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Keeping/ Destroying the Collector Base....


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#551
DPSSOC

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That too

#552
Schneidend

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Right, science fiction has to adhere to real science. Forgot that memo went out and was then promptly ignored by just about every sci-fi writer ever.

#553
RAF1940

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Wow, this thread got almost 9,000 views.

#554
RAF1940

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10,000 views...

*intently stares out the window*

#555
Rinny2009

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Ahh... just saw this thread.

I  destroyed the base.

#556
Guest_Saphra Deden_*

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Rinny2009 wrote...

Ahh... just saw this thread.

I  destroyed the base.


Tell us why.

#557
RAF1940

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Saphra Deden wrote...

Rinny2009 wrote...

Ahh... just saw this thread.

I  destroyed the base.


Tell us why.


I think a lot of people just detroyed it to say "F*** you to TIM.

#558
Jagri

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I destroyed the base...

Can anyone point out when Reaper technology under study didn't indoctrinate research team/people without having first been reduce to scrap?

#559
Happy Beam

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For me destroying the base seemed like the best option.
Simply put, giving the collector base to TIM is, to me, like giving a bipolar monkey a shotgun.

Giving someone that much technology beyond their understanding just doesn't seem right.
An in game example would be the salarians giving the krogan tech and look what happend to Tuchanka. As Mordin says the krogan were not ready for the tech and haven't evolved yet which led to the destruction of their homeworld, etc.

#560
Happy Beam

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[/quote]

I think a lot of people just detroyed it to say "F*** you to TIM.

[/quote]

^ And also this. :police:

#561
Plasma Prestige

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I have destroyed it every time except maybe two playthroughs. While I see the potential benefits of the base, the problem is that it is under the control of Cerberus, and even if it isn't, I don't trust the Council either, since they didn't believe Reapers exist even after ME1. Now knowing that Cerberus is out to kill Shepard makes my belief even more firm. That base is evil; it symbolizes the terror of the Reapers, and has more potential harm than good.

#562
PJNATH

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First playthrough I destroyed the base, second I 'saved' it.
I'm having thoughts about my latter decision however. One factor being the smirk TIM gives after you've made the decision (in the cutscene).
Also, I was thinking about what Legion had said when you talk to him in the AI Core.
He was saying that species should progress technologically/socially themselves (i.e the heretic Geth following the reapers). I've think he was right. By saving the base, we've potentially (indoctrination threat aside) up our dominance in the galaxy one-thousand fold!

I'm going to 'rectify' my mistake in the next playthrough.

#563
Estyss Eon

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If TIM doesn't die from cigarettes, he'll have a lot to answer for when I get there...

... wherever he is.

#564
BentOrgy

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Estyss Eon wrote...

If TIM doesn't die from cigarettes, he'll have a lot to answer for when I get there...

... wherever he is.


There's that giant glowy thing in the background so....

Vegas? :P

#565
CaptREDKangaroo

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Although I don't like Shepard's "explanations" for why destroying it, it's the same assumption why to keep it just opposite. Renegade is ends justify the means whatever the cost. A Paragon can certainly argue keeping it in this case, but then it is a matter of trust between TIM and Cerberus. Your mission the whole time was blowing it up anyways up until that point - the destroying it may not be the MOST logical choice - I guess maybe my Shepard's cocky and has a delusional view that they can beat the Reapers by uniting everyone, etc. and he's thinking also about afterwards.

It's not perfect, neither choice is, despite keeping it seeming so - clearly keeping it with a guy like TIM I just don't trust with it. It's a base that represents everything we're fighting against, that maybe illogical idealistic reasoning, but then also shoving it to TIM is nice too. =)

#566
Dirchy

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Destroyed because I didn't believe The Illusive Man could be trusted with it. I hadn't read the novels when I played it the first time through but ended up doing so eventually and it made me glad since in one of the novels The Illusive Man experiments with indoctrinating people, albeit apparently beneficial. Based on that, I really didn't believe TIM should have access to Reaper tech.

#567
DPSSOC

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Happy Beam wrote...
An in game example would be the salarians giving the krogan tech and look what happend to Tuchanka. As Mordin says the krogan were not ready for the tech and haven't evolved yet which led to the destruction of their homeworld, etc.


As Mordin also says the damage to Tuchanka was done long before the Salarians showed up.  The Krogan developed nuclear weapons but, being Krogan, didn't quite grasp MAD.

#568
Happy Beam

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DPSSOC wrote...

Happy Beam wrote...
An in game example would be the salarians giving the krogan tech and look what happend to Tuchanka. As Mordin says the krogan were not ready for the tech and haven't evolved yet which led to the destruction of their homeworld, etc.


As Mordin also says the damage to Tuchanka was done long before the Salarians showed up.  The Krogan developed nuclear weapons but, being Krogan, didn't quite grasp MAD.


