Maria Caliban wrote...
There was nothing good about the inventory system in Mass Effect 1 and the combat sucked compared to ME 2.
The only thing ME2 had over ME1 was the combat. ME1 had the better story and the lack of loot/inventory took away the instant gratification that we get from defeating enemies, which made many of the fights in ME2 tedious. The mission based storyline took away from the role-playing and the mission screen broke up the smoothness of the story more than any loading screen ever does. ME2 is living off the hype from ME1. I fear for ME3.
I personally like the inventory, and I like choosing what my characters wear. The armor changing when a new suit is put on is always a plus to a game. I just always thought it was ridiculous in games when you would put on some heavy armor on a character and they are still wearing street clothes, or the women are still half dressed. It seems to me that when Bioware deviates from their formula their games lose what many of us love so much about them. Like the companion conversation system in Awakening....
shutters.
Anyway, I can't wait to play DA2 but I have no illusions about it. I am trying really hard to not compare it to my beloved DAO, or any other Bioware game for that matter, and just accept it as its own game.