Keeping/ Destroying the Collector Base....
#551
Posté 14 février 2011 - 04:25
#552
Posté 14 février 2011 - 05:00
#553
Posté 24 avril 2011 - 08:56
#554
Posté 23 juin 2011 - 06:43
*intently stares out the window*
#555
Posté 06 juillet 2011 - 05:31
I destroyed the base.
#556
Guest_Saphra Deden_*
Posté 06 juillet 2011 - 05:39
Guest_Saphra Deden_*
Rinny2009 wrote...
Ahh... just saw this thread.
I destroyed the base.
Tell us why.
#557
Posté 06 juillet 2011 - 08:32
Saphra Deden wrote...
Rinny2009 wrote...
Ahh... just saw this thread.
I destroyed the base.
Tell us why.
I think a lot of people just detroyed it to say "F*** you to TIM.
#558
Posté 06 juillet 2011 - 10:25
Can anyone point out when Reaper technology under study didn't indoctrinate research team/people without having first been reduce to scrap?
#559
Posté 19 juillet 2011 - 04:13
Simply put, giving the collector base to TIM is, to me, like giving a bipolar monkey a shotgun.
Giving someone that much technology beyond their understanding just doesn't seem right.
An in game example would be the salarians giving the krogan tech and look what happend to Tuchanka. As Mordin says the krogan were not ready for the tech and haven't evolved yet which led to the destruction of their homeworld, etc.
#560
Posté 19 juillet 2011 - 04:14
I think a lot of people just detroyed it to say "F*** you to TIM.
[/quote]
^ And also this.
#561
Posté 19 juillet 2011 - 07:51
#562
Posté 27 juillet 2011 - 01:49
I'm having thoughts about my latter decision however. One factor being the smirk TIM gives after you've made the decision (in the cutscene).
Also, I was thinking about what Legion had said when you talk to him in the AI Core.
He was saying that species should progress technologically/socially themselves (i.e the heretic Geth following the reapers). I've think he was right. By saving the base, we've potentially (indoctrination threat aside) up our dominance in the galaxy one-thousand fold!
I'm going to 'rectify' my mistake in the next playthrough.
#563
Posté 27 juillet 2011 - 04:57
... wherever he is.
#564
Posté 27 juillet 2011 - 05:00
Estyss Eon wrote...
If TIM doesn't die from cigarettes, he'll have a lot to answer for when I get there...
... wherever he is.
There's that giant glowy thing in the background so....
Vegas?
#565
Posté 29 juillet 2011 - 12:59
It's not perfect, neither choice is, despite keeping it seeming so - clearly keeping it with a guy like TIM I just don't trust with it. It's a base that represents everything we're fighting against, that maybe illogical idealistic reasoning, but then also shoving it to TIM is nice too. =)
#566
Posté 29 juillet 2011 - 02:03
#567
Posté 30 juillet 2011 - 09:10
Happy Beam wrote...
An in game example would be the salarians giving the krogan tech and look what happend to Tuchanka. As Mordin says the krogan were not ready for the tech and haven't evolved yet which led to the destruction of their homeworld, etc.
As Mordin also says the damage to Tuchanka was done long before the Salarians showed up. The Krogan developed nuclear weapons but, being Krogan, didn't quite grasp MAD.
#568
Posté 02 août 2011 - 05:40
DPSSOC wrote...
Happy Beam wrote...
An in game example would be the salarians giving the krogan tech and look what happend to Tuchanka. As Mordin says the krogan were not ready for the tech and haven't evolved yet which led to the destruction of their homeworld, etc.
As Mordin also says the damage to Tuchanka was done long before the Salarians showed up. The Krogan developed nuclear weapons but, being Krogan, didn't quite grasp MAD.
Oh really? Hmm, i guess i missed that part.
-spoilers, maybe?-
well regardless my friend who read the comics said the illusive man was testing indoctrination on people, and considering he's your enemy in me3 it's not too smart to give him the base
#569
Posté 02 août 2011 - 06:25
#570
Posté 05 août 2011 - 02:48
All Reaper technology not in the immediate proximity of indoctrination devices. Which is to say, most examples of Reaper technology on their own: Dragon's Teeth in most cases, the Reaper IFF, Collector particle weapons, Seeker swarms, the Omega Plague, the Collector Armor/weapons, the Mass Relays, the Citadel, the processing chambers that the crews were kept in, the stasis pods, the Heretic Virus, the Thannix canon, EDI, and even the Grayson experiment didn't indoctrinate anyone other than the intended subject.Jagri wrote...