Oh really? Hmm, i guess i missed that part.
-spoilers, maybe?-

well regardless my friend who read the comics said the illusive man was testing indoctrination on people, and considering he's your enemy in me3 it's not too smart to give him the base :pinched:

#569
SH007

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First play through I destroyed it. I can't remember any specific examples right now, but my thought at the time was one of the major themes of the ME series was that possessing/trying to use technology beyond what your civilization has developed results in negative consequences.

#570
Dean_the_Young

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Jagri wrote...

I destroyed the base...

Can anyone point out when Reaper technology under study didn't indoctrinate research team/people without having first been reduce to scrap?

All Reaper technology not in the immediate proximity of indoctrination devices. Which is to say, most examples of Reaper technology on their own: Dragon's Teeth in most cases, the Reaper IFF, Collector particle weapons, Seeker swarms, the Omega Plague, the Collector Armor/weapons, the Mass Relays, the Citadel, the processing chambers that the crews were kept in, the stasis pods, the Heretic Virus, the Thannix canon, EDI, and even the Grayson experiment didn't indoctrinate anyone other than the intended subject.

Rather, the real question isn't "what Reaper technology hasn't", but "what reaper technology other than indoctrination devices have indoctrinated people?"


Even the argument of 'and we reduced it to scrap' is misleading because most of the Sovereign debris wasn't scrap: it was sub-sections that were still perfectly intact in their own pieces. If you take a tank turret from the tank, the tank is destroyed but the turret is not scrap.

#571
Dean_the_Young

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SH007 wrote...

First play through I destroyed it. I can't remember any specific examples right now, but my thought at the time was one of the major themes of the ME series was that possessing/trying to use technology beyond what your civilization has developed results in negative consequences.

Being instrumental in stopping the Reapers?

#572
DPSSOC

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Happy Beam wrote...

DPSSOC wrote...

Happy Beam wrote...
An in game example would be the salarians giving the krogan tech and look what happend to Tuchanka. As Mordin says the krogan were not ready for the tech and haven't evolved yet which led to the destruction of their homeworld, etc.


As Mordin also says the damage to Tuchanka was done long before the Salarians showed up.  The Krogan developed nuclear weapons but, being Krogan, didn't quite grasp MAD.


Oh really? Hmm, i guess i missed that part.
-spoilers, maybe?-

well regardless my friend who read the comics said the illusive man was testing indoctrination on people, and considering he's your enemy in me3 it's not too smart to give him the base :pinched:


The funny thing is you don't even need metagame knowledge to consider giving TIM the base ill advised.  TIM never attempts to disguise his character with you, he never tries to pass himself off as anything other than he is.  Of course giving TIM the base is going to cause a lot of problems for a lot of people down the line; his entire agenda revolves around human dominance so the aliens at least aren't going to be happy with what he does.

The question isn't, "Is giving TIM the base smart?" it is and always will be for me, "Do I scrap the base, losing any advantage against the Reapers held within, or do I give the base to TIM on the chance we can get something useful out of it?"  For me the decisions easy.  Even taking account for risks and damages any advantage or intel we can gather on the Reapers puts us in a better position than we are right now (having and knowing absolutely nothing).  It's similar to Arrival; the Batarian lives lost are meaningless, anything that buys us time against the Reapers is worth it.  The only way the base is a waste or a negative is if we learn/gain nothing; anything, no matter how costly, is better than where we stand now.

#573
Lapis Lazuli

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It would've been different if TIM told me up front that the mission objective was to capture the base. The way he issues the request puts a different spin on it.

#574
Jagri

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Dean_the_Young wrote...
All Reaper technology not in the immediate proximity of indoctrination devices. Which is to say, most examples of Reaper technology on their own: Dragon's Teeth in most cases, the Reaper IFF, Collector particle weapons, Seeker swarms, the Omega Plague, the Collector Armor/weapons, the Mass Relays, the Citadel, the processing chambers that the crews were kept in, the stasis pods, the Heretic Virus, the Thannix canon, EDI, and even the Grayson experiment didn't indoctrinate anyone other than the intended subject.

Rather, the real question isn't "what Reaper technology hasn't", but "what reaper technology other than indoctrination devices have indoctrinated people?"


Even the argument of 'and we reduced it to scrap' is misleading because most of the Sovereign debris wasn't scrap: it was sub-sections that were still perfectly intact in their own pieces. If you take a tank turret from the tank, the tank is destroyed but the turret is not scrap.


Wasn't Dragon's Teeth brought to a colony for study? Then that said colony happened to end up as husks for Shepard and his team to clean up in Mass Effect 1? Even one of your said example indoctrinates anyone within proxy to the device. Then discard some of your examples are technology taken from a destroyed Reaper that falls under the defination of scrap.

Awh yes scrap...

1.
A small piece or bit; a fragment

But clearly small perfectly intact sub-sections is diffirent right? Can nitpick it all you like but what was recovered of Soverign was fragments of a destroyed Reaper.

Modifié par Jagri, 07 août 2011 - 07:19 .


#575
RAF1940

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Lapis Lazuli wrote...

It would've been different if TIM told me up front that the mission objective was to capture the base. The way he issues the request puts a different spin on it.


Good point.