Saibh wrote...
You know, I responded to everything you said, but then...it's not worth it. But this? Seriously?
No they didn't. You probably just chose to ignore it (although it was a good thing that there was no Marilyn Manson in the game, thankfully).
...Yahtzee complains about everything! Are you insane? He even admitted it was an excellent game. But his job is to make people laugh by ****ing at every little thing.
And when the hell did I pointed that review out as proof that the game wasn't good? I was talking about the maturity of the game, but unfortunately I can't just copy/paste that section of the video (and it's not like you lose anything by watching the rest)
So you're right. If you're not even going to
read things in their proper context, it really isn't worth responding.
FellowerOfOdin wrote...
...and summoning trains out of nowhere.
Damn, Final Fantasy sucks monkey testicles.
Something tells me you'd love
The Spoony Experiment 
. I know I do,
especially because of how much I love it when he bashes on the FF series (and I don't even dislike it all that much) .
Liable****sman wrote...
So in a sense, you should erase
that word from your post altogether. "Cool" is an, to me, entirely
undefinable word. What is "Cool"? I have different definitions than you,
and I'm not going to find everything "Cool" that you find "Cool".
Now, if you're asking me if the animations look over-the-top and void of realism
I'm going to agree. I realised during the first pieces of information
revealed about DA2, however, that that wasn't where I would get my
biggest kick, in terms of animations or sense of "realism".
[...]
In
short: I agree with you, that the animations look stupid. They aren't
"Cool", however (to me), and they are by no strecth "Mature" - given
that that would make little sense.
Yeah, I know, it's very subjective what "cool" and "mature" mean, but people have already complained that my original post was too long, can you imagine how worse it would be if the
title was two paragraphs long?

Liable****sman wrote...
To
add to that, I don't think Dragon Age 2 is "trying too hard" to appeal
aesthetically to youngins, I think it's doing exactly what it set out to
do. Hell, you knew where all this was going from the minute "Fight like
a ninja, command like a spartan", or was it just "Rogues are more like
ninjas" "Turn-based chess-like games are boring", and "Fight like a
spartan, command like a general"? where it was all going.
I still think they could do something with that. I wasn't holding my breath, given Bioware's track records of making great games that somehow always fall somewhat short on the gameplay department (ME1, DAO,
freaking Sonic: The Dark Chronicles...
<_< ) but I still believed they could have done something that, while not mind-numbingly strategic (I like my Company of Heroes and whatnot well enough, but that's not what I'm looking for on an RPG), would at least have some semblance of depth along with a fairly enganging combat system.
As it stands, the tactics are the same (meaning: virtually non-existant), the real-time combat seems a bit hard to follow (though maybe that's just my POV as a spectator and it might change when I actually play it) and the animations are ridiculous. I'm still expecting a pretty good game, but it looks like the gameplay will just be a means to progress with the game and not the thing that keeps me hooked, like it should be.
Liable****sman wrote...
I just hope, as stated, that the story offers me more than DA:O, hell - I would really
like to see some kind of interesting twist to the storyline, or any
kind of awesome storyline at all. While the writing has been awesome in
every Bioware game I can remember - the story and plot has certainly
not. There was nothing interesting about the overarching storyline in
DA:O. At least not to me.
You know, I felt the exact same way. It's amazing how much I loved the characters, the setting and the writting but the story was so bland, I honestly couldn't care a bit. I knew exactly what was going to happen and frankly, how many times have we seen a medieval-fantasy story that revolves around a small group of warriors travelling the land in order to defeat some impending all-powerful threat that is about to bring an age of darkness or whatever?
Hell,
even to this day, I still keep calling the world of Dragon Age as "Faerun". And at the time that I'm writting this, I
honestly can't remember how the world is actually called. And I'm replaying the game right now!
Liable****sman wrote...
Again, in short:
Dragon
Age 2 is achieving exactly what it set out to achieve. Have people like
you complain - that, most likely, means they hit the nail on the head
when they wanted to cater to the "Likes over-the-top animations" kind of
crowd.
Oh they could still draw me in with some cool animations. In theory, I love the idea that a Warrior and a Rogue having completely different fighting styles, even if they're using the exact same kind of weapon. It's just the over-the-top aspect that rubs me the wrong way and it's not like toning it down a little would annoy the other side of the market they're aiming towards.
Liable****sman wrote...Ask yourself instead, when drawing
comparisons to movies: How would the "flashiness" look say, in the
universe of Tolkien (Lord of the Rings), or maybe in a movie such a
Eragon?
Oh, I don't know about Eragon. It would at least make it somewhat less dreary that it already is and it's not like it would make it anymore stupid than it already is.
(I'm sorry, I see your point but I just had to vent my hatred of that series...

)