I destroyed the base...
Can anyone point out when Reaper technology under study didn't indoctrinate research team/people without having first been reduce to scrap?
Rather, the real question isn't "what Reaper technology hasn't", but "what reaper technology other than indoctrination devices have indoctrinated people?"
Even the argument of 'and we reduced it to scrap' is misleading because most of the Sovereign debris wasn't scrap: it was sub-sections that were still perfectly intact in their own pieces. If you take a tank turret from the tank, the tank is destroyed but the turret is not scrap.
#571
Posté 05 août 2011 - 02:48
Being instrumental in stopping the Reapers?SH007 wrote...
First play through I destroyed it. I can't remember any specific examples right now, but my thought at the time was one of the major themes of the ME series was that possessing/trying to use technology beyond what your civilization has developed results in negative consequences.
#572
Posté 06 août 2011 - 02:14
Happy Beam wrote...
DPSSOC wrote...
Happy Beam wrote...
An in game example would be the salarians giving the krogan tech and look what happend to Tuchanka. As Mordin says the krogan were not ready for the tech and haven't evolved yet which led to the destruction of their homeworld, etc.
As Mordin also says the damage to Tuchanka was done long before the Salarians showed up. The Krogan developed nuclear weapons but, being Krogan, didn't quite grasp MAD.
Oh really? Hmm, i guess i missed that part.
-spoilers, maybe?-
well regardless my friend who read the comics said the illusive man was testing indoctrination on people, and considering he's your enemy in me3 it's not too smart to give him the base
The funny thing is you don't even need metagame knowledge to consider giving TIM the base ill advised. TIM never attempts to disguise his character with you, he never tries to pass himself off as anything other than he is. Of course giving TIM the base is going to cause a lot of problems for a lot of people down the line; his entire agenda revolves around human dominance so the aliens at least aren't going to be happy with what he does.
The question isn't, "Is giving TIM the base smart?" it is and always will be for me, "Do I scrap the base, losing any advantage against the Reapers held within, or do I give the base to TIM on the chance we can get something useful out of it?" For me the decisions easy. Even taking account for risks and damages any advantage or intel we can gather on the Reapers puts us in a better position than we are right now (having and knowing absolutely nothing). It's similar to Arrival; the Batarian lives lost are meaningless, anything that buys us time against the Reapers is worth it. The only way the base is a waste or a negative is if we learn/gain nothing; anything, no matter how costly, is better than where we stand now.
#573
Posté 07 août 2011 - 01:33
#574
Posté 07 août 2011 - 06:53
Dean_the_Young wrote...
All Reaper technology not in the immediate proximity of indoctrination devices. Which is to say, most examples of Reaper technology on their own: Dragon's Teeth in most cases, the Reaper IFF, Collector particle weapons, Seeker swarms, the Omega Plague, the Collector Armor/weapons, the Mass Relays, the Citadel, the processing chambers that the crews were kept in, the stasis pods, the Heretic Virus, the Thannix canon, EDI, and even the Grayson experiment didn't indoctrinate anyone other than the intended subject.
Rather, the real question isn't "what Reaper technology hasn't", but "what reaper technology other than indoctrination devices have indoctrinated people?"
Even the argument of 'and we reduced it to scrap' is misleading because most of the Sovereign debris wasn't scrap: it was sub-sections that were still perfectly intact in their own pieces. If you take a tank turret from the tank, the tank is destroyed but the turret is not scrap.
Wasn't Dragon's Teeth brought to a colony for study? Then that said colony happened to end up as husks for Shepard and his team to clean up in Mass Effect 1? Even one of your said example indoctrinates anyone within proxy to the device. Then discard some of your examples are technology taken from a destroyed Reaper that falls under the defination of scrap.
Awh yes scrap...
1. A small piece or bit; a fragment
But clearly small perfectly intact sub-sections is diffirent right? Can nitpick it all you like but what was recovered of Soverign was fragments of a destroyed Reaper.
Modifié par Jagri, 07 août 2011 - 07:19 .
#575
Posté 21 août 2011 - 02:57
Lapis Lazuli wrote...
It would've been different if TIM told me up front that the mission objective was to capture the base. The way he issues the request puts a different spin on it.
Good point.





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