me. And the characters were rather down to earth, sure some had their quirks but that's about it.

However Dragon Age 2 as a whole strikes me as over the top.

Like I said I don't mind but others might and I do find the different direction noticeable.
[/quote]

So you're talking about characters, their personalities and their actions? Not the art-style or animations?
So do not know anything about the characters, their personalities or their actions... You can hardly say they will act more JRPG-ish than the characters of DA:O.

I thought you were merely talking of the combat, the art-style and the animations, to which I would agree that DA2 shares certain similarities with JRPGs... Mainly that it looks like DA2 combat will be very (as you point out) flashy.

EDIT:
Also, the last Final Fantasy game I played was 8. Yes, the doom-train was in that. I have no idea about 10, however, given as I haven't played it.

[/quote]

Well actually I was also talking about the art style, animations and combat. I just used the characters as an example of why I thought DA was pretty down to earth. I don't get that feeling when looking to DA2. Of course that might chance but it's kind of hard for me to not notice